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TYPES |
FUNCTIONS |
VARIABLES
Type real
Global Variables | Functions That Return | Functions That Take
Native Type | real
| Children Types: | none |
Information about type real
JASS Reals are 32 bit floats.
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Global variables of type real:
Blizzard.j:
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bj_CELLWIDTH,
bj_cineFadeContinueBlue,
bj_cineFadeContinueDuration,
bj_cineFadeContinueGreen,
bj_cineFadeContinueRed,
bj_cineFadeContinueTrans,
bj_CINEMODE_INTERFACEFADE,
bj_CINEMODE_VOLUME_AMBIENTSOUNDS,
bj_CINEMODE_VOLUME_COMBAT,
bj_CINEMODE_VOLUME_FIRE,
bj_CINEMODE_VOLUME_MUSIC,
bj_CINEMODE_VOLUME_SPELLS,
bj_CINEMODE_VOLUME_UI,
bj_CINEMODE_VOLUME_UNITMOVEMENT,
bj_CINEMODE_VOLUME_UNITSOUNDS,
bj_CLIFFHEIGHT,
bj_CORPSE_MAX_DEATH_TIME,
bj_CREEP_ITEM_DELAY,
bj_DEGTORAD,
bj_E,
bj_enumDestructableRadius,
bj_GAME_STARTED_THRESHOLD,
bj_HANDICAP_EASY,
bj_lastTransmissionDuration,
bj_MELEE_CLEAR_UNITS_RADIUS,
bj_MELEE_CRIPPLE_MSG_DURATION,
bj_MELEE_CRIPPLE_TIMEOUT,
bj_MELEE_MINE_SEARCH_RADIUS,
bj_MELEE_STARTING_TOD,
bj_meleeNearestMineDist,
bj_NOTHING_SOUND_DURATION,
bj_PI,
bj_POLLED_WAIT_INTERVAL,
bj_POLLED_WAIT_SKIP_THRESHOLD,
bj_QUEUE_DELAY_HINT,
bj_QUEUE_DELAY_QUEST,
bj_QUEUE_DELAY_SECRET,
bj_QUEUED_TRIGGER_TIMEOUT,
bj_RADTODEG,
bj_randomSubGroupChance,
bj_RESCUE_PING_TIME,
bj_SMARTPAN_TRESHOLD_PAN,
bj_SMARTPAN_TRESHOLD_SNAP,
bj_SPEECH_VOLUME_AMBIENTSOUNDS,
bj_SPEECH_VOLUME_COMBAT,
bj_SPEECH_VOLUME_FIRE,
bj_SPEECH_VOLUME_MUSIC,
bj_SPEECH_VOLUME_SPELLS,
bj_SPEECH_VOLUME_UI,
bj_SPEECH_VOLUME_UNITMOVEMENT,
bj_SPEECH_VOLUME_UNITSOUNDS,
bj_STOCK_RESTOCK_INITIAL_DELAY,
bj_STOCK_RESTOCK_INTERVAL,
bj_TEXT_DELAY_ALWAYSHINT,
bj_TEXT_DELAY_HINT,
bj_TEXT_DELAY_ITEMACQUIRED,
bj_TEXT_DELAY_MISSIONFAILED,
bj_TEXT_DELAY_QUEST,
bj_TEXT_DELAY_QUESTDONE,
bj_TEXT_DELAY_QUESTFAILED,
bj_TEXT_DELAY_QUESTREQUIREMENT,
bj_TEXT_DELAY_QUESTUPDATE,
bj_TEXT_DELAY_SECRET,
bj_TEXT_DELAY_UNITACQUIRED,
bj_TEXT_DELAY_UNITAVAILABLE,
bj_TEXT_DELAY_WARNING,
bj_TOD_DAWN,
bj_TOD_DUSK,
bj_TRANSMISSION_PING_TIME,
bj_TRANSMISSION_PORT_HANGTIME,
bj_UNIT_FACING,
bj_WAIT_FOR_COND_MIN_INTERVAL
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Functions that return type real (   common.j,   common.ai,   Blizzard.j):
native Acos (real x) returns real
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function AcosBJ (real degrees) returns real
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function AngleBetweenPoints (location locA, location locB) returns real
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native Asin (real y) returns real
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function AsinBJ (real degrees) returns real
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native Atan (real x) returns real
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native Atan2 (real y, real x) returns real
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function Atan2BJ (real y, real x) returns real
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function AtanBJ (real degrees) returns real
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native CameraSetupGetDestPositionX (camerasetup whichSetup) returns real
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native CameraSetupGetDestPositionY (camerasetup whichSetup) returns real
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native CameraSetupGetField (camerasetup whichSetup, camerafield whichField) returns real
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function CameraSetupGetFieldSwap (camerafield whichField, camerasetup whichSetup) returns real
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native Cos (real radians) returns real
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function CosBJ (real degrees) returns real
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native Deg2Rad (real degrees) returns real
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function DistanceBetweenPoints (location locA, location locB) returns real
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constant native GetCameraBoundMaxX () returns real
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constant native GetCameraBoundMaxY () returns real
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constant native GetCameraBoundMinX () returns real
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constant native GetCameraBoundMinY () returns real
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constant native GetCameraEyePositionX () returns real
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constant native GetCameraEyePositionY () returns real
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constant native GetCameraEyePositionZ () returns real
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constant native GetCameraField (camerafield whichField) returns real
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native GetCameraMargin (integer whichMargin) returns real
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constant native GetCameraTargetPositionX () returns real
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constant native GetCameraTargetPositionY () returns real
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constant native GetCameraTargetPositionZ () returns real
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native GetDestructableLife (destructable d) returns real
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native GetDestructableMaxLife (destructable d) returns real
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native GetDestructableOccluderHeight (destructable d) returns real
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native GetDestructableX (destructable d) returns real
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native GetDestructableY (destructable d) returns real
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constant native GetEventDamage () returns real
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function GetFadeFromSecondsAsReal (real seconds) returns real
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constant native GetFloatGameState (fgamestate whichFloatGameState) returns real
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function GetItemLifeBJ (widget whichWidget) returns real
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native GetItemX (item i) returns real
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native GetItemY (item i) returns real
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function GetLastTransmissionDurationBJ () returns real
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native GetLightningColorA (lightning whichBolt) returns real
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function GetLightningColorABJ (lightning whichBolt) returns real
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native GetLightningColorB (lightning whichBolt) returns real
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function GetLightningColorBBJ (lightning whichBolt) returns real
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native GetLightningColorG (lightning whichBolt) returns real
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function GetLightningColorGBJ (lightning whichBolt) returns real
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native GetLightningColorR (lightning whichBolt) returns real
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function GetLightningColorRBJ (lightning whichBolt) returns real
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native GetLocationX (location whichLocation) returns real
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native GetLocationY (location whichLocation) returns real
