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TYPES |
FUNCTIONS |
VARIABLES
Type integer
Global Variables | Functions That Return | Functions That Take
Native Type | integer
| Children Types: | none |
Information about type integer
JASS integer values take 32 bits. Representations Decimal.- Any number, negative , positive or 0 that does not have a fractionary part: ex: 12 , -199930 , 999999 Octal.- If a number starts with 0 it is considered an octal value, ex: 07 == 7 , 08 causes a syntax error, 012 equals to 10. Hexadecimal.- If a number starts with 0x it is considered a hex value, ex: 0x2==2, 0xA == 10 , 0x10 == 16 , 0xFF == 255 . Character.- An asc ii character between '' represents its correspondant number from 0 to 255, ex: 'A'==65 , '<'==60 . Note that certains bytes inside the script file will cause major errors. 4 Characters.- A representation in ASCII of the 4 bytes used by the integer, this representation is mostly used for Unit/ability/tile /upgrade/etc/ ids. Example: 'Aloc' , 'B000'
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Global variables of type integer:
common.j:
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common.ai:
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ABOMINATION,
ACOLYTE,
ANCIENT_LORE,
ANCIENT_PROTECT,
ANCIENT_WAR,
ANCIENT_WIND,
ANIM_DEAD,
ARCANE_SANCTUM,
ARCANE_TOWER,
ARCANE_VAULT,
ARCHER,
ARCHMAGE,
ATTACK_CAPTAIN,
AVATAR,
AVIARY,
BALLISTA,
BANISH,
BANSHEE,
BARRACKS,
BASH,
BATRIDER,
BEAR_DEN,
BERSERKER,
BESTIARY,
BLACKSMITH,
BLADE_MASTER,
BLADE_STORM,
BLINK,
BLIZZARD,
BLK_SPHINX,
BLOOD_MAGE,
BLOOD_PEASANT,
BLOOD_PRIEST,
BLOOD_SORCERESS,
BONEYARD,
BOTH_CAPTAINS,
BRILLIANCE_AURA,
BUILD_EXPAND,
build_item,
build_length,
build_qty,
build_town,
build_type,
BUILD_UNIT,
BUILD_UPGRADE,
BURROW,
campaign_basics_speed,
campaign_gold_peons,
campaign_wood_peons,
CANNON_TOWER,
CARRION_SCARAB,
CARRION_SWARM,
CASTLE,
CATAPULT,
CENARIUS,
CHAIN_LIGHTNING,
CHAOS_BLADEMASTER,
CHAOS_BURROW,
CHAOS_GROM,
CHAOS_GRUNT,
CHAOS_KODO,
CHAOS_PEON,
CHAOS_RAIDER,
CHAOS_WARLOCK,
CHIMAERA,
CHIMAERA_ROOST,
CHURCH,
COPTER,
CORRUPT_LIFE,
CORRUPT_PROTECTOR,
CORRUPT_TREANT,
CORRUPT_WAR,
CORRUPT_WELL,
CRITICAL_STRIKE,
CRYPT,
CRYPT_FIEND,
CRYPT_LORD,
DAMNED_TEMPLE,
DARK_RITUAL,
DEATH_COIL,
DEATH_DECAY,
DEATH_KNIGHT,
DEATH_PACT,
DEFENSE_CAPTAIN,
defense_length,
defense_qty,
defense_units,
DEMON_GATE,
DEMON_HUNTER,
DEMON_HUNTER_M,
DEN_OF_WONDERS,
DETHEROC,
DEVOTION_AURA,
difficulty,
DIVINE_SHIELD,
DOOMGUARD,
DRAGON_HAWK,
DREAD_LORD,
DRUID_CLAW,
DRUID_CLAW_M,
DRUID_TALON,
DRUID_TALON_M,
DRYAD,
EARTHQUAKE,
EASY,
ELEMENTAL,
ELF_ALTAR,
ELF_FARM,
ELF_GUARD_TOWER,
ELF_HIGH_BARRACKS,
ELF_MINE,
ENDURANE_AURA,
ENT,
ENT_ROOTS,
EVASION,
exp_seen,
FAERIE_DRAGON,
FAN_KNIVES,
FAR_SEER,
FAR_SIGHT,
FELLHOUND,
FLAME_STRIKE,
FOOTMAN,
FOOTMEN,
FORCE_NATURE,
FORGE,
FORTRESS,
FROST_ARMOR,
FROST_NOVA,
FROST_WYRM,
FURBOLG,
FURBOLG_CHAMP,
FURBOLG_ELDER,
FURBOLG_SHAMAN,
FURBOLG_TRACKER,
GARG_SPIRE,
GARGOYLE,
GARGOYLE_MORPH,
GARITHOS,
GHOUL,
gold_buffer,
GRAVEYARD,
GREAT_HALL,
GROM,
GRUNT,
GRYPHON,
GUARD_TOWER,
GUARDIAN,
GYRO,
harass_length,
harass_max,
harass_qty,
harass_units,
HARD,
HEAD_HUNTER,
HEALING_WAVE,
HELLCALLER,
hero_id,
hero_id2,
hero_id3,
HEX,
HIGH_ARCHER,
HIGH_EARTH,
HIGH_FOOTMAN,
HIGH_FOOTMEN,
HIGH_SKY,
HIGH_SWORDMAN,
HIGH_TOWER,
HIPPO,
HIPPO_RIDER,
HOLY_BOLT,
HOUSE,
HUMAN_ALTAR,
HUMAN_DRAGON_HAWK,
HUNTERS_HALL,
HUNTRESS,
ILLIDAN,
ILLIDAN_DEMON,
IMMOLATION,
IMPALE,
INFERNAL,
INFERNO,
INSANE,
JAINA,
KAEL,
KEEP,
KEEPER,
KNIGHT,
KODO_BEAST,
LICH,
LOCUST_SWARM,
LODGE,
LUMBER_MILL,
M1,
M10,
M11,
M12,
M13,
M14,
M15,
M2,
M3,
M4,
M5,
M6,
M7,
M8,
M9,
MAGE_TOWER,
MAIEV,
MALGANIS,
MANA_BURN,
MASS_TELEPORT,
max_creeps,
max_hero_level,
MEAT_WAGON,
MELEE_INSANE,
MELEE_NEWBIE,
MELEE_NORMAL,
METAMORPHOSIS,
MILITIA,
min_creeps,
MIRROR_IMAGE,
MOON_BABE,
MOON_CHICK,
MOON_HONEY,
MOON_WELL,
MORTAR,
MOUNTAIN_GIANT,
MTN_KING,
MURADIN,
NAGA_ALTAR,
NAGA_CORAL,
NAGA_COUATL,
NAGA_DRAGON,
NAGA_GUARDIAN,
NAGA_HYDRA,
NAGA_MYRMIDON,
NAGA_REAVER,
NAGA_ROYAL,
NAGA_SERPENT,
NAGA_SHRINE,
NAGA_SIREN,
NAGA_SLAVE,
NAGA_SNAP_DRAGON,
NAGA_SORCERESS,
NAGA_SPAWNING,
NAGA_TEMPLE,
NAGA_TURTLE,
NAGA_VASHJ,
NAGA_WITCH,
NECRO,
NECROPOLIS_1,
NECROPOLIS_2,
NECROPOLIS_3,
NORMAL,
OBS_STATUE,
OBSIDIAN_STATUE,
OGRE_MAGI,
ORC_ALTAR,
ORC_BARRACKS,
ORC_DRAGON,
ORC_WATCH_TOWER,
PALADIN,
PEASANT,
PEON,
PIG_FARM,
PIT_FIEND,
PIT_LORD,
PLAGUE_TREANT,
POISON_TREANT,
PRIEST,
racial_farm,
RAIDER,
REINCARNATION,
RESURRECTION,
RIFLEMAN,
RIFLEMEN,
ROCKET_TANK,
SAC_PIT,
SANCTUM,
SAPPER,
SATYR,
SCOUT,
SEARING_ARROWS,
SERPENT_WARD,
SHADE,
SHADOW_HUNTER,
SHADOW_TOUCH,
SHADOWDANCER,
SHAMAN,
SHANDRIS,
SHOCKWAVE,
SIPHON_MANA,
SKEL_ARCHER,
SKEL_BURNING,
SKEL_GIANT,
SKEL_MARKSMAN,
SKEL_WARRIOR,
skill,
skills1,
skills2,
skills3,
SLAUGHTERHOUSE,
SLEEP,
sleep_seconds,
SORCERESS,
SOULSTEALER,
SPELL_BREAKER,
SPIRIT_WALKER,
SPIRIT_WALKER_M,
SPIRIT_WOLF,
STARFALL,
STEAM_TANK,
STRONGHOLD,
SUMMON_PHOENIX,
SYLVANUS,
TANK,
TAUREN,
TAUREN_CHIEF,
THORNS_AURA,
THORNY_SHIELD,
THRALL,
THUNDER_BOLT,
THUNDER_CLAP,
TICHONDRIUS,
TOMB_OF_RELICS,
total_gold,
total_wood,
TOTEM,
TOWN_HALL,
TRANQUILITY,
TREE_AGES,
TREE_ETERNITY,
TREE_LIFE,
TRICKSTER,
TRUESHOT,
UNDEAD_ALTAR,
UNDEAD_BARGE,
UNDEAD_MINE,
UNHOLY_AURA,
UPG_ABOLISH,
UPG_ABOM,
UPG_ABOM_EXPL,
UPG_ARMOR,
UPG_ARTILLERY,
UPG_BANSHEE,
UPG_BLESSING,
UPG_BLK_SPHINX,
UPG_BOLT,
UPG_BOMBS,
UPG_BOWS,
UPG_BREEDING,
UPG_BURROWING,
UPG_CANNIBALIZE,
UPG_CHIM_ACID,
UPG_CLOUD,
UPG_CONT_MAGIC,
UPG_CR_ARMOR,
UPG_CR_ATTACK,
UPG_DEFEND,
UPG_DRUID_CLAW,
UPG_DRUID_TALON,
UPG_EXHUME,
UPG_FIEND_WEB,
UPG_FLAK,
UPG_FRAGS,
UPG_GHOUL_FRENZY,
UPG_GLAIVE,
UPG_GOLD,
UPG_GUN_RANGE,
UPG_HAMMERS,
UPG_HARD_SKIN,
UPG_HIDES,
UPG_HIPPO_TAME,
UPG_LEATHER,
UPG_MARK_CLAW,
UPG_MARK_TALON,
UPG_MARKSMAN,
UPG_MASONRY,
UPG_MEAT_WAGON,
UPG_MELEE,
UPG_MOON_ARMOR,
UPG_NAGA_ABOLISH,
UPG_NAGA_ARMOR,
UPG_NAGA_ATTACK,
UPG_NAGA_ENSNARE,
UPG_NECROS,
UPG_ORC_ARMOR,
UPG_ORC_ARTILLERY,
UPG_ORC_BERSERK,
UPG_ORC_BERSERKER,
UPG_ORC_BURROWS,
UPG_ORC_CHAOS,
UPG_ORC_DOCS,
UPG_ORC_ENSNARE,
UPG_ORC_FIRE,
UPG_ORC_MELEE,
UPG_ORC_NAPTHA,
UPG_ORC_PILLAGE,
UPG_ORC_PULVERIZE,
UPG_ORC_RANGED,
UPG_ORC_REGEN,
UPG_ORC_SHAMAN,
UPG_ORC_SPIKES,
UPG_ORC_SWALKER,
UPG_ORC_VENOM,
UPG_ORC_WAR_DRUMS,
UPG_PLAGUE,
UPG_PRAYING,
UPG_RANGED,
UPG_RESIST_SKIN,
UPG_SACRIFICE,
UPG_SCATTER,
UPG_SCOUT,
UPG_SENTINEL,
UPG_SIGHT,
UPG_SIREN,
UPG_SKEL_LIFE,
UPG_SKEL_MASTERY,
UPG_SORCERY,
UPG_STONE_FORM,
UPG_STR_MOON,
UPG_STR_WILD,
UPG_TANK,
UPG_ULTRAVISION,
UPG_UNHOLY_ARMOR,
UPG_UNHOLY_STR,
UPG_WELL_SPRING,
UPG_WOOD,
UPG_WYRM_BREATH,
UPKEEP_TIER1,
UPKEEP_TIER2,
VAMP_AURA,
VENGEANCE,
VOODOO,
VOODOO_LOUNGE,
W2_WARLOCK,
WAR_STOMP,
WARDEN,
WATCH_TOWER,
WATER_ELEMENTAL,
WIND_WALK,
WISP,
WITCH_DOCTOR,
WORKSHOP,
WYVERN,
ZEPPELIN,
ZEPPLIN,
ZIGGURAT_1,
ZIGGURAT_2,
ZIGGURAT_FROST
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Blizzard.j:
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bj_ALLIANCE_ALLIED,
bj_ALLIANCE_ALLIED_ADVUNITS,
bj_ALLIANCE_ALLIED_UNITS,
bj_ALLIANCE_ALLIED_VISION,
bj_ALLIANCE_NEUTRAL,
bj_ALLIANCE_NEUTRAL_VISION,
bj_ALLIANCE_UNALLIED,
bj_ALLIANCE_UNALLIED_VISION,
bj_BUFF_POLARITY_EITHER,
bj_BUFF_POLARITY_NEGATIVE,
bj_BUFF_POLARITY_POSITIVE,
bj_BUFF_RESIST_BOTH,
bj_BUFF_RESIST_EITHER,
bj_BUFF_RESIST_MAGIC,
bj_BUFF_RESIST_PHYSICAL,
bj_CAMERA_DEFAULT_AOA,
bj_CAMERA_DEFAULT_DISTANCE,
bj_CAMERA_DEFAULT_FARZ,
bj_CAMERA_DEFAULT_FOV,
bj_CAMERA_DEFAULT_ROLL,
bj_CAMERA_DEFAULT_ROTATION,
bj_CAMERA_MIN_FARZ,
bj_CAMERABOUNDS_ADJUST_ADD,
bj_CAMERABOUNDS_ADJUST_SUB,
bj_CAMPAIGN_INDEX_H,
bj_CAMPAIGN_INDEX_N,
bj_CAMPAIGN_INDEX_O,
bj_CAMPAIGN_INDEX_T,
bj_CAMPAIGN_INDEX_U,
bj_CAMPAIGN_INDEX_XH,
bj_CAMPAIGN_INDEX_XN,
bj_CAMPAIGN_INDEX_XO,
bj_CAMPAIGN_INDEX_XU,
bj_CAMPAIGN_OFFSET_H,
bj_CAMPAIGN_OFFSET_N,
bj_CAMPAIGN_OFFSET_O,
bj_CAMPAIGN_OFFSET_T,
bj_CAMPAIGN_OFFSET_U,
bj_CAMPAIGN_OFFSET_XH,
bj_CAMPAIGN_OFFSET_XN,
bj_CAMPAIGN_OFFSET_XO,
bj_CAMPAIGN_OFFSET_XU,
bj_CINEFADETYPE_FADEIN,
bj_CINEFADETYPE_FADEOUT,
bj_CINEFADETYPE_FADEOUTIN,
bj_CINEMATICINDEX_HED,
bj_CINEMATICINDEX_HOP,
bj_CINEMATICINDEX_NED,
bj_CINEMATICINDEX_NOP,
bj_CINEMATICINDEX_OED,
bj_CINEMATICINDEX_OOP,
bj_CINEMATICINDEX_TOP,
bj_CINEMATICINDEX_UED,
bj_CINEMATICINDEX_UOP,
bj_CINEMATICINDEX_XED,
bj_CINEMATICINDEX_XOP,
bj_cineModeSavedSeed,
bj_CORPSETYPE_BONE,
bj_CORPSETYPE_FLESH,
bj_destInRegionDiesCount,
bj_destRandomConsidered,
bj_ELEVATOR_BLOCKER_CODE,
bj_ELEVATOR_CODE01,
bj_ELEVATOR_CODE02,
bj_ELEVATOR_WALL_TYPE_ALL,
bj_ELEVATOR_WALL_TYPE_EAST,
bj_ELEVATOR_WALL_TYPE_NORTH,
bj_ELEVATOR_WALL_TYPE_SOUTH,
bj_ELEVATOR_WALL_TYPE_WEST,
bj_forceCountPlayers,
bj_forceRandomConsidered,
bj_forLoopAIndex,
bj_forLoopAIndexEnd,
bj_forLoopBIndex,
bj_forLoopBIndexEnd,
bj_GAMECACHE_BOOLEAN,
bj_GAMECACHE_INTEGER,
bj_GAMECACHE_REAL,
bj_GAMECACHE_STRING,
bj_GAMECACHE_UNIT,
bj_GATEOPERATION_CLOSE,
bj_GATEOPERATION_DESTROY,
bj_GATEOPERATION_OPEN,
bj_groupCountUnits,
bj_groupEnumTypeId,
bj_groupRandomConsidered,
bj_HASHTABLE_BOOLEAN,
bj_HASHTABLE_HANDLE,
bj_HASHTABLE_INTEGER,
bj_HASHTABLE_REAL,
bj_HASHTABLE_STRING,
bj_HEROSTAT_AGI,
bj_HEROSTAT_INT,
bj_HEROSTAT_STR,
bj_ITEM_STATUS_HIDDEN,
bj_ITEM_STATUS_INVULNERABLE,
bj_ITEM_STATUS_OWNED,
bj_ITEM_STATUS_PAWNABLE,
bj_ITEM_STATUS_POWERUP,
bj_ITEM_STATUS_SELLABLE,
bj_ITEMCODE_STATUS_PAWNABLE,
bj_ITEMCODE_STATUS_POWERUP,
bj_ITEMCODE_STATUS_SELLABLE,
bj_itemRandomConsidered,
bj_KEYEVENTKEY_DOWN,
bj_KEYEVENTKEY_LEFT,
bj_KEYEVENTKEY_RIGHT,
bj_KEYEVENTKEY_UP,
bj_KEYEVENTTYPE_DEPRESS,
bj_KEYEVENTTYPE_RELEASE,
bj_livingPlayerUnitsTypeId,
bj_MAX_DEST_IN_REGION_EVENTS,
bj_MAX_INVENTORY,
bj_MAX_ITEM_LEVEL,
bj_MAX_PLAYER_SLOTS,
bj_MAX_PLAYERS,
bj_MAX_QUEUED_TRIGGERS,
bj_MAX_SKELETONS,
bj_MAX_STOCK_ITEM_SLOTS,
bj_MAX_STOCK_UNIT_SLOTS,
bj_MELEE_HERO_LIMIT,
bj_MELEE_HERO_TYPE_LIMIT,
bj_MELEE_MAX_TWINKED_HEROES,
bj_MELEE_MAX_TWINKED_HEROES_V0,
bj_MELEE_MAX_TWINKED_HEROES_V1,
bj_MELEE_STARTING_GOLD_V0,
bj_MELEE_STARTING_GOLD_V1,
bj_MELEE_STARTING_HERO_TOKENS,
bj_MELEE_STARTING_LUMBER_V0,
bj_MELEE_STARTING_LUMBER_V1,
bj_meleeTwinkedHeroes,
bj_MINIMAPPINGSTYLE_ATTACK,
bj_MINIMAPPINGSTYLE_FLASHY,
bj_MINIMAPPINGSTYLE_SIMPLE,
bj_MISSION_INDEX_H00,
bj_MISSION_INDEX_H01,
bj_MISSION_INDEX_H02,
bj_MISSION_INDEX_H03,
bj_MISSION_INDEX_H04,
bj_MISSION_INDEX_H05,
bj_MISSION_INDEX_H06,
bj_MISSION_INDEX_H07,
bj_MISSION_INDEX_H08,
bj_MISSION_INDEX_H09,
bj_MISSION_INDEX_H10,
bj_MISSION_INDEX_H11,
bj_MISSION_INDEX_N00,
bj_MISSION_INDEX_N01,
bj_MISSION_INDEX_N02,
bj_MISSION_INDEX_N03,
bj_MISSION_INDEX_N04,
bj_MISSION_INDEX_N05,
bj_MISSION_INDEX_N06,
bj_MISSION_INDEX_N07,
bj_MISSION_INDEX_N08,
bj_MISSION_INDEX_N09,
bj_MISSION_INDEX_O00,
bj_MISSION_INDEX_O01,
bj_MISSION_INDEX_O02,
bj_MISSION_INDEX_O03,
bj_MISSION_INDEX_O04,
bj_MISSION_INDEX_O05,
bj_MISSION_INDEX_O06,
bj_MISSION_INDEX_O07,
bj_MISSION_INDEX_O08,
bj_MISSION_INDEX_O09,
bj_MISSION_INDEX_O10,
bj_MISSION_INDEX_T00,
bj_MISSION_INDEX_T01,
bj_MISSION_INDEX_U00,
bj_MISSION_INDEX_U01,
bj_MISSION_INDEX_U02,
bj_MISSION_INDEX_U03,
bj_MISSION_INDEX_U05,
bj_MISSION_INDEX_U07,
bj_MISSION_INDEX_U08,
bj_MISSION_INDEX_U09,
bj_MISSION_INDEX_U10,
bj_MISSION_INDEX_U11,
bj_MISSION_INDEX_XH00,
bj_MISSION_INDEX_XH01,
bj_MISSION_INDEX_XH02,
bj_MISSION_INDEX_XH03,
bj_MISSION_INDEX_XH04,
bj_MISSION_INDEX_XH05,
bj_MISSION_INDEX_XH06,
bj_MISSION_INDEX_XH07,
bj_MISSION_INDEX_XH08,
bj_MISSION_INDEX_XH09,
bj_MISSION_INDEX_XN00,
bj_MISSION_INDEX_XN01,
bj_MISSION_INDEX_XN02,
bj_MISSION_INDEX_XN03,
bj_MISSION_INDEX_XN04,
bj_MISSION_INDEX_XN05,
bj_MISSION_INDEX_XN06,
bj_MISSION_INDEX_XN07,
bj_MISSION_INDEX_XN08,
bj_MISSION_INDEX_XN09,
bj_MISSION_INDEX_XN10,
bj_MISSION_INDEX_XO00,
bj_MISSION_INDEX_XU00,
bj_MISSION_INDEX_XU01,
bj_MISSION_INDEX_XU02,
bj_MISSION_INDEX_XU03,
bj_MISSION_INDEX_XU04,
bj_MISSION_INDEX_XU05,
bj_MISSION_INDEX_XU06,
bj_MISSION_INDEX_XU07,
bj_MISSION_INDEX_XU08,
bj_MISSION_INDEX_XU09,
bj_MISSION_INDEX_XU10,
bj_MISSION_INDEX_XU11,
bj_MISSION_INDEX_XU12,
bj_MISSION_INDEX_XU13,
bj_MODIFYMETHOD_ADD,
bj_MODIFYMETHOD_SET,
bj_MODIFYMETHOD_SUB,
bj_PLAYER_NEUTRAL_EXTRA,
bj_PLAYER_NEUTRAL_VICTIM,
bj_QUESTMESSAGE_ALWAYSHINT,
bj_QUESTMESSAGE_COMPLETED,
bj_QUESTMESSAGE_DISCOVERED,
bj_QUESTMESSAGE_FAILED,
bj_QUESTMESSAGE_HINT,
bj_QUESTMESSAGE_ITEMACQUIRED,
bj_QUESTMESSAGE_MISSIONFAILED,
bj_QUESTMESSAGE_REQUIREMENT,
bj_QUESTMESSAGE_SECRET,
bj_QUESTMESSAGE_UNITACQUIRED,
bj_QUESTMESSAGE_UNITAVAILABLE,
bj_QUESTMESSAGE_UPDATED,
bj_QUESTMESSAGE_WARNING,
bj_QUESTTYPE_OPT_DISCOVERED,
bj_QUESTTYPE_OPT_UNDISCOVERED,
bj_QUESTTYPE_REQ_DISCOVERED,
bj_QUESTTYPE_REQ_UNDISCOVERED,
bj_queuedExecTotal,
bj_randDistChance,
bj_randDistCount,
bj_randDistID,
bj_randomSubGroupTotal,
bj_randomSubGroupWant,
bj_REMOVEBUFFS_ALL,
bj_REMOVEBUFFS_NEGATIVE,
bj_REMOVEBUFFS_NONTLIFE,
bj_REMOVEBUFFS_POSITIVE,
bj_SORTTYPE_SORTBYLABEL,
bj_SORTTYPE_SORTBYPLAYER,
bj_SORTTYPE_SORTBYVALUE,
bj_STOCK_MAX_ITERATIONS,
bj_stockPickedItemLevel,
bj_TIMETYPE_ADD,
bj_TIMETYPE_SET,
bj_TIMETYPE_SUB,
bj_TRANSMISSION_IND_ALPHA,
bj_TRANSMISSION_IND_BLUE,
bj_TRANSMISSION_IND_GREEN,
bj_TRANSMISSION_IND_RED,
bj_UNIT_STATE_METHOD_ABSOLUTE,
bj_UNIT_STATE_METHOD_DEFAULTS,
bj_UNIT_STATE_METHOD_MAXIMUM,
bj_UNIT_STATE_METHOD_RELATIVE
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BACK TO TOP
Functions that return type integer (   common.j,   common.ai,   Blizzard.j):
constant native AbilityId (string abilityIdString) returns integer
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native CaptainGroupSize () returns integer
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native CaptainReadiness () returns integer
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native CaptainReadinessHP () returns integer
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native CaptainReadinessMa () returns integer
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native ChooseRandomCreep (integer level) returns integer
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function ChooseRandomCreepBJ (integer level) returns integer
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native ChooseRandomItem (integer level) returns integer
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function ChooseRandomItemBJ (integer level) returns integer
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native ChooseRandomItemEx (itemtype whichType, integer level) returns integer
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function ChooseRandomItemExBJ (integer level, itemtype whichType) returns integer
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native ChooseRandomNPBuilding () returns integer
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function ChooseRandomNPBuildingBJ () returns integer
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native CommandsWaiting () returns integer
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function CountLivingPlayerUnitsOfTypeId (integer unitId, player whichPlayer) returns integer
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function CountPlayersInForceBJ (force f) returns integer
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function CountUnitsInGroup (group g) returns integer
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native DecUnitAbilityLevel (unit whichUnit, integer abilcode) returns integer
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function DecUnitAbilityLevelSwapped (integer abilcode, unit whichUnit) returns integer
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function FoodAvail (integer base) returns integer
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function FoodCap () returns integer
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function FoodSpace () returns integer
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function FoodUsed () returns integer
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native GetAiPlayer () returns integer
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native GetAllyColorFilterState () returns integer
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function GetAllyCount (player whichPlayer) returns integer
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function GetConvertedPlayerId (player whichPlayer) returns integer
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native GetDestructableTypeId (destructable d) returns integer
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function GetElevatorHeight (destructable d) returns integer
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native GetEnemyPower () returns integer
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native GetExpansionX () returns integer
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native GetExpansionY () returns integer
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function GetFadeFromSeconds (real seconds) returns integer
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constant native GetFoodMade (integer unitId) returns integer
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constant native GetFoodUsed (integer unitId) returns integer
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function GetForLoopIndexA () returns integer
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function GetForLoopIndexB () returns integer
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function GetGold () returns integer
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native GetGoldOwned () returns integer
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native GetHandleId (handle h) returns integer
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function GetHandleIdBJ (handle h) returns integer
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native GetHeroAgi (unit whichHero, boolean includeBonuses) returns integer
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native GetHeroId () returns integer