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native GetLocationZ (location whichLocation) returns real
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constant native GetOrderPointX () returns real
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constant native GetOrderPointY () returns real
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constant native GetPlayerHandicap (player whichPlayer) returns real
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function GetPlayerHandicapBJ (player whichPlayer) returns real
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constant native GetPlayerHandicapXP (player whichPlayer) returns real
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function GetPlayerHandicapXPBJ (player whichPlayer) returns real
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function GetPlayerStartLocationX (player whichPlayer) returns real
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function GetPlayerStartLocationY (player whichPlayer) returns real
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function GetRandomDirectionDeg () returns real
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function GetRandomPercentageBJ () returns real
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native GetRandomReal (real lowBound, real highBound) returns real
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native GetRectCenterX (rect whichRect) returns real
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native GetRectCenterY (rect whichRect) returns real
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function GetRectHeightBJ (rect r) returns real
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native GetRectMaxX (rect whichRect) returns real
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native GetRectMaxY (rect whichRect) returns real
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native GetRectMinX (rect whichRect) returns real
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native GetRectMinY (rect whichRect) returns real
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function GetRectWidthBJ (rect r) returns real
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function GetSoundDurationBJ (sound soundHandle) returns real
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function GetSoundFileDurationBJ (string musicFileName) returns real
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constant native GetSpellTargetX () returns real
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constant native GetSpellTargetY () returns real
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constant native GetStartLocationX (integer whichStartLocation) returns real
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constant native GetStartLocationY (integer whichStartLocation) returns real
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native GetStoredReal (gamecache cache, string missionKey, string key) returns real
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function GetStoredRealBJ (string key, string missionKey, gamecache cache) returns real
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function GetTimeOfDay () returns real
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native GetTimeOfDayScale () returns real
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function GetTimeOfDayScalePercentBJ () returns real
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constant native GetTournamentFinishSoonTimeRemaining () returns real
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function GetTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns real
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native GetUnitAcquireRange (unit whichUnit) returns real
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native GetUnitDefaultAcquireRange (unit whichUnit) returns real
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native GetUnitDefaultFlyHeight (unit whichUnit) returns real
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constant native GetUnitDefaultMoveSpeed (unit whichUnit) returns real
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native GetUnitDefaultPropWindow (unit whichUnit) returns real
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function GetUnitDefaultPropWindowBJ (unit whichUnit) returns real
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native GetUnitDefaultTurnSpeed (unit whichUnit) returns real
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constant native GetUnitFacing (unit whichUnit) returns real
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native GetUnitFlyHeight (unit whichUnit) returns real
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function GetUnitLifePercent (unit whichUnit) returns real
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function GetUnitManaPercent (unit whichUnit) returns real
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constant native GetUnitMoveSpeed (unit whichUnit) returns real
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native GetUnitPropWindow (unit whichUnit) returns real
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function GetUnitPropWindowBJ (unit whichUnit) returns real
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constant native GetUnitState (unit whichUnit, unitstate whichUnitState) returns real
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function GetUnitStatePercent (unit whichUnit, unitstate whichState, unitstate whichMaxState) returns real
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function GetUnitStateSwap (unitstate whichState, unit whichUnit) returns real
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native GetUnitTurnSpeed (unit whichUnit) returns real
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constant native GetUnitX (unit whichUnit) returns real
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constant native GetUnitY (unit whichUnit) returns real
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native GetWidgetLife (widget whichWidget) returns real
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native GetWidgetX (widget whichWidget) returns real
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native GetWidgetY (widget whichWidget) returns real
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native I2R (integer i) returns real
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native LoadReal (hashtable table, integer parentKey, integer childKey) returns real
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function LoadRealBJ (integer key, integer missionKey, hashtable table) returns real
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function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real
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function ModuloReal (real dividend, real divisor) returns real
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native Pow (real x, real power) returns real
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function RAbsBJ (real a) returns real
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native Rad2Deg (real radians) returns real
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function RMaxBJ (real a, real b) returns real
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function RMinBJ (real a, real b) returns real
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function RSignBJ (real a) returns real
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native S2R (string s) returns real
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native Sin (real radians) returns real
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function SinBJ (real degrees) returns real