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native GetHeroInt (unit whichHero, boolean includeBonuses) returns integer
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constant native GetHeroLevel (unit whichHero) returns integer
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native GetHeroLevelAI () returns integer
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native GetHeroSkillPoints (unit whichHero) returns integer
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function GetHeroStatBJ (integer whichStat, unit whichHero, boolean includeBonuses) returns integer
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native GetHeroStr (unit whichHero, boolean includeBonuses) returns integer
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native GetHeroXP (unit whichHero) returns integer
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constant native GetIntegerGameState (igamestate whichIntegerGameState) returns integer
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function GetInventoryIndexOfItemTypeBJ (unit whichUnit, integer itemId) returns integer
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constant native GetIssuedOrderId () returns integer
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function GetIssuedOrderIdBJ () returns integer
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native GetItemCharges (item whichItem) returns integer
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native GetItemLevel (item whichItem) returns integer
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native GetItemTypeId (item i) returns integer
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native GetItemUserData (item whichItem) returns integer
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native GetLastCommand () returns integer
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native GetLastData () returns integer
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constant native GetLearnedSkill () returns integer
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function GetLearnedSkillBJ () returns integer
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constant native GetLearnedSkillLevel () returns integer
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native GetLocalizedHotkey (string source) returns integer
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native GetMinesOwned () returns integer
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native GetNextExpansion () returns integer
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constant native GetPlayerId (player whichPlayer) returns integer
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native GetPlayers () returns integer
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constant native GetPlayerScore (player whichPlayer, playerscore whichPlayerScore) returns integer
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native GetPlayerStartLocation (player whichPlayer) returns integer
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constant native GetPlayerState (player whichPlayer, playerstate whichPlayerState) returns integer
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constant native GetPlayerStructureCount (player whichPlayer, boolean includeIncomplete) returns integer
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native GetPlayerTaxRate (player sourcePlayer, player otherPlayer, playerstate whichResource) returns integer
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function GetPlayerTaxRateBJ (playerstate whichResource, player sourcePlayer, player otherPlayer) returns integer
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native GetPlayerTeam (player whichPlayer) returns integer
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constant native GetPlayerTechCount (player whichPlayer, integer techid, boolean specificonly) returns integer
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function GetPlayerTechCountSimple (integer techid, player whichPlayer) returns integer
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constant native GetPlayerTechMaxAllowed (player whichPlayer, integer techid) returns integer
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function GetPlayerTechMaxAllowedSwap (integer techid, player whichPlayer) returns integer
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constant native GetPlayerTypedUnitCount (player whichPlayer, string unitName, boolean includeIncomplete, boolean includeUpgrades) returns integer
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constant native GetPlayerUnitCount (player whichPlayer, boolean includeIncomplete) returns integer
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native GetPlayerUnitTypeCount (player p, integer unitid) returns integer
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native GetRandomInt (integer lowBound, integer highBound) returns integer
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constant native GetResearched () returns integer
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native GetResourceAmount (unit whichUnit) returns integer
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native GetSoundDuration (sound soundHandle) returns integer
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native GetSoundFileDuration (string musicFileName) returns integer
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constant native GetSpellAbilityId () returns integer
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native GetStartLocPrioSlot (integer whichStartLoc, integer prioSlotIndex) returns integer
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native GetStoredInteger (gamecache cache, string missionKey, string key) returns integer
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function GetStoredIntegerBJ (string key, string missionKey, gamecache cache) returns integer
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native GetTeams () returns integer
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native GetTerrainCliffLevel (real x, real y) returns integer
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function GetTerrainCliffLevelBJ (location where) returns integer
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native GetTerrainType (real x, real y) returns integer
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function GetTerrainTypeBJ (location where) returns integer
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native GetTerrainVariance (real x, real y) returns integer
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function GetTerrainVarianceBJ (location where) returns integer
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constant native GetTournamentFinishNowRule () returns integer
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constant native GetTournamentScore (player whichPlayer) returns integer
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native GetTownUnitCount (integer id, integer tn, boolean dn) returns integer
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constant native GetTrainedUnitType () returns integer
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constant native GetTriggerEvalCount (trigger whichTrigger) returns integer
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constant native GetTriggerExecCount (trigger whichTrigger) returns integer
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native GetUnitAbilityLevel (unit whichUnit, integer abilcode) returns integer
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function GetUnitAbilityLevelSwapped (integer abilcode, unit whichUnit) returns integer
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native GetUnitBuildTime (integer unitid) returns integer
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native GetUnitCount (integer unitid) returns integer
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native GetUnitCountDone (integer unitid) returns integer
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function GetUnitCountEx (integer unitid, boolean only_done, integer townid) returns integer
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native GetUnitCurrentOrder (unit whichUnit) returns integer
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constant native GetUnitFoodMade (unit whichUnit) returns integer
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constant native GetUnitFoodUsed (unit whichUnit) returns integer
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native GetUnitGoldCost (integer unitid) returns integer
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constant native GetUnitLevel (unit whichUnit) returns integer
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native GetUnitPointValue (unit whichUnit) returns integer
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native GetUnitPointValueByType (integer unitType) returns integer
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constant native GetUnitTypeId (unit whichUnit) returns integer
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native GetUnitUserData (unit whichUnit) returns integer
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native GetUnitWoodCost (integer unitid) returns integer
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native GetUpgradeGoldCost (integer id) returns integer
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native GetUpgradeLevel (integer id) returns integer
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native GetUpgradeWoodCost (integer id) returns integer
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function GetWood () returns integer
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function IAbsBJ (integer a) returns integer
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native IgnoredUnits (integer unitid) returns integer
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function IMaxBJ (integer a, integer b) returns integer
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function IMinBJ (integer a, integer b) returns integer
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native IncUnitAbilityLevel (unit whichUnit, integer abilcode) returns integer
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function IncUnitAbilityLevelSwapped (integer abilcode, unit whichUnit) returns integer
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function IntegerTertiaryOp (boolean flag, integer valueA, integer valueB) returns integer
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function ISignBJ (integer a) returns integer
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native LeaderboardGetItemCount (leaderboard lb) returns integer
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function LeaderboardGetItemCountBJ (leaderboard lb) returns integer
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native LeaderboardGetPlayerIndex (leaderboard lb, player p) returns integer
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function LeaderboardGetPlayerIndexBJ (player whichPlayer, leaderboard lb) returns integer
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native LoadInteger (hashtable table, integer parentKey, integer childKey) returns integer
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function LoadIntegerBJ (integer key, integer missionKey, hashtable table) returns integer
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function Max (integer A, integer B) returns integer
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native MeleeDifficulty () returns integer
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function MeleeGetAllyCount (player whichPlayer) returns integer
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function MeleeGetAllyKeyStructureCount (player whichPlayer) returns integer
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function MeleeGetAllyStructureCount (player whichPlayer) returns integer
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function Min (integer A, integer B) returns integer
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function ModuloInteger (integer dividend, integer divisor) returns integer
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native MultiboardGetColumnCount (multiboard lb) returns integer
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native MultiboardGetRowCount (multiboard lb) returns integer
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constant native OrderId (string orderIdString) returns integer
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function PercentTo255 (real percentage) returns integer
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function PercentToInt (real percentage, integer max) returns integer
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function PickMeleeHero (race raceid) returns integer
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function PrepTime () returns integer
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function QueuedTriggerCountBJ () returns integer
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function QueuedTriggerGetIndex (trigger trig) returns integer
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native R2I (real r) returns integer
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function RandomDistChoose () returns integer
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native S2I (string s) returns integer
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native SetUnitAbilityLevel (unit whichUnit, integer abilcode, integer level) returns integer
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function SetUnitAbilityLevelSwapped (integer abilcode, unit whichUnit, integer level) returns integer
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function SkillArrays () returns integer
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function String2OrderIdBJ (string orderIdString) returns integer
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function String2UnitIdBJ (string unitIdString) returns integer
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native StringHash (string s) returns integer
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function StringHashBJ (string s) returns integer
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native StringLength (string s) returns integer
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function TownCount (integer base) returns integer
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function TownCountDone (integer base) returns integer
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function TownCountEx (integer unitid, boolean only_done, integer townid) returns integer
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function TownCountTown (integer base, integer townid) returns integer
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native TownWithMine () returns integer
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native UnitCountBuffsEx (unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel) returns integer
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function UnitCountBuffsExBJ (integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura) returns integer
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constant native UnitId (string unitIdString) returns integer
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function UnitId2OrderIdBJ (integer unitId) returns integer
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function UnitInventoryCount (unit whichUnit) returns integer
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native UnitInventorySize (unit whichUnit) returns integer
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function UnitInventorySizeBJ (unit whichUnit) returns integer
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function WaitForSignal () returns integer
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function WavePrepare (integer unitid) returns integer
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BACK TO TOP
Functions that take type integer as a parameter (   common.j,   common.ai,   Blizzard.j):
constant native AbilityId2String (integer abilityId) returns string
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native AddAssault (integer qty, integer id) returns boolean
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native AddAssault (integer qty, integer id) returns boolean
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native AddDefenders (integer qty, integer id) returns boolean
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native AddDefenders (integer qty, integer id) returns boolean
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native AddGuardPost (integer id, real x, real y) returns nothing
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native AddHeroXP (unit whichHero, integer xpToAdd, boolean showEyeCandy) returns nothing
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function AddHeroXPSwapped (integer xpToAdd, unit whichHero, boolean showEyeCandy) returns nothing
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native AddIndicator (widget whichWidget, integer red, integer green, integer blue, integer alpha) returns nothing
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native AddIndicator (widget whichWidget, integer red, integer green, integer blue, integer alpha) returns nothing
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native AddIndicator (widget whichWidget, integer red, integer green, integer blue, integer alpha) returns nothing
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native AddIndicator (widget whichWidget, integer red, integer green, integer blue, integer alpha) returns nothing
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native AddItemToAllStock (integer itemId, integer currentStock, integer stockMax) returns nothing
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native AddItemToAllStock (integer itemId, integer currentStock, integer stockMax) returns nothing
|
native AddItemToAllStock (integer itemId, integer currentStock, integer stockMax) returns nothing
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native AddItemToStock (unit whichUnit, integer itemId, integer currentStock, integer stockMax) returns nothing
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native AddItemToStock (unit whichUnit, integer itemId, integer currentStock, integer stockMax) returns nothing
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native AddItemToStock (unit whichUnit, integer itemId, integer currentStock, integer stockMax) returns nothing
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function AddItemToStockBJ (integer itemId, unit whichUnit, integer currentStock, integer stockMax) returns nothing
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function AddItemToStockBJ (integer itemId, unit whichUnit, integer currentStock, integer stockMax) returns nothing
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function AddItemToStockBJ (integer itemId, unit whichUnit, integer currentStock, integer stockMax) returns nothing
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constant native AddPlayerTechResearched (player whichPlayer, integer techid, integer levels) returns nothing
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constant native AddPlayerTechResearched (player whichPlayer, integer techid, integer levels) returns nothing
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native AddResourceAmount (unit whichUnit, integer amount) returns nothing
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function AddResourceAmountBJ (integer delta, unit whichUnit) returns nothing
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function AddSleepSeconds (integer seconds) returns nothing
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native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect
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native AddSpellEffectByIdLoc (integer abilityId, effecttype t, location where) returns effect
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native AddSpellEffectTargetById (integer abilityId, effecttype t, widget targetWidget, string attachPoint) returns effect
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native AddUnitToAllStock (integer unitId, integer currentStock, integer stockMax) returns nothing
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native AddUnitToAllStock (integer unitId, integer currentStock, integer stockMax) returns nothing
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native AddUnitToAllStock (integer unitId, integer currentStock, integer stockMax) returns nothing
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native AddUnitToStock (unit whichUnit, integer unitId, integer currentStock, integer stockMax) returns nothing
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native AddUnitToStock (unit whichUnit, integer unitId, integer currentStock, integer stockMax) returns nothing
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native AddUnitToStock (unit whichUnit, integer unitId, integer currentStock, integer stockMax) returns nothing
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function AddUnitToStockBJ (integer unitId, unit whichUnit, integer currentStock, integer stockMax) returns nothing
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function AddUnitToStockBJ (integer unitId, unit whichUnit, integer currentStock, integer stockMax) returns nothing
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function AddUnitToStockBJ (integer unitId, unit whichUnit, integer currentStock, integer stockMax) returns nothing
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native AddWeatherEffect (rect where, integer effectID) returns weathereffect
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function AddWeatherEffectSaveLast (rect where, integer effectID) returns weathereffect
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function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustPlayerStateBJ (integer delta, player whichPlayer, playerstate whichPlayerState) returns nothing
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function AdjustPlayerStateSimpleBJ (player whichPlayer, playerstate whichPlayerState, integer delta) returns nothing
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native AttackMoveXY (integer x, integer y) returns nothing
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native AttackMoveXY (integer x, integer y) returns nothing
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function AttackMoveXYA (integer x, integer y) returns nothing
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function AttackMoveXYA (integer x, integer y) returns nothing
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function BasicExpansion (boolean build_it, integer unitid) returns nothing
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function BuildFactory (integer unitid) returns nothing
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function CampaignAI (integer farms, code heroes) returns nothing
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function CampaignAttacker (integer level, integer qty, integer unitid) returns nothing
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function CampaignAttacker (integer level, integer qty, integer unitid) returns nothing
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function CampaignAttacker (integer level, integer qty, integer unitid) returns nothing
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function CampaignAttackerEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignAttackerEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignAttackerEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignAttackerEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignDefender (integer level, integer qty, integer unitid) returns nothing
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function CampaignDefender (integer level, integer qty, integer unitid) returns nothing
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function CampaignDefender (integer level, integer qty, integer unitid) returns nothing
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function CampaignDefenderEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignDefenderEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignDefenderEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function CampaignDefenderEx (integer easy, integer med, integer hard, integer unitid) returns nothing
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function ChangeElevatorHeight (destructable d, integer newHeight) returns nothing
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function ChangeElevatorWalls (boolean open, integer walls, destructable d) returns nothing
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function CheckItemcodeStatus (integer itemId, integer status) returns boolean
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function CheckItemcodeStatus (integer itemId, integer status) returns boolean
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function CheckItemStatus (item whichItem, integer status) returns boolean
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native ChooseRandomCreep (integer level) returns integer
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function ChooseRandomCreepBJ (integer level) returns integer
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native ChooseRandomItem (integer level) returns integer
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function ChooseRandomItemBJ (integer level) returns integer
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native ChooseRandomItemEx (itemtype whichType, integer level) returns integer
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function ChooseRandomItemExBJ (integer level, itemtype whichType) returns integer
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function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
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native CommandAI (player num, integer command, integer data) returns nothing
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native CommandAI (player num, integer command, integer data) returns nothing
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function CommonSuicideOnPlayer (boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y) returns nothing
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function CommonSuicideOnPlayer (boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y) returns nothing
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function CommonSuicideOnPlayer (boolean standard, boolean bldgs, integer seconds, player p, integer x, integer y) returns nothing
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function Conversions (integer desire, integer unitid) returns nothing
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function Conversions (integer desire, integer unitid) returns nothing
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constant native ConvertAIDifficulty (integer i) returns aidifficulty
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constant native ConvertAllianceType (integer i) returns alliancetype
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constant native ConvertAttackType (integer i) returns attacktype
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constant native ConvertBlendMode (integer i) returns blendmode
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constant native ConvertCameraField (integer i) returns camerafield
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constant native ConvertDamageType (integer i) returns damagetype
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constant native ConvertDialogEvent (integer i) returns dialogevent
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function ConvertedPlayer (integer convertedPlayerId) returns player
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constant native ConvertEffectType (integer i) returns effecttype
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constant native ConvertFGameState (integer i) returns fgamestate
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constant native ConvertFogState (integer i) returns fogstate
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constant native ConvertGameDifficulty (integer i) returns gamedifficulty
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constant native ConvertGameEvent (integer i) returns gameevent
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constant native ConvertGameSpeed (integer i) returns gamespeed
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constant native ConvertGameType (integer i) returns gametype
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constant native ConvertIGameState (integer i) returns igamestate
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constant native ConvertItemType (integer i) returns itemtype
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constant native ConvertLimitOp (integer i) returns limitop
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constant native ConvertMapControl (integer i) returns mapcontrol
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constant native ConvertMapDensity (integer i) returns mapdensity
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constant native ConvertMapFlag (integer i) returns mapflag
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constant native ConvertMapSetting (integer i) returns mapsetting
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constant native ConvertMapVisibility (integer i) returns mapvisibility
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function ConvertNeeds (integer unitid) returns nothing
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constant native ConvertPathingType (integer i) returns pathingtype
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constant native ConvertPlacement (integer i) returns placement
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constant native ConvertPlayerColor (integer i) returns playercolor
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constant native ConvertPlayerEvent (integer i) returns playerevent
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constant native ConvertPlayerGameResult (integer i) returns playergameresult
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constant native ConvertPlayerScore (integer i) returns playerscore
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constant native ConvertPlayerSlotState (integer i) returns playerslotstate
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constant native ConvertPlayerState (integer i) returns playerstate
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constant native ConvertPlayerUnitEvent (integer i) returns playerunitevent
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constant native ConvertRace (integer i) returns race
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constant native ConvertRacePref (integer i) returns racepreference
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constant native ConvertRarityControl (integer i) returns raritycontrol
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constant native ConvertSoundType (integer i) returns soundtype
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constant native ConvertStartLocPrio (integer i) returns startlocprio
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constant native ConvertTexMapFlags (integer i) returns texmapflags
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constant native ConvertUnitEvent (integer i) returns unitevent
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native ConvertUnits (integer qty, integer id) returns boolean
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native ConvertUnits (integer qty, integer id) returns boolean
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constant native ConvertUnitState (integer i) returns unitstate
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constant native ConvertUnitType (integer i) returns unittype
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constant native ConvertVersion (integer i) returns version
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constant native ConvertVolumeGroup (integer i) returns volumegroup
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constant native ConvertWeaponType (integer i) returns weapontype
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constant native ConvertWidgetEvent (integer i) returns widgetevent
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function CountLivingPlayerUnitsOfTypeId (integer unitId, player whichPlayer) returns integer
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native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit
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function CreateCorpseLocBJ (integer unitid, player whichPlayer, location loc) returns unit
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native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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function CreateImageBJ (string file, real size, location where, real zOffset, integer imageType) returns image
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native CreateItem (integer itemid, real x, real y) returns item
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function CreateItemLoc (integer itemId, location loc) returns item
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native CreateMIDISound (string soundLabel, integer fadeInRate, integer fadeOutRate) returns sound
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native CreateMIDISound (string soundLabel, integer fadeInRate, integer fadeOutRate) returns sound
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function CreateMultiboardBJ (integer cols, integer rows, string title) returns multiboard
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function CreateMultiboardBJ (integer cols, integer rows, string title) returns multiboard
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function CreateNUnitsAtLoc (integer count, integer unitId, player whichPlayer, location loc, real face) returns group
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function CreateNUnitsAtLoc (integer count, integer unitId, player whichPlayer, location loc, real face) returns group
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function CreateNUnitsAtLocFacingLocBJ (integer count, integer unitId, player whichPlayer, location loc, location lookAt) returns group
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function CreateNUnitsAtLocFacingLocBJ (integer count, integer unitId, player whichPlayer, location loc, location lookAt) returns group
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function CreatePermanentCorpseLocBJ (integer style, integer unitid, player whichPlayer, location loc, real facing) returns unit
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function CreatePermanentCorpseLocBJ (integer style, integer unitid, player whichPlayer, location loc, real facing) returns unit