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native SquareRoot (real x) returns real
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native Tan (real radians) returns real
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function TanBJ (real degrees) returns real
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function TextTagSize2Height (real size) returns real
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function TextTagSpeed2Velocity (real speed) returns real
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native TimerGetElapsed (timer whichTimer) returns real
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native TimerGetRemaining (timer whichTimer) returns real
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native TimerGetTimeout (timer whichTimer) returns real
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native WaygateGetDestinationX (unit waygate) returns real
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native WaygateGetDestinationY (unit waygate) returns real
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Functions that take type real as a parameter (   common.j,   common.ai,   Blizzard.j):
native Acos (real x) returns real
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function AcosBJ (real degrees) returns real
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native AddGuardPost (integer id, real x, real y) returns nothing
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native AddGuardPost (integer id, real x, real y) returns nothing
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native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning
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native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning
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native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning
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native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning
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native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
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native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
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native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
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native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
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native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
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native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
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native AddSpecialEffect (string modelName, real x, real y) returns effect
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native AddSpecialEffect (string modelName, real x, real y) returns effect
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native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect
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native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect
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native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect
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native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect
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function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing
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native AdjustCameraField (camerafield whichField, real offset, real duration) returns nothing
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native AdjustCameraField (camerafield whichField, real offset, real duration) returns nothing
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native Asin (real y) returns real
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function AsinBJ (real degrees) returns real
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native Atan (real x) returns real
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native Atan2 (real y, real x) returns real
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native Atan2 (real y, real x) returns real
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function Atan2BJ (real y, real x) returns real
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function Atan2BJ (real y, real x) returns real
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function AtanBJ (real degrees) returns real
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function CameraSetEQNoiseForPlayer (player whichPlayer, real magnitude) returns nothing
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native CameraSetSmoothingFactor (real factor) returns nothing
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function CameraSetSmoothingFactorBJ (real factor) returns nothing
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native CameraSetSourceNoise (real mag, real velocity) returns nothing
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native CameraSetSourceNoise (real mag, real velocity) returns nothing
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native CameraSetSourceNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing
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native CameraSetSourceNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing
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function CameraSetSourceNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing
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function CameraSetSourceNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing
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native CameraSetTargetNoise (real mag, real velocity) returns nothing
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native CameraSetTargetNoise (real mag, real velocity) returns nothing
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native CameraSetTargetNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing
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native CameraSetTargetNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing
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function CameraSetTargetNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing
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function CameraSetTargetNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing
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native CameraSetupApplyForceDuration (camerasetup whichSetup, boolean doPan, real forceDuration) returns nothing
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native CameraSetupApplyForceDurationWithZ (camerasetup whichSetup, real zDestOffset, real forceDuration) returns nothing
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native CameraSetupApplyForceDurationWithZ (camerasetup whichSetup, real zDestOffset, real forceDuration) returns nothing
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function CameraSetupApplyForPlayer (boolean doPan, camerasetup whichSetup, player whichPlayer, real duration) returns nothing
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native CameraSetupApplyWithZ (camerasetup whichSetup, real zDestOffset) returns nothing
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native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing
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native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing
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native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing
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native CameraSetupSetField (camerasetup whichSetup, camerafield whichField, real value, real duration) returns nothing