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function CreateQuestBJ (integer questType, string title, string description, string iconPath) returns quest
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native CreateSound (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting) returns sound
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native CreateSound (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting) returns sound
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native CreateSoundFilenameWithLabel (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName) returns sound
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native CreateSoundFilenameWithLabel (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName) returns sound
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native CreateSoundFromLabel (string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate) returns sound
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native CreateSoundFromLabel (string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate) returns sound
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native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit
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native CreateUnitAtLoc (player id, integer unitid, location whichLocation, real face) returns unit
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function CreateUnitAtLocSaveLast (player id, integer unitid, location loc, real face) returns unit
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native DebugFI (string str, integer val) returns nothing
|
native DebugUnitID (string str, integer val) returns nothing
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native DecUnitAbilityLevel (unit whichUnit, integer abilcode) returns integer
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function DecUnitAbilityLevelSwapped (integer abilcode, unit whichUnit) returns integer
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native DefineStartLocation (integer whichStartLoc, real x, real y) returns nothing
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native DefineStartLocationLoc (integer whichStartLoc, location whichLocation) returns nothing
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native DialogAddButton (dialog whichDialog, string buttonText, integer hotkey) returns button
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function DialogAddButtonWithHotkeyBJ (dialog whichDialog, string buttonText, integer hotkey) returns button
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native DialogAddQuitButton (dialog whichDialog, boolean doScoreScreen, string buttonText, integer hotkey) returns button
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native DisplayText (integer p, string str) returns nothing
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native DisplayTextI (integer p, string str, integer val) returns nothing
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native DisplayTextI (integer p, string str, integer val) returns nothing
|
native DisplayTextII (integer p, string str, integer v1, integer v2) returns nothing
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native DisplayTextII (integer p, string str, integer v1, integer v2) returns nothing
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native DisplayTextII (integer p, string str, integer v1, integer v2) returns nothing
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native DisplayTextIII (integer p, string str, integer v1, integer v2, integer v3) returns nothing
|
native DisplayTextIII (integer p, string str, integer v1, integer v2, integer v3) returns nothing
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native DisplayTextIII (integer p, string str, integer v1, integer v2, integer v3) returns nothing
|
native DisplayTextIII (integer p, string str, integer v1, integer v2, integer v3) returns nothing
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function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing
|
native FlushChildHashtable (hashtable table, integer parentKey) returns nothing
|
function FlushChildHashtableBJ (integer missionKey, hashtable table) returns nothing
|
function FoodAvail (integer base) returns integer
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function FoodPool (integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2) returns nothing
|
function FoodPool (integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2) returns nothing
|
function FoodPool (integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2) returns nothing
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function FoodPool (integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2) returns nothing
|
function FoodPool (integer food, boolean weak, integer id1, integer use1, boolean strong, integer id2, integer use2) returns nothing
|
native ForceEnumPlayersCounted (force whichForce, boolexpr filter, integer countLimit) returns nothing
|
native ForcePlayerStartLocation (player whichPlayer, integer startLocIndex) returns nothing
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function ForeverSuicideOnPlayer (integer seconds, player p) returns nothing
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function FormGroup (integer seconds, boolean testReady) returns nothing
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native GetAbilityEffect (string abilityString, effecttype t, integer index) returns string
|
function GetAbilityEffectBJ (integer abilcode, effecttype t, integer index) returns string
|
function GetAbilityEffectBJ (integer abilcode, effecttype t, integer index) returns string
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native GetAbilityEffectById (integer abilityId, effecttype t, integer index) returns string
|
native GetAbilityEffectById (integer abilityId, effecttype t, integer index) returns string
|
function GetAbilityName (integer abilcode) returns string
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function GetAbilitySoundBJ (integer abilcode, soundtype t) returns string
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native GetAbilitySoundById (integer abilityId, soundtype t) returns string
|
native GetCameraMargin (integer whichMargin) returns real
|
native GetCreepCamp (integer min, integer max, boolean flyers_ok) returns unit
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native GetCreepCamp (integer min, integer max, boolean flyers_ok) returns unit
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native GetCustomCampaignButtonVisible (integer whichButton) returns boolean
|
constant native GetFoodMade (integer unitId) returns integer
|
constant native GetFoodUsed (integer unitId) returns integer
|
function GetHeroStatBJ (integer whichStat, unit whichHero, boolean includeBonuses) returns integer
|
function GetInventoryIndexOfItemTypeBJ (unit whichUnit, integer itemId) returns integer
|
function GetItemOfTypeFromUnitBJ (unit whichUnit, integer itemId) returns item
|
constant native GetObjectName (integer objectId) returns string
|
constant native GetPlayerTechCount (player whichPlayer, integer techid, boolean specificonly) returns integer
|
function GetPlayerTechCountSimple (integer techid, player whichPlayer) returns integer
|
constant native GetPlayerTechMaxAllowed (player whichPlayer, integer techid) returns integer
|
function GetPlayerTechMaxAllowedSwap (integer techid, player whichPlayer) returns integer
|
constant native GetPlayerTechResearched (player whichPlayer, integer techid, boolean specificonly) returns boolean
|
native GetPlayerUnitTypeCount (player p, integer unitid) returns integer
|
native GetRandomInt (integer lowBound, integer highBound) returns integer
|
native GetRandomInt (integer lowBound, integer highBound) returns integer
|
function GetRandomSubGroup (integer count, group sourceGroup) returns group
|
constant native GetStartLocationLoc (integer whichStartLocation) returns location
|
constant native GetStartLocationX (integer whichStartLocation) returns real
|
constant native GetStartLocationY (integer whichStartLocation) returns real
|
native GetStartLocPrio (integer whichStartLoc, integer prioSlotIndex) returns startlocprio
|
native GetStartLocPrio (integer whichStartLoc, integer prioSlotIndex) returns startlocprio
|
native GetStartLocPrioSlot (integer whichStartLoc, integer prioSlotIndex) returns integer
|
native GetStartLocPrioSlot (integer whichStartLoc, integer prioSlotIndex) returns integer
|
native GetTownUnitCount (integer id, integer tn, boolean dn) returns integer
|
native GetTownUnitCount (integer id, integer tn, boolean dn) returns integer
|
function GetTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns real
|
native GetUnitAbilityLevel (unit whichUnit, integer abilcode) returns integer
|
function GetUnitAbilityLevelSwapped (integer abilcode, unit whichUnit) returns integer
|
native GetUnitBuildTime (integer unitid) returns integer
|
native GetUnitCount (integer unitid) returns integer
|
native GetUnitCountDone (integer unitid) returns integer
|
function GetUnitCountEx (integer unitid, boolean only_done, integer townid) returns integer
|
function GetUnitCountEx (integer unitid, boolean only_done, integer townid) returns integer
|
native GetUnitGoldCost (integer unitid) returns integer
|
native GetUnitPointValueByType (integer unitType) returns integer
|
function GetUnitsOfPlayerAndTypeId (player whichPlayer, integer unitid) returns group
|
function GetUnitsOfTypeIdAll (integer unitid) returns group
|
native GetUnitWoodCost (integer unitid) returns integer
|
native GetUpgradeGoldCost (integer id) returns integer
|
native GetUpgradeLevel (integer id) returns integer
|
native GetUpgradeWoodCost (integer id) returns integer
|
native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing
|
native GroupEnumUnitsInRangeOfLocCounted (group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit) returns nothing
|
native GroupEnumUnitsInRectCounted (group whichGroup, rect r, boolexpr filter, integer countLimit) returns nothing
|
native GroupEnumUnitsOfTypeCounted (group whichGroup, string unitname, boolexpr filter, integer countLimit) returns nothing
|
native GroupImmediateOrderById (group whichGroup, integer order) returns boolean
|
native GroupPointOrderById (group whichGroup, integer order, real x, real y) returns boolean
|
native GroupPointOrderByIdLoc (group whichGroup, integer order, location whichLocation) returns boolean
|
native GroupTargetOrderById (group whichGroup, integer order, widget targetWidget) returns boolean
|
function GroupTrainOrderByIdBJ (group g, integer unitId) returns boolean
|
function GuardSecondary (integer townid, integer qty, integer unitid) returns nothing
|
function GuardSecondary (integer townid, integer qty, integer unitid) returns nothing
|
function GuardSecondary (integer townid, integer qty, integer unitid) returns nothing
|
function HallsCompleted (integer unitid) returns boolean
|
native HarvestGold (integer town, integer peons) returns nothing
|
native HarvestGold (integer town, integer peons) returns nothing
|
native HarvestWood (integer town, integer peons) returns nothing
|
native HarvestWood (integer town, integer peons) returns nothing
|
native HaveSavedBoolean (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedBoolean (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedHandle (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedHandle (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedInteger (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedInteger (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedReal (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedReal (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedString (hashtable table, integer parentKey, integer childKey) returns boolean
|
native HaveSavedString (hashtable table, integer parentKey, integer childKey) returns boolean
|
function HaveSavedValue (integer key, integer valueType, integer missionKey, hashtable table) returns boolean
|
function HaveSavedValue (integer key, integer valueType, integer missionKey, hashtable table) returns boolean
|
function HaveSavedValue (integer key, integer valueType, integer missionKey, hashtable table) returns boolean
|
function HaveStoredValue (string key, integer valueType, string missionKey, gamecache cache) returns boolean
|
native I2R (integer i) returns real
|
native I2S (integer i) returns string
|
function IAbsBJ (integer a) returns integer
|
native IgnoredUnits (integer unitid) returns integer
|
function IMaxBJ (integer a, integer b) returns integer
|
function IMaxBJ (integer a, integer b) returns integer
|
function IMinBJ (integer a, integer b) returns integer
|
function IMinBJ (integer a, integer b) returns integer
|
native IncUnitAbilityLevel (unit whichUnit, integer abilcode) returns integer
|
function IncUnitAbilityLevelSwapped (integer abilcode, unit whichUnit) returns integer
|
function IntegerTertiaryOp (boolean flag, integer valueA, integer valueB) returns integer
|
function IntegerTertiaryOp (boolean flag, integer valueA, integer valueB) returns integer
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function Interleave3 (integer e1, integer m1, integer h1, integer u1, integer e2, integer m2, integer h2, integer u2, integer e3, integer m3, integer h3, integer u3) returns nothing
|
function IsCustomCampaignButtonVisibile (integer whichButton) returns boolean
|
constant native IsHeroUnitId (integer unitId) returns boolean
|
function ISignBJ (integer a) returns integer
|
native IsItemIdPawnable (integer itemId) returns boolean
|
native IsItemIdPowerup (integer itemId) returns boolean
|
native IsItemIdSellable (integer itemId) returns boolean
|
native IssueBuildOrderById (unit whichPeon, integer unitId, real x, real y) returns boolean
|
function IssueBuildOrderByIdLocBJ (unit whichPeon, integer unitId, location loc) returns boolean
|
native IssueImmediateOrderById (unit whichUnit, integer order) returns boolean
|
native IssueInstantPointOrderById (unit whichUnit, integer order, real x, real y, widget instantTargetWidget) returns boolean
|
native IssueInstantTargetOrderById (unit whichUnit, integer order, widget targetWidget, widget instantTargetWidget) returns boolean
|
native IssueNeutralImmediateOrderById (player forWhichPlayer, unit neutralStructure, integer unitId) returns boolean
|
native IssueNeutralPointOrderById (player forWhichPlayer, unit neutralStructure, integer unitId, real x, real y) returns boolean
|
native IssueNeutralTargetOrderById (player forWhichPlayer, unit neutralStructure, integer unitId, widget target) returns boolean
|
native IssuePointOrderById (unit whichUnit, integer order, real x, real y) returns boolean
|
native IssuePointOrderByIdLoc (unit whichUnit, integer order, location whichLocation) returns boolean
|
native IssueTargetOrderById (unit whichUnit, integer order, widget targetWidget) returns boolean
|
function IssueTrainOrderByIdBJ (unit whichUnit, integer unitId) returns boolean
|
function IssueUpgradeOrderByIdBJ (unit whichUnit, integer techId) returns boolean
|
constant native IsUnitIdType (integer unitId, unittype whichUnitType) returns boolean
|
native ItemPoolAddItemType (itempool whichItemPool, integer itemId, real weight) returns nothing
|
native ItemPoolRemoveItemType (itempool whichItemPool, integer itemId) returns nothing
|
native LeaderboardAddItem (leaderboard lb, string label, integer value, player p) returns nothing
|
function LeaderboardAddItemBJ (player whichPlayer, leaderboard lb, string label, integer value) returns nothing
|
function LeaderboardGetIndexedPlayerBJ (integer position, leaderboard lb) returns player
|
native LeaderboardRemoveItem (leaderboard lb, integer index) returns nothing
|
native LeaderboardSetItemLabel (leaderboard lb, integer whichItem, string val) returns nothing
|
native LeaderboardSetItemLabelColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemLabelColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemLabelColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemLabelColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemLabelColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemStyle (leaderboard lb, integer whichItem, boolean showLabel, boolean showValue, boolean showIcon) returns nothing
|
native LeaderboardSetItemValue (leaderboard lb, integer whichItem, integer val) returns nothing
|
native LeaderboardSetItemValue (leaderboard lb, integer whichItem, integer val) returns nothing
|
native LeaderboardSetItemValueColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemValueColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemValueColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemValueColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetItemValueColor (leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetLabelColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetLabelColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetLabelColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetLabelColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
function LeaderboardSetPlayerItemValueBJ (player whichPlayer, leaderboard lb, integer val) returns nothing
|
native LeaderboardSetSizeByItemCount (leaderboard lb, integer count) returns nothing
|
native LeaderboardSetValueColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetValueColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetValueColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native LeaderboardSetValueColor (leaderboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
function LeaderboardSortItemsBJ (leaderboard lb, integer sortType, boolean ascending) returns nothing
|
native LoadAbilityHandle (hashtable table, integer parentKey, integer childKey) returns ability
|
native LoadAbilityHandle (hashtable table, integer parentKey, integer childKey) returns ability
|
function LoadAbilityHandleBJ (integer key, integer missionKey, hashtable table) returns ability
|
function LoadAbilityHandleBJ (integer key, integer missionKey, hashtable table) returns ability
|
native LoadBoolean (hashtable table, integer parentKey, integer childKey) returns boolean
|
native LoadBoolean (hashtable table, integer parentKey, integer childKey) returns boolean
|
function LoadBooleanBJ (integer key, integer missionKey, hashtable table) returns boolean
|
function LoadBooleanBJ (integer key, integer missionKey, hashtable table) returns boolean
|
native LoadBooleanExprHandle (hashtable table, integer parentKey, integer childKey) returns boolexpr
|
native LoadBooleanExprHandle (hashtable table, integer parentKey, integer childKey) returns boolexpr
|
function LoadBooleanExprHandleBJ (integer key, integer missionKey, hashtable table) returns boolexpr
|
function LoadBooleanExprHandleBJ (integer key, integer missionKey, hashtable table) returns boolexpr
|
native LoadButtonHandle (hashtable table, integer parentKey, integer childKey) returns button
|
native LoadButtonHandle (hashtable table, integer parentKey, integer childKey) returns button
|
function LoadButtonHandleBJ (integer key, integer missionKey, hashtable table) returns button
|
function LoadButtonHandleBJ (integer key, integer missionKey, hashtable table) returns button
|
native LoadDefeatConditionHandle (hashtable table, integer parentKey, integer childKey) returns defeatcondition
|
native LoadDefeatConditionHandle (hashtable table, integer parentKey, integer childKey) returns defeatcondition
|
function LoadDefeatConditionHandleBJ (integer key, integer missionKey, hashtable table) returns defeatcondition
|
function LoadDefeatConditionHandleBJ (integer key, integer missionKey, hashtable table) returns defeatcondition
|
native LoadDestructableHandle (hashtable table, integer parentKey, integer childKey) returns destructable
|
native LoadDestructableHandle (hashtable table, integer parentKey, integer childKey) returns destructable
|
function LoadDestructableHandleBJ (integer key, integer missionKey, hashtable table) returns destructable
|
function LoadDestructableHandleBJ (integer key, integer missionKey, hashtable table) returns destructable
|
native LoadDialogHandle (hashtable table, integer parentKey, integer childKey) returns dialog
|
native LoadDialogHandle (hashtable table, integer parentKey, integer childKey) returns dialog
|
function LoadDialogHandleBJ (integer key, integer missionKey, hashtable table) returns dialog
|
function LoadDialogHandleBJ (integer key, integer missionKey, hashtable table) returns dialog
|
native LoadEffectHandle (hashtable table, integer parentKey, integer childKey) returns effect
|
native LoadEffectHandle (hashtable table, integer parentKey, integer childKey) returns effect
|
function LoadEffectHandleBJ (integer key, integer missionKey, hashtable table) returns effect
|
function LoadEffectHandleBJ (integer key, integer missionKey, hashtable table) returns effect
|
native LoadFogModifierHandle (hashtable table, integer parentKey, integer childKey) returns fogmodifier
|
native LoadFogModifierHandle (hashtable table, integer parentKey, integer childKey) returns fogmodifier
|
function LoadFogModifierHandleBJ (integer key, integer missionKey, hashtable table) returns fogmodifier
|
function LoadFogModifierHandleBJ (integer key, integer missionKey, hashtable table) returns fogmodifier
|
native LoadFogStateHandle (hashtable table, integer parentKey, integer childKey) returns fogstate
|
native LoadFogStateHandle (hashtable table, integer parentKey, integer childKey) returns fogstate
|
function LoadFogStateHandleBJ (integer key, integer missionKey, hashtable table) returns fogstate
|
function LoadFogStateHandleBJ (integer key, integer missionKey, hashtable table) returns fogstate
|
native LoadForceHandle (hashtable table, integer parentKey, integer childKey) returns force
|
native LoadForceHandle (hashtable table, integer parentKey, integer childKey) returns force
|
function LoadForceHandleBJ (integer key, integer missionKey, hashtable table) returns force
|
function LoadForceHandleBJ (integer key, integer missionKey, hashtable table) returns force
|
native LoadGroupHandle (hashtable table, integer parentKey, integer childKey) returns group
|
native LoadGroupHandle (hashtable table, integer parentKey, integer childKey) returns group
|
function LoadGroupHandleBJ (integer key, integer missionKey, hashtable table) returns group
|
function LoadGroupHandleBJ (integer key, integer missionKey, hashtable table) returns group
|
native LoadHashtableHandle (hashtable table, integer parentKey, integer childKey) returns hashtable
|
native LoadHashtableHandle (hashtable table, integer parentKey, integer childKey) returns hashtable
|
function LoadHashtableHandleBJ (integer key, integer missionKey, hashtable table) returns hashtable
|
function LoadHashtableHandleBJ (integer key, integer missionKey, hashtable table) returns hashtable
|
native LoadImageHandle (hashtable table, integer parentKey, integer childKey) returns image
|
native LoadImageHandle (hashtable table, integer parentKey, integer childKey) returns image
|
function LoadImageHandleBJ (integer key, integer missionKey, hashtable table) returns image
|
function LoadImageHandleBJ (integer key, integer missionKey, hashtable table) returns image
|
native LoadInteger (hashtable table, integer parentKey, integer childKey) returns integer
|
native LoadInteger (hashtable table, integer parentKey, integer childKey) returns integer
|
function LoadIntegerBJ (integer key, integer missionKey, hashtable table) returns integer
|
function LoadIntegerBJ (integer key, integer missionKey, hashtable table) returns integer
|
native LoadItemHandle (hashtable table, integer parentKey, integer childKey) returns item
|
native LoadItemHandle (hashtable table, integer parentKey, integer childKey) returns item
|
function LoadItemHandleBJ (integer key, integer missionKey, hashtable table) returns item
|
function LoadItemHandleBJ (integer key, integer missionKey, hashtable table) returns item
|
native LoadItemPoolHandle (hashtable table, integer parentKey, integer childKey) returns itempool
|
native LoadItemPoolHandle (hashtable table, integer parentKey, integer childKey) returns itempool
|
function LoadItemPoolHandleBJ (integer key, integer missionKey, hashtable table) returns itempool
|
function LoadItemPoolHandleBJ (integer key, integer missionKey, hashtable table) returns itempool
|
native LoadLeaderboardHandle (hashtable table, integer parentKey, integer childKey) returns leaderboard
|
native LoadLeaderboardHandle (hashtable table, integer parentKey, integer childKey) returns leaderboard
|
function LoadLeaderboardHandleBJ (integer key, integer missionKey, hashtable table) returns leaderboard
|
function LoadLeaderboardHandleBJ (integer key, integer missionKey, hashtable table) returns leaderboard
|
native LoadLightningHandle (hashtable table, integer parentKey, integer childKey) returns lightning
|
native LoadLightningHandle (hashtable table, integer parentKey, integer childKey) returns lightning
|
function LoadLightningHandleBJ (integer key, integer missionKey, hashtable table) returns lightning
|
function LoadLightningHandleBJ (integer key, integer missionKey, hashtable table) returns lightning
|
native LoadLocationHandle (hashtable table, integer parentKey, integer childKey) returns location
|
native LoadLocationHandle (hashtable table, integer parentKey, integer childKey) returns location
|
function LoadLocationHandleBJ (integer key, integer missionKey, hashtable table) returns location
|
function LoadLocationHandleBJ (integer key, integer missionKey, hashtable table) returns location
|
native LoadMultiboardHandle (hashtable table, integer parentKey, integer childKey) returns multiboard
|
native LoadMultiboardHandle (hashtable table, integer parentKey, integer childKey) returns multiboard
|
function LoadMultiboardHandleBJ (integer key, integer missionKey, hashtable table) returns multiboard
|
function LoadMultiboardHandleBJ (integer key, integer missionKey, hashtable table) returns multiboard
|
native LoadMultiboardItemHandle (hashtable table, integer parentKey, integer childKey) returns multiboarditem
|
native LoadMultiboardItemHandle (hashtable table, integer parentKey, integer childKey) returns multiboarditem
|
function LoadMultiboardItemHandleBJ (integer key, integer missionKey, hashtable table) returns multiboarditem
|
function LoadMultiboardItemHandleBJ (integer key, integer missionKey, hashtable table) returns multiboarditem
|
native LoadPlayerHandle (hashtable table, integer parentKey, integer childKey) returns player
|
native LoadPlayerHandle (hashtable table, integer parentKey, integer childKey) returns player
|
function LoadPlayerHandleBJ (integer key, integer missionKey, hashtable table) returns player
|
function LoadPlayerHandleBJ (integer key, integer missionKey, hashtable table) returns player
|
native LoadQuestHandle (hashtable table, integer parentKey, integer childKey) returns quest
|
native LoadQuestHandle (hashtable table, integer parentKey, integer childKey) returns quest
|
function LoadQuestHandleBJ (integer key, integer missionKey, hashtable table) returns quest
|
function LoadQuestHandleBJ (integer key, integer missionKey, hashtable table) returns quest
|
native LoadQuestItemHandle (hashtable table, integer parentKey, integer childKey) returns questitem
|
native LoadQuestItemHandle (hashtable table, integer parentKey, integer childKey) returns questitem
|
function LoadQuestItemHandleBJ (integer key, integer missionKey, hashtable table) returns questitem
|
function LoadQuestItemHandleBJ (integer key, integer missionKey, hashtable table) returns questitem
|
native LoadReal (hashtable table, integer parentKey, integer childKey) returns real
|
native LoadReal (hashtable table, integer parentKey, integer childKey) returns real
|
function LoadRealBJ (integer key, integer missionKey, hashtable table) returns real
|
function LoadRealBJ (integer key, integer missionKey, hashtable table) returns real
|
native LoadRectHandle (hashtable table, integer parentKey, integer childKey) returns rect
|
native LoadRectHandle (hashtable table, integer parentKey, integer childKey) returns rect
|
function LoadRectHandleBJ (integer key, integer missionKey, hashtable table) returns rect
|
function LoadRectHandleBJ (integer key, integer missionKey, hashtable table) returns rect
|
native LoadRegionHandle (hashtable table, integer parentKey, integer childKey) returns region
|
native LoadRegionHandle (hashtable table, integer parentKey, integer childKey) returns region
|
function LoadRegionHandleBJ (integer key, integer missionKey, hashtable table) returns region
|
function LoadRegionHandleBJ (integer key, integer missionKey, hashtable table) returns region
|
native LoadSoundHandle (hashtable table, integer parentKey, integer childKey) returns sound
|
native LoadSoundHandle (hashtable table, integer parentKey, integer childKey) returns sound
|
function LoadSoundHandleBJ (integer key, integer missionKey, hashtable table) returns sound
|
function LoadSoundHandleBJ (integer key, integer missionKey, hashtable table) returns sound
|
native LoadStr (hashtable table, integer parentKey, integer childKey) returns string
|
native LoadStr (hashtable table, integer parentKey, integer childKey) returns string
|
function LoadStringBJ (integer key, integer missionKey, hashtable table) returns string
|
function LoadStringBJ (integer key, integer missionKey, hashtable table) returns string
|
native LoadTextTagHandle (hashtable table, integer parentKey, integer childKey) returns texttag
|
native LoadTextTagHandle (hashtable table, integer parentKey, integer childKey) returns texttag
|
function LoadTextTagHandleBJ (integer key, integer missionKey, hashtable table) returns texttag
|
function LoadTextTagHandleBJ (integer key, integer missionKey, hashtable table) returns texttag
|
native LoadTimerDialogHandle (hashtable table, integer parentKey, integer childKey) returns timerdialog
|
native LoadTimerDialogHandle (hashtable table, integer parentKey, integer childKey) returns timerdialog
|
function LoadTimerDialogHandleBJ (integer key, integer missionKey, hashtable table) returns timerdialog
|
function LoadTimerDialogHandleBJ (integer key, integer missionKey, hashtable table) returns timerdialog
|
native LoadTimerHandle (hashtable table, integer parentKey, integer childKey) returns timer
|
native LoadTimerHandle (hashtable table, integer parentKey, integer childKey) returns timer
|
function LoadTimerHandleBJ (integer key, integer missionKey, hashtable table) returns timer
|
function LoadTimerHandleBJ (integer key, integer missionKey, hashtable table) returns timer
|
native LoadTrackableHandle (hashtable table, integer parentKey, integer childKey) returns trackable
|
native LoadTrackableHandle (hashtable table, integer parentKey, integer childKey) returns trackable
|
function LoadTrackableHandleBJ (integer key, integer missionKey, hashtable table) returns trackable
|
function LoadTrackableHandleBJ (integer key, integer missionKey, hashtable table) returns trackable
|
native LoadTriggerActionHandle (hashtable table, integer parentKey, integer childKey) returns triggeraction
|
native LoadTriggerActionHandle (hashtable table, integer parentKey, integer childKey) returns triggeraction
|
function LoadTriggerActionHandleBJ (integer key, integer missionKey, hashtable table) returns triggeraction
|
function LoadTriggerActionHandleBJ (integer key, integer missionKey, hashtable table) returns triggeraction
|
native LoadTriggerConditionHandle (hashtable table, integer parentKey, integer childKey) returns triggercondition
|
native LoadTriggerConditionHandle (hashtable table, integer parentKey, integer childKey) returns triggercondition
|
function LoadTriggerConditionHandleBJ (integer key, integer missionKey, hashtable table) returns triggercondition
|
function LoadTriggerConditionHandleBJ (integer key, integer missionKey, hashtable table) returns triggercondition
|
native LoadTriggerEventHandle (hashtable table, integer parentKey, integer childKey) returns event
|
native LoadTriggerEventHandle (hashtable table, integer parentKey, integer childKey) returns event
|
function LoadTriggerEventHandleBJ (integer key, integer missionKey, hashtable table) returns event
|
function LoadTriggerEventHandleBJ (integer key, integer missionKey, hashtable table) returns event
|
native LoadTriggerHandle (hashtable table, integer parentKey, integer childKey) returns trigger
|
native LoadTriggerHandle (hashtable table, integer parentKey, integer childKey) returns trigger
|
function LoadTriggerHandleBJ (integer key, integer missionKey, hashtable table) returns trigger
|
function LoadTriggerHandleBJ (integer key, integer missionKey, hashtable table) returns trigger
|
native LoadUbersplatHandle (hashtable table, integer parentKey, integer childKey) returns ubersplat
|
native LoadUbersplatHandle (hashtable table, integer parentKey, integer childKey) returns ubersplat
|
function LoadUbersplatHandleBJ (integer key, integer missionKey, hashtable table) returns ubersplat
|
function LoadUbersplatHandleBJ (integer key, integer missionKey, hashtable table) returns ubersplat
|
native LoadUnitHandle (hashtable table, integer parentKey, integer childKey) returns unit
|
native LoadUnitHandle (hashtable table, integer parentKey, integer childKey) returns unit
|
function LoadUnitHandleBJ (integer key, integer missionKey, hashtable table) returns unit
|
function LoadUnitHandleBJ (integer key, integer missionKey, hashtable table) returns unit
|
native LoadUnitPoolHandle (hashtable table, integer parentKey, integer childKey) returns unitpool
|
native LoadUnitPoolHandle (hashtable table, integer parentKey, integer childKey) returns unitpool
|
function LoadUnitPoolHandleBJ (integer key, integer missionKey, hashtable table) returns unitpool
|
function LoadUnitPoolHandleBJ (integer key, integer missionKey, hashtable table) returns unitpool
|
native LoadWidgetHandle (hashtable table, integer parentKey, integer childKey) returns widget
|
native LoadWidgetHandle (hashtable table, integer parentKey, integer childKey) returns widget
|
function LoadWidgetHandleBJ (integer key, integer missionKey, hashtable table) returns widget
|
function LoadWidgetHandleBJ (integer key, integer missionKey, hashtable table) returns widget
|
native LoadZepWave (integer x, integer y) returns nothing
|
native LoadZepWave (integer x, integer y) returns nothing
|
function Max (integer A, integer B) returns integer
|
function Max (integer A, integer B) returns integer
|
function MeleePlayerIsOpponent (integer playerIndex, integer opponentIndex) returns boolean
|
function MeleePlayerIsOpponent (integer playerIndex, integer opponentIndex) returns boolean
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function MeleeRandomHeroLoc (player p, integer id1, integer id2, integer id3, integer id4, location loc) returns unit
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function MeleeRandomHeroLoc (player p, integer id1, integer id2, integer id3, integer id4, location loc) returns unit
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function MeleeRandomHeroLoc (player p, integer id1, integer id2, integer id3, integer id4, location loc) returns unit
|
function MeleeRandomHeroLoc (player p, integer id1, integer id2, integer id3, integer id4, location loc) returns unit
|
function MeleeTournamentFinishNowRuleA (integer multiplier) returns nothing
|
function MeleeTownHall (integer townid, integer unitid) returns nothing