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native CameraSetupSetField (camerasetup whichSetup, camerafield whichField, real value, real duration) returns nothing
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native CaptainAttack (real x, real y) returns nothing
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native CaptainAttack (real x, real y) returns nothing
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function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing
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function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing
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function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing
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function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
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function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
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function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
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function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
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function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
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function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
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function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
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function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
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function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
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function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
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function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
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function CinematicModeExBJ (boolean cineMode, force forForce, real interfaceFadeTime) returns nothing
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function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing
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function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing
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function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing
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function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing
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function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing
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native Cos (real radians) returns real
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function CosBJ (real degrees) returns real
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native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit
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native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit
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native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit
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native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit
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native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit
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native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit
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native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable
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function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable
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native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier
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native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier
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native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier
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native CreateFogModifierRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier
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function CreateFogModifierRadiusLocBJ (boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius) returns fogmodifier
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function CreateFogModifierRadiusLocSimple (player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits) returns fogmodifier
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
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function CreateImageBJ (string file, real size, location where, real zOffset, integer imageType) returns image
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function CreateImageBJ (string file, real size, location where, real zOffset, integer imageType) returns image
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native CreateItem (integer itemid, real x, real y) returns item
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native CreateItem (integer itemid, real x, real y) returns item
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function CreateNUnitsAtLoc (integer count, integer unitId, player whichPlayer, location loc, real face) returns group
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function CreatePermanentCorpseLocBJ (integer style, integer unitid, player whichPlayer, location loc, real facing) returns unit
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function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
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function CreateTimerBJ (boolean periodic, real timeout) returns timer
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native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable
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native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable
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native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable
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native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
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native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit
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native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit
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native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit
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native CreateUnitAtLoc (player id, integer unitid, location whichLocation, real face) returns unit
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native CreateUnitAtLocByName (player id, string unitname, location whichLocation, real face) returns unit
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function CreateUnitAtLocSaveLast (player id, integer unitid, location loc, real face) returns unit
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native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit
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native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit
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native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit
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native DefineStartLocation (integer whichStartLoc, real x, real y) returns nothing
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native DefineStartLocation (integer whichStartLoc, real