|
function MeleeTownHall (integer townid, integer unitid) returns nothing
|
native MergeUnits (integer qty, integer a, integer b, integer make) returns boolean
|
native MergeUnits (integer qty, integer a, integer b, integer make) returns boolean
|
native MergeUnits (integer qty, integer a, integer b, integer make) returns boolean
|
native MergeUnits (integer qty, integer a, integer b, integer make) returns boolean
|
function Min (integer A, integer B) returns integer
|
function Min (integer A, integer B) returns integer
|
function ModifyGateBJ (integer gateOperation, destructable d) returns nothing
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function ModifyHeroSkillPoints (unit whichHero, integer modifyMethod, integer value) returns boolean
|
function ModifyHeroSkillPoints (unit whichHero, integer modifyMethod, integer value) returns boolean
|
function ModifyHeroStat (integer whichStat, unit whichHero, integer modifyMethod, integer value) returns nothing
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function ModifyHeroStat (integer whichStat, unit whichHero, integer modifyMethod, integer value) returns nothing
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function ModifyHeroStat (integer whichStat, unit whichHero, integer modifyMethod, integer value) returns nothing
|
function ModuloInteger (integer dividend, integer divisor) returns integer
|
function ModuloInteger (integer dividend, integer divisor) returns integer
|
native MultiboardGetItem (multiboard lb, integer row, integer column) returns multiboarditem
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native MultiboardGetItem (multiboard lb, integer row, integer column) returns multiboarditem
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native MultiboardSetColumnCount (multiboard lb, integer count) returns nothing
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function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetItemIconBJ (multiboard mb, integer col, integer row, string iconFileName) returns nothing
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function MultiboardSetItemIconBJ (multiboard mb, integer col, integer row, string iconFileName) returns nothing
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function MultiboardSetItemStyleBJ (multiboard mb, integer col, integer row, boolean showValue, boolean showIcon) returns nothing
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function MultiboardSetItemStyleBJ (multiboard mb, integer col, integer row, boolean showValue, boolean showIcon) returns nothing
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native MultiboardSetItemsValueColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetItemsValueColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetItemsValueColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetItemsValueColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
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function MultiboardSetItemValueBJ (multiboard mb, integer col, integer row, string val) returns nothing
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function MultiboardSetItemValueBJ (multiboard mb, integer col, integer row, string val) returns nothing
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native MultiboardSetItemValueColor (multiboarditem mbi, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetItemValueColor (multiboarditem mbi, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetItemValueColor (multiboarditem mbi, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetItemValueColor (multiboarditem mbi, integer red, integer green, integer blue, integer alpha) returns nothing
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function MultiboardSetItemWidthBJ (multiboard mb, integer col, integer row, real width) returns nothing
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function MultiboardSetItemWidthBJ (multiboard mb, integer col, integer row, real width) returns nothing
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native MultiboardSetRowCount (multiboard lb, integer count) returns nothing
|
native MultiboardSetTitleTextColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
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native MultiboardSetTitleTextColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native MultiboardSetTitleTextColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
native MultiboardSetTitleTextColor (multiboard lb, integer red, integer green, integer blue, integer alpha) returns nothing
|
constant native OrderId2String (integer orderId) returns string
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function OrderId2StringBJ (integer orderId) returns string
|
function PercentToInt (real percentage, integer max) returns integer
|
native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing
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native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing
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native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing
|
constant native Player (integer number) returns player
|
function PlayerEx (integer slot) returns player
|
native PlayMusicEx (string musicName, integer frommsecs, integer fadeinmsecs) returns nothing
|
native PlayMusicEx (string musicName, integer frommsecs, integer fadeinmsecs) returns nothing
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native PlayThematicMusicEx (string musicFileName, integer frommsecs) returns nothing
|
function PrepSuicideOnPlayer (integer seconds) returns boolean
|
function QuestMessageBJ (force f, integer messageType, string message) returns nothing
|
function QueuedTriggerRemoveByIndex (integer trigIndex) returns boolean
|
native R2SW (real r, integer width, integer precision) returns string
|
native R2SW (real r, integer width, integer precision) returns string
|
function RandomDistAddItem (integer inID, integer inChance) returns nothing
|
function RandomDistAddItem (integer inID, integer inChance) returns nothing
|
function ReducePlayerTechMaxAllowed (player whichPlayer, integer techId, integer limit) returns nothing
|
function ReducePlayerTechMaxAllowed (player whichPlayer, integer techId, integer limit) returns nothing
|
native RemoveItemFromAllStock (integer itemId) returns nothing
|
native RemoveItemFromStock (unit whichUnit, integer itemId) returns nothing
|
function RemoveItemFromStockBJ (integer itemId, unit whichUnit) returns nothing
|
native RemoveSavedBoolean (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedBoolean (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedHandle (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedHandle (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedInteger (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedInteger (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedReal (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedReal (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedString (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveSavedString (hashtable table, integer parentKey, integer childKey) returns nothing
|
native RemoveUnitFromAllStock (integer unitId) returns nothing
|
native RemoveUnitFromStock (unit whichUnit, integer unitId) returns nothing
|
function RemoveUnitFromStockBJ (integer unitId, unit whichUnit) returns nothing
|
function ReplaceUnitBJ (unit whichUnit, integer newUnitId, integer unitStateMethod) returns unit
|
function ReplaceUnitBJ (unit whichUnit, integer newUnitId, integer unitStateMethod) returns unit
|
native SaveAbilityHandle (hashtable table, integer parentKey, integer childKey, ability whichAbility) returns boolean
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native SaveAbilityHandle (hashtable table, integer parentKey, integer childKey, ability whichAbility) returns boolean
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function SaveAbilityHandleBJ (ability whichAbility, integer key, integer missionKey, hashtable table) returns boolean
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function SaveAbilityHandleBJ (ability whichAbility, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveAgentHandle (hashtable table, integer parentKey, integer childKey, agent whichAgent) returns boolean
|
native SaveAgentHandle (hashtable table, integer parentKey, integer childKey, agent whichAgent) returns boolean
|
function SaveAgentHandleBJ (agent whichAgent, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveAgentHandleBJ (agent whichAgent, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveBoolean (hashtable table, integer parentKey, integer childKey, boolean value) returns nothing
|
native SaveBoolean (hashtable table, integer parentKey, integer childKey, boolean value) returns nothing
|
function SaveBooleanBJ (boolean value, integer key, integer missionKey, hashtable table) returns nothing
|
function SaveBooleanBJ (boolean value, integer key, integer missionKey, hashtable table) returns nothing
|
native SaveBooleanExprHandle (hashtable table, integer parentKey, integer childKey, boolexpr whichBoolexpr) returns boolean
|
native SaveBooleanExprHandle (hashtable table, integer parentKey, integer childKey, boolexpr whichBoolexpr) returns boolean
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function SaveBooleanExprHandleBJ (boolexpr whichBoolexpr, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveBooleanExprHandleBJ (boolexpr whichBoolexpr, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveButtonHandle (hashtable table, integer parentKey, integer childKey, button whichButton) returns boolean
|
native SaveButtonHandle (hashtable table, integer parentKey, integer childKey, button whichButton) returns boolean
|
function SaveButtonHandleBJ (button whichButton, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveButtonHandleBJ (button whichButton, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveDefeatConditionHandle (hashtable table, integer parentKey, integer childKey, defeatcondition whichDefeatcondition) returns boolean
|
native SaveDefeatConditionHandle (hashtable table, integer parentKey, integer childKey, defeatcondition whichDefeatcondition) returns boolean
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function SaveDefeatConditionHandleBJ (defeatcondition whichDefeatcondition, integer key, integer missionKey, hashtable table) returns boolean
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function SaveDefeatConditionHandleBJ (defeatcondition whichDefeatcondition, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveDestructableHandle (hashtable table, integer parentKey, integer childKey, destructable whichDestructable) returns boolean
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native SaveDestructableHandle (hashtable table, integer parentKey, integer childKey, destructable whichDestructable) returns boolean
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function SaveDestructableHandleBJ (destructable whichDestructable, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveDestructableHandleBJ (destructable whichDestructable, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveDialogHandle (hashtable table, integer parentKey, integer childKey, dialog whichDialog) returns boolean
|
native SaveDialogHandle (hashtable table, integer parentKey, integer childKey, dialog whichDialog) returns boolean
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function SaveDialogHandleBJ (dialog whichDialog, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveDialogHandleBJ (dialog whichDialog, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveEffectHandle (hashtable table, integer parentKey, integer childKey, effect whichEffect) returns boolean
|
native SaveEffectHandle (hashtable table, integer parentKey, integer childKey, effect whichEffect) returns boolean
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function SaveEffectHandleBJ (effect whichEffect, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveEffectHandleBJ (effect whichEffect, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveFogModifierHandle (hashtable table, integer parentKey, integer childKey, fogmodifier whichFogModifier) returns boolean
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native SaveFogModifierHandle (hashtable table, integer parentKey, integer childKey, fogmodifier whichFogModifier) returns boolean
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function SaveFogModifierHandleBJ (fogmodifier whichFogModifier, integer key, integer missionKey, hashtable table) returns boolean
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function SaveFogModifierHandleBJ (fogmodifier whichFogModifier, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveFogStateHandle (hashtable table, integer parentKey, integer childKey, fogstate whichFogState) returns boolean
|
native SaveFogStateHandle (hashtable table, integer parentKey, integer childKey, fogstate whichFogState) returns boolean
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function SaveFogStateHandleBJ (fogstate whichFogState, integer key, integer missionKey, hashtable table) returns boolean
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function SaveFogStateHandleBJ (fogstate whichFogState, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveForceHandle (hashtable table, integer parentKey, integer childKey, force whichForce) returns boolean
|
native SaveForceHandle (hashtable table, integer parentKey, integer childKey, force whichForce) returns boolean
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function SaveForceHandleBJ (force whichForce, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveForceHandleBJ (force whichForce, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveGroupHandle (hashtable table, integer parentKey, integer childKey, group whichGroup) returns boolean
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native SaveGroupHandle (hashtable table, integer parentKey, integer childKey, group whichGroup) returns boolean
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function SaveGroupHandleBJ (group whichGroup, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveGroupHandleBJ (group whichGroup, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveHashtableHandle (hashtable table, integer parentKey, integer childKey, hashtable whichHashtable) returns boolean
|
native SaveHashtableHandle (hashtable table, integer parentKey, integer childKey, hashtable whichHashtable) returns boolean
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function SaveHashtableHandleBJ (hashtable whichHashtable, integer key, integer missionKey, hashtable table) returns boolean
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function SaveHashtableHandleBJ (hashtable whichHashtable, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveImageHandle (hashtable table, integer parentKey, integer childKey, image whichImage) returns boolean
|
native SaveImageHandle (hashtable table, integer parentKey, integer childKey, image whichImage) returns boolean
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function SaveImageHandleBJ (image whichImage, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveImageHandleBJ (image whichImage, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveInteger (hashtable table, integer parentKey, integer childKey, integer value) returns nothing
|
native SaveInteger (hashtable table, integer parentKey, integer childKey, integer value) returns nothing
|
native SaveInteger (hashtable table, integer parentKey, integer childKey, integer value) returns nothing
|
function SaveIntegerBJ (integer value, integer key, integer missionKey, hashtable table) returns nothing
|
function SaveIntegerBJ (integer value, integer key, integer missionKey, hashtable table) returns nothing
|
function SaveIntegerBJ (integer value, integer key, integer missionKey, hashtable table) returns nothing
|
native SaveItemHandle (hashtable table, integer parentKey, integer childKey, item whichItem) returns boolean
|
native SaveItemHandle (hashtable table, integer parentKey, integer childKey, item whichItem) returns boolean
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function SaveItemHandleBJ (item whichItem, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveItemHandleBJ (item whichItem, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveItemPoolHandle (hashtable table, integer parentKey, integer childKey, itempool whichItempool) returns boolean
|
native SaveItemPoolHandle (hashtable table, integer parentKey, integer childKey, itempool whichItempool) returns boolean
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function SaveItemPoolHandleBJ (itempool whichItempool, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveItemPoolHandleBJ (itempool whichItempool, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveLeaderboardHandle (hashtable table, integer parentKey, integer childKey, leaderboard whichLeaderboard) returns boolean
|
native SaveLeaderboardHandle (hashtable table, integer parentKey, integer childKey, leaderboard whichLeaderboard) returns boolean
|
function SaveLeaderboardHandleBJ (leaderboard whichLeaderboard, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveLeaderboardHandleBJ (leaderboard whichLeaderboard, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveLightningHandle (hashtable table, integer parentKey, integer childKey, lightning whichLightning) returns boolean
|
native SaveLightningHandle (hashtable table, integer parentKey, integer childKey, lightning whichLightning) returns boolean
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function SaveLightningHandleBJ (lightning whichLightning, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveLightningHandleBJ (lightning whichLightning, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveLocationHandle (hashtable table, integer parentKey, integer childKey, location whichLocation) returns boolean
|
native SaveLocationHandle (hashtable table, integer parentKey, integer childKey, location whichLocation) returns boolean
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function SaveLocationHandleBJ (location whichLocation, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveLocationHandleBJ (location whichLocation, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveMultiboardHandle (hashtable table, integer parentKey, integer childKey, multiboard whichMultiboard) returns boolean
|
native SaveMultiboardHandle (hashtable table, integer parentKey, integer childKey, multiboard whichMultiboard) returns boolean
|
function SaveMultiboardHandleBJ (multiboard whichMultiboard, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveMultiboardHandleBJ (multiboard whichMultiboard, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveMultiboardItemHandle (hashtable table, integer parentKey, integer childKey, multiboarditem whichMultiboarditem) returns boolean
|
native SaveMultiboardItemHandle (hashtable table, integer parentKey, integer childKey, multiboarditem whichMultiboarditem) returns boolean
|
function SaveMultiboardItemHandleBJ (multiboarditem whichMultiboarditem, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveMultiboardItemHandleBJ (multiboarditem whichMultiboarditem, integer key, integer missionKey, hashtable table) returns boolean
|
native SavePlayerHandle (hashtable table, integer parentKey, integer childKey, player whichPlayer) returns boolean
|
native SavePlayerHandle (hashtable table, integer parentKey, integer childKey, player whichPlayer) returns boolean
|
function SavePlayerHandleBJ (player whichPlayer, integer key, integer missionKey, hashtable table) returns boolean
|
function SavePlayerHandleBJ (player whichPlayer, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveQuestHandle (hashtable table, integer parentKey, integer childKey, quest whichQuest) returns boolean
|
native SaveQuestHandle (hashtable table, integer parentKey, integer childKey, quest whichQuest) returns boolean
|
function SaveQuestHandleBJ (quest whichQuest, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveQuestHandleBJ (quest whichQuest, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveQuestItemHandle (hashtable table, integer parentKey, integer childKey, questitem whichQuestitem) returns boolean
|
native SaveQuestItemHandle (hashtable table, integer parentKey, integer childKey, questitem whichQuestitem) returns boolean
|
function SaveQuestItemHandleBJ (questitem whichQuestitem, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveQuestItemHandleBJ (questitem whichQuestitem, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveReal (hashtable table, integer parentKey, integer childKey, real value) returns nothing
|
native SaveReal (hashtable table, integer parentKey, integer childKey, real value) returns nothing
|
function SaveRealBJ (real value, integer key, integer missionKey, hashtable table) returns nothing
|
function SaveRealBJ (real value, integer key, integer missionKey, hashtable table) returns nothing
|
native SaveRectHandle (hashtable table, integer parentKey, integer childKey, rect whichRect) returns boolean
|
native SaveRectHandle (hashtable table, integer parentKey, integer childKey, rect whichRect) returns boolean
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function SaveRectHandleBJ (rect whichRect, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveRectHandleBJ (rect whichRect, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveRegionHandle (hashtable table, integer parentKey, integer childKey, region whichRegion) returns boolean
|
native SaveRegionHandle (hashtable table, integer parentKey, integer childKey, region whichRegion) returns boolean
|
function SaveRegionHandleBJ (region whichRegion, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveRegionHandleBJ (region whichRegion, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveSoundHandle (hashtable table, integer parentKey, integer childKey, sound whichSound) returns boolean
|
native SaveSoundHandle (hashtable table, integer parentKey, integer childKey, sound whichSound) returns boolean
|
function SaveSoundHandleBJ (sound whichSound, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveSoundHandleBJ (sound whichSound, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveStr (hashtable table, integer parentKey, integer childKey, string value) returns boolean
|
native SaveStr (hashtable table, integer parentKey, integer childKey, string value) returns boolean
|
function SaveStringBJ (string value, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveStringBJ (string value, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTextTagHandle (hashtable table, integer parentKey, integer childKey, texttag whichTexttag) returns boolean
|
native SaveTextTagHandle (hashtable table, integer parentKey, integer childKey, texttag whichTexttag) returns boolean
|
function SaveTextTagHandleBJ (texttag whichTexttag, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTextTagHandleBJ (texttag whichTexttag, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTimerDialogHandle (hashtable table, integer parentKey, integer childKey, timerdialog whichTimerdialog) returns boolean
|
native SaveTimerDialogHandle (hashtable table, integer parentKey, integer childKey, timerdialog whichTimerdialog) returns boolean
|
function SaveTimerDialogHandleBJ (timerdialog whichTimerdialog, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTimerDialogHandleBJ (timerdialog whichTimerdialog, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTimerHandle (hashtable table, integer parentKey, integer childKey, timer whichTimer) returns boolean
|
native SaveTimerHandle (hashtable table, integer parentKey, integer childKey, timer whichTimer) returns boolean
|
function SaveTimerHandleBJ (timer whichTimer, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTimerHandleBJ (timer whichTimer, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTrackableHandle (hashtable table, integer parentKey, integer childKey, trackable whichTrackable) returns boolean
|
native SaveTrackableHandle (hashtable table, integer parentKey, integer childKey, trackable whichTrackable) returns boolean
|
function SaveTrackableHandleBJ (trackable whichTrackable, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTrackableHandleBJ (trackable whichTrackable, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTriggerActionHandle (hashtable table, integer parentKey, integer childKey, triggeraction whichTriggeraction) returns boolean
|
native SaveTriggerActionHandle (hashtable table, integer parentKey, integer childKey, triggeraction whichTriggeraction) returns boolean
|
function SaveTriggerActionHandleBJ (triggeraction whichTriggeraction, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTriggerActionHandleBJ (triggeraction whichTriggeraction, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTriggerConditionHandle (hashtable table, integer parentKey, integer childKey, triggercondition whichTriggercondition) returns boolean
|
native SaveTriggerConditionHandle (hashtable table, integer parentKey, integer childKey, triggercondition whichTriggercondition) returns boolean
|
function SaveTriggerConditionHandleBJ (triggercondition whichTriggercondition, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTriggerConditionHandleBJ (triggercondition whichTriggercondition, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTriggerEventHandle (hashtable table, integer parentKey, integer childKey, event whichEvent) returns boolean
|
native SaveTriggerEventHandle (hashtable table, integer parentKey, integer childKey, event whichEvent) returns boolean
|
function SaveTriggerEventHandleBJ (event whichEvent, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTriggerEventHandleBJ (event whichEvent, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveTriggerHandle (hashtable table, integer parentKey, integer childKey, trigger whichTrigger) returns boolean
|
native SaveTriggerHandle (hashtable table, integer parentKey, integer childKey, trigger whichTrigger) returns boolean
|
function SaveTriggerHandleBJ (trigger whichTrigger, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveTriggerHandleBJ (trigger whichTrigger, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveUbersplatHandle (hashtable table, integer parentKey, integer childKey, ubersplat whichUbersplat) returns boolean
|
native SaveUbersplatHandle (hashtable table, integer parentKey, integer childKey, ubersplat whichUbersplat) returns boolean
|
function SaveUbersplatHandleBJ (ubersplat whichUbersplat, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveUbersplatHandleBJ (ubersplat whichUbersplat, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveUnitHandle (hashtable table, integer parentKey, integer childKey, unit whichUnit) returns boolean
|
native SaveUnitHandle (hashtable table, integer parentKey, integer childKey, unit whichUnit) returns boolean
|
function SaveUnitHandleBJ (unit whichUnit, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveUnitHandleBJ (unit whichUnit, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveUnitPoolHandle (hashtable table, integer parentKey, integer childKey, unitpool whichUnitpool) returns boolean
|
native SaveUnitPoolHandle (hashtable table, integer parentKey, integer childKey, unitpool whichUnitpool) returns boolean
|
function SaveUnitPoolHandleBJ (unitpool whichUnitpool, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveUnitPoolHandleBJ (unitpool whichUnitpool, integer key, integer missionKey, hashtable table) returns boolean
|
native SaveWidgetHandle (hashtable table, integer parentKey, integer childKey, widget whichWidget) returns boolean
|
native SaveWidgetHandle (hashtable table, integer parentKey, integer childKey, widget whichWidget) returns boolean
|
function SaveWidgetHandleBJ (widget whichWidget, integer key, integer missionKey, hashtable table) returns boolean
|
function SaveWidgetHandleBJ (widget whichWidget, integer key, integer missionKey, hashtable table) returns boolean
|
function SecondaryTown (integer town, integer qty, integer unitid) returns nothing
|
function SecondaryTown (integer town, integer qty, integer unitid) returns nothing
|
function SecondaryTown (integer town, integer qty, integer unitid) returns nothing
|
function SecTown (integer town, integer qty, integer unitid) returns nothing
|
function SecTown (integer town, integer qty, integer unitid) returns nothing
|
function SecTown (integer town, integer qty, integer unitid) returns nothing
|
native SelectHeroSkill (unit whichHero, integer abilcode) returns nothing
|
native SetAllItemTypeSlots (integer slots) returns nothing
|
native SetAllUnitTypeSlots (integer slots) returns nothing
|
native SetAllyColorFilterState (integer state) returns nothing
|
function SetAssaultGroup (integer qty, integer max, integer unitid) returns nothing
|
function SetAssaultGroup (integer qty, integer max, integer unitid) returns nothing
|
function SetAssaultGroup (integer qty, integer max, integer unitid) returns nothing
|
function SetBuildAll (integer t, integer qty, integer unitid, integer town) returns nothing
|
function SetBuildAll (integer t, integer qty, integer unitid, integer town) returns nothing
|
function SetBuildAll (integer t, integer qty, integer unitid, integer town) returns nothing
|
function SetBuildAll (integer t, integer qty, integer unitid, integer town) returns nothing
|
function SetBuildExpa (integer qty, integer unitid) returns nothing
|
function SetBuildExpa (integer qty, integer unitid) returns nothing
|
function SetBuildNext (integer qty, integer unitid) returns nothing
|
function SetBuildNext (integer qty, integer unitid) returns nothing
|
function SetBuildUnit (integer qty, integer unitid) returns nothing
|
function SetBuildUnit (integer qty, integer unitid) returns nothing
|
function SetBuildUnitEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUnitEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUnitEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUnitEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUpgr (integer qty, integer unitid) returns nothing
|
function SetBuildUpgr (integer qty, integer unitid) returns nothing
|
function SetBuildUpgrEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUpgrEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUpgrEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SetBuildUpgrEx (integer easy, integer med, integer hard, integer unitid) returns nothing
|
native SetCampaignAvailable (integer campaignNumber, boolean available) returns nothing
|
function SetCampaignAvailableBJ (boolean available, integer campaignNumber) returns nothing
|
function SetCampaignMenuRaceBJ (integer campaignNumber) returns nothing
|
native SetCampaignMenuRaceEx (integer campaignIndex) returns nothing
|
native SetCaptainHome (integer which, real x, real y) returns nothing
|
native SetCineFilterEndColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterEndColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterEndColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterEndColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterStartColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterStartColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterStartColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetCineFilterStartColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
function SetCinematicAvailableBJ (boolean available, integer cinematicIndex) returns nothing
|
native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
|
function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
|
native SetCustomCampaignButtonVisible (integer whichButton, boolean visible) returns nothing
|
native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing
|
function SetDoodadAnimationBJ (string animName, integer doodadID, real radius, location center) returns nothing
|
native SetDoodadAnimationRect (rect r, integer doodadID, string animName, boolean animRandom) returns nothing
|
function SetDoodadAnimationRectBJ (string animName, integer doodadID, rect r) returns nothing
|
native SetEdCinematicAvailable (integer campaignNumber, boolean available) returns nothing
|
native SetExpansion (unit peon, integer id) returns boolean
|
function SetForceAllianceStateBJ (force sourceForce, force targetForce, integer allianceState) returns nothing
|
function SetForLoopIndexA (integer newIndex) returns nothing
|
function SetForLoopIndexB (integer newIndex) returns nothing
|
function SetGoldPeons (integer count) returns nothing
|
native SetHeroAgi (unit whichHero, integer newAgi, boolean permanent) returns nothing
|
native SetHeroInt (unit whichHero, integer newInt, boolean permanent) returns nothing
|
native SetHeroLevel (unit whichHero, integer level, boolean showEyeCandy) returns nothing
|
function SetHeroLevelBJ (unit whichHero, integer newLevel, boolean showEyeCandy) returns nothing
|
function SetHeroStat (unit whichHero, integer whichStat, integer value) returns nothing
|
function SetHeroStat (unit whichHero, integer whichStat, integer value) returns nothing
|
native SetHeroStr (unit whichHero, integer newStr, boolean permanent) returns nothing
|
native SetHeroXP (unit whichHero, integer newXpVal, boolean showEyeCandy) returns nothing
|
native SetImageColor (image whichImage, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetImageColor (image whichImage, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetImageColor (image whichImage, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetImageColor (image whichImage, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetImageType (image whichImage, integer imageType) returns nothing
|
function SetInitialWave (integer seconds) returns nothing
|
native SetIntegerGameState (igamestate whichIntegerGameState, integer value) returns nothing
|
native SetItemCharges (item whichItem, integer charges) returns nothing
|
native SetItemDropID (item whichItem, integer unitId) returns nothing
|
native SetItemTypeSlots (unit whichUnit, integer slots) returns nothing
|
native SetItemUserData (item whichItem, integer data) returns nothing
|
native SetMapMusic (string musicName, boolean random, integer index) returns nothing
|
function SetMapMusicIndexedBJ (string musicName, integer index) returns nothing
|
function SetMeleeGroup (integer unitid) returns nothing
|
native SetMissionAvailable (integer campaignNumber, integer missionNumber, boolean available) returns nothing
|
native SetMissionAvailable (integer campaignNumber, integer missionNumber, boolean available) returns nothing
|
function SetMissionAvailableBJ (boolean available, integer missionIndex) returns nothing
|
native SetMusicPlayPosition (integer millisecs) returns nothing
|
native SetMusicVolume (integer volume) returns nothing
|
native SetOpCinematicAvailable (integer campaignNumber, boolean available) returns nothing
|
native SetPlayerAbilityAvailable (player whichPlayer, integer abilid, boolean avail) returns nothing
|
function SetPlayerAbilityAvailableBJ (boolean avail, integer abilid, player whichPlayer) returns nothing
|
function SetPlayerAllianceStateBJ (player sourcePlayer, player otherPlayer, integer allianceState) returns nothing
|
function SetPlayerMaxHeroesAllowed (integer maximum, player whichPlayer) returns nothing
|
native SetPlayers (integer playercount) returns nothing
|
native SetPlayerStartLocation (player whichPlayer, integer startLocIndex) returns nothing
|
native SetPlayerState (player whichPlayer, playerstate whichPlayerState, integer value) returns nothing
|
function SetPlayerStateBJ (player whichPlayer, playerstate whichPlayerState, integer value) returns nothing
|
native SetPlayerTaxRate (player sourcePlayer, player otherPlayer, playerstate whichResource, integer rate) returns nothing
|
function SetPlayerTaxRateBJ (integer rate, playerstate whichResource, player sourcePlayer, player otherPlayer) returns nothing
|
native SetPlayerTeam (player whichPlayer, integer whichTeam) returns nothing
|
constant native SetPlayerTechMaxAllowed (player whichPlayer, integer techid, integer maximum) returns nothing
|
constant native SetPlayerTechMaxAllowed (player whichPlayer, integer techid, integer maximum) returns nothing
|
function SetPlayerTechMaxAllowedSwap (integer techid, integer maximum, player whichPlayer) returns nothing
|
function SetPlayerTechMaxAllowedSwap (integer techid, integer maximum, player whichPlayer) returns nothing
|
constant native SetPlayerTechResearched (player whichPlayer, integer techid, integer setToLevel) returns nothing
|
constant native SetPlayerTechResearched (player whichPlayer, integer techid, integer setToLevel) returns nothing
|
function SetPlayerTechResearchedSwap (integer techid, integer levels, player whichPlayer) returns nothing
|
function SetPlayerTechResearchedSwap (integer techid, integer levels, player whichPlayer) returns nothing
|
function SetPlayerUnitAvailableBJ (integer unitId, boolean allowed, player whichPlayer) returns nothing
|
native SetPlayerUnitsOwner (player whichPlayer, integer newOwner) returns nothing
|
native SetProduce (integer qty, integer id, integer town) returns boolean
|
native SetProduce (integer qty, integer id, integer town) returns boolean
|
native SetProduce (integer qty, integer id, integer town) returns boolean
|
native SetRandomSeed (integer seed) returns nothing
|
native SetReplacementCount (integer qty) returns nothing
|
function SetReplacements (integer easy, integer med, integer hard) returns nothing
|
function SetReplacements (integer easy, integer med, integer hard) returns nothing
|
function SetReplacements (integer easy, integer med, integer hard) returns nothing
|
native SetReservedLocalHeroButtons (integer reserved) returns nothing
|
native SetResourceAmount (unit whichUnit, integer amount) returns nothing
|
function SetSkillArray (integer index, integer id) returns nothing
|
function SetSkillArray (integer index, integer id) returns nothing
|
native SetSoundChannel (sound soundHandle, integer channel) returns nothing
|
native SetSoundConeAngles (sound soundHandle, real inside, real outside, integer outsideVolume) returns nothing
|
native SetSoundDuration (sound soundHandle, integer duration) returns nothing
|
native SetSoundPlayPosition (sound soundHandle, integer millisecs) returns nothing
|
native SetSoundVolume (sound soundHandle, integer volume) returns nothing
|
native SetStartLocPrio (integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority) returns nothing
|
native SetStartLocPrio (integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority) returns nothing
|
native SetStartLocPrio (integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority) returns nothing
|
native SetStartLocPrioCount (integer whichStartLoc, integer prioSlotCount) returns nothing
|
native SetStartLocPrioCount (integer whichStartLoc, integer prioSlotCount) returns nothing
|
native SetTeams (integer teamcount) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
function SetTerrainTypeBJ (location where, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
function SetTerrainTypeBJ (location where, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
function SetTerrainTypeBJ (location where, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
function SetTerrainTypeBJ (location where, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
native SetTextTagColor (texttag t, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetTextTagColor (texttag t, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetTextTagColor (texttag t, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetTextTagColor (texttag t, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetThematicMusicPlayPosition (integer millisecs) returns nothing
|
native SetUnitAbilityLevel (unit whichUnit, integer abilcode, integer level) returns integer
|
native SetUnitAbilityLevel (unit whichUnit, integer abilcode, integer level) returns integer
|
function SetUnitAbilityLevelSwapped (integer abilcode, unit whichUnit, integer level) returns integer
|
function SetUnitAbilityLevelSwapped (integer abilcode, unit whichUnit, integer level) returns integer
|
native SetUnitAnimationByIndex (unit whichUnit, integer whichAnimation) returns nothing
|
native SetUnitTypeSlots (unit whichUnit, integer slots) returns nothing
|
native SetUnitUserData (unit whichUnit, integer data) returns nothing
|
native SetUnitVertexColor (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetUnitVertexColor (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetUnitVertexColor (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetUnitVertexColor (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetUpgrade (integer id) returns boolean
|
native SetWaterBaseColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetWaterBaseColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetWaterBaseColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
native SetWaterBaseColor (integer red, integer green, integer blue, integer alpha) returns nothing
|
function SetWoodPeons (integer count) returns nothing
|
function ShowCustomCampaignButton (boolean show, integer whichButton) returns nothing
|
function StartExpansion (integer qty, integer hall) returns boolean
|
function StartExpansion (integer qty, integer hall) returns boolean
|
function StartUnit (integer ask_qty, integer unitid, integer town) returns boolean
|
function StartUnit (integer ask_qty, integer unitid, integer town) returns boolean
|
function StartUnit (integer ask_qty, integer unitid, integer town) returns boolean
|
function StartUpgrade (integer level, integer upgid) returns boolean
|
function StartUpgrade (integer level, integer upgid) returns boolean
|
native StoreInteger (gamecache cache, string missionKey, string key, integer value) returns nothing
|
function StoreIntegerBJ (integer value, string key, string missionKey, gamecache cache) returns nothing
|
native SubString (string source, integer start, integer end) returns string
|
native SubString (string source, integer start, integer end) returns string
|
function SubStringBJ (string source, integer start, integer end) returns string
|
function SubStringBJ (string source, integer start, integer end) returns string
|
function SuicideOnce (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SuicideOnce (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SuicideOnce (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SuicideOnce (integer easy, integer med, integer hard, integer unitid) returns nothing
|
function SuicideOnPlayer (integer seconds, player p) returns nothing
|
function SuicideOnPlayerEx (integer easy, integer med, integer hard, player p) returns nothing
|
function SuicideOnPlayerEx (integer easy, integer med, integer hard, player p) returns nothing
|
function SuicideOnPlayerEx (integer easy, integer med, integer hard, player p) returns nothing
|
function SuicideOnPoint (integer seconds, player p, integer x, integer y) returns nothing
|
function SuicideOnPoint (integer seconds, player p, integer x, integer y) returns nothing
|
function SuicideOnPoint (integer seconds, player p, integer x, integer y) returns nothing
|
function SuicideOnPointEx (integer easy, integer med, integer hard, player p, integer x, integer y) returns nothing
|
function SuicideOnPointEx (integer easy, integer med, integer hard, player p, integer x, integer y) returns nothing
|
function SuicideOnPointEx (integer easy, integer med, integer hard, player p, integer x, integer y) returns nothing
|
function SuicideOnPointEx (integer easy, integer med, integer hard, player p, integer x, integer y) returns nothing
|
function SuicideOnPointEx (integer easy, integer med, integer hard, player p, integer x, integer y) returns nothing
|
function SuicideOnUnits (integer seconds, player p) returns nothing
|
function SuicideOnUnitsEx (integer easy, integer med, integer hard, player p) returns nothing
|
function SuicideOnUnitsEx (integer easy, integer med, integer hard, player p) returns nothing
|
function SuicideOnUnitsEx (integer easy, integer med, integer hard, player p) returns nothing
|
function SuicideSleep (integer seconds) returns nothing
|
native SuicideUnit (integer count, integer unitid) returns nothing
|
native SuicideUnit (integer count, integer unitid) returns nothing
|
function SuicideUnitA (integer unitid) returns nothing
|
function SuicideUnitB (integer unitid, integer playerid) returns nothing
|
function SuicideUnitB (integer unitid, integer playerid) returns nothing
|
native SuicideUnitEx (integer ct, integer uid, integer pid) returns nothing
|
native SuicideUnitEx (integer ct, integer uid, integer pid) returns nothing
|
native SuicideUnitEx (integer ct, integer uid, integer pid) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnits (integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUnitsEx (integer playerid, integer u1, integer u2, integer u3, integer u4, integer u5, integer u6, integer u7, integer u8, integer u9, integer uA) returns nothing
|
function SuicideUntilSignal (integer seconds, player p) returns nothing
|
function TeamInitPlayerSlots (integer teamCount) returns nothing
|
native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation
|
native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
|
native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
|
native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
|
native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
|
native TerrainDeformStop (terraindeformation deformation, integer duration) returns nothing
|
native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
|
native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
|
native TimerDialogSetTimeColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTimeColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTimeColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTimeColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTitleColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTitleColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTitleColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
native TimerDialogSetTitleColor (timerdialog whichDialog, integer red, integer green, integer blue, integer alpha) returns nothing
|
function TownCount (integer base) returns integer
|
function TownCountDone (integer base) returns integer
|
function TownCountEx (integer unitid, boolean only_done, integer townid) returns integer
|
function TownCountEx (integer unitid, boolean only_done, integer townid) returns integer
|
function TownCountTown (integer base, integer townid) returns integer
|
function TownCountTown (integer base, integer townid) returns integer
|
native TownHasHall (integer townid) returns boolean
|
native TownHasMine (integer townid) returns boolean
|
function TraceI (string message, integer val) returns nothing
|
function TraceII (string message, integer v1, integer v2) returns nothing
|
function TraceII (string message, integer v1, integer v2) returns nothing
|
function TraceIII (string message, integer v1, integer v2, integer v3) returns nothing
|
function TraceIII (string message, integer v1, integer v2, integer v3) returns nothing
|
function TraceIII (string message, integer v1, integer v2, integer v3) returns nothing
|
function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
|
function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
|
function TransmissionFromUnitWithNameBJ (force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
|
function TriggerRegisterPlayerKeyEventBJ (trigger trig, player whichPlayer, integer keType, integer keKey) returns event
|
function TriggerRegisterPlayerKeyEventBJ (trigger trig, player whichPlayer, integer keType, integer keKey) returns event
|
native UnitAddAbility (unit whichUnit, integer abilityId) returns boolean
|
function UnitAddAbilityBJ (integer abilityId, unit whichUnit) returns boolean
|
native UnitAddIndicator (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native UnitAddIndicator (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native UnitAddIndicator (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native UnitAddIndicator (unit whichUnit, integer red, integer green, integer blue, integer alpha) returns nothing
|
native UnitAddItemById (unit whichUnit, integer itemId) returns item
|
function UnitAddItemByIdSwapped (integer itemId, unit whichHero) returns item
|
native UnitAddItemToSlotById (unit whichUnit, integer itemId, integer itemSlot) returns boolean
|
native UnitAddItemToSlotById (unit whichUnit, integer itemId, integer itemSlot) returns boolean
|
native UnitApplyTimedLife (unit whichUnit, integer buffId, real duration) returns nothing
|
function UnitApplyTimedLifeBJ (real duration, integer buffId, unit whichUnit) returns nothing
|
function UnitCountBuffsExBJ (integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura) returns integer
|
function UnitCountBuffsExBJ (integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura) returns integer
|
function UnitDropItem (unit inUnit, integer inItemID) returns item
|
native UnitDropItemSlot (unit whichUnit, item whichItem, integer slot) returns boolean
|
function UnitDropItemSlotBJ (unit whichUnit, item whichItem, integer slot) returns boolean
|
function UnitHasBuffBJ (unit whichUnit, integer buffcode) returns boolean
|
function UnitHasItemOfTypeBJ (unit whichUnit, integer itemId) returns boolean
|
function UnitId2OrderIdBJ (integer unitId) returns integer
|
constant native UnitId2String (integer unitId) returns string
|
function UnitId2StringBJ (integer unitId) returns string
|
native UnitItemInSlot (unit whichUnit, integer itemSlot) returns item
|
function UnitItemInSlotBJ (unit whichUnit, integer itemSlot) returns item
|
native UnitMakeAbilityPermanent (unit whichUnit, boolean permanent, integer abilityId) returns boolean
|
function UnitMakeAbilityPermanentBJ (boolean permanent, integer abilityId, unit whichUnit) returns boolean
|
native UnitModifySkillPoints (unit whichHero, integer skillPointDelta) returns boolean
|
native UnitPoolAddUnitType (unitpool whichPool, integer unitId, real weight) returns nothing
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native UnitPoolRemoveUnitType (unitpool whichPool, integer unitId) returns nothing
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native UnitRemoveAbility (unit whichUnit, integer abilityId) returns boolean
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function UnitRemoveAbilityBJ (integer abilityId, unit whichUnit) returns boolean
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function UnitRemoveBuffBJ (integer buffcode, unit whichUnit) returns boolean
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function UnitRemoveBuffsBJ (integer buffType, unit whichUnit) returns nothing
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function UnitRemoveBuffsExBJ (integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura) returns nothing
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function UnitRemoveBuffsExBJ (integer polarity, integer resist, unit whichUnit, boolean bTLife, boolean bAura) returns nothing
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native UnitRemoveItemFromSlot (unit whichUnit, integer itemSlot) returns item
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function UnitRemoveItemFromSlotSwapped (integer itemSlot, unit whichHero) returns item
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native UnitSetConstructionProgress (unit whichUnit, integer constructionPercentage) returns nothing
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native UnitSetUpgradeProgress (unit whichUnit, integer upgradePercentage) returns nothing
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native UnitStripHeroLevel (unit whichHero, integer howManyLevels) returns boolean
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function UpdateEachStockBuilding (itemtype iType, integer iLevel) returns nothing
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function UpgradeAll (integer baseid, integer newid) returns nothing
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function UpgradeAll (integer baseid, integer newid) returns nothing
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function WaitForTown (integer towns, integer townid) returns nothing
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function WaitForTown (integer towns, integer townid) returns nothing
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function WaitForUnits (integer unitid, integer qty) returns nothing
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function WaitForUnits (integer unitid, integer qty) returns nothing
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function WaitTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns nothing
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function WavePrepare (integer unitid) returns integer
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function WidgetDropItem (widget inWidget, integer inItemID) returns item
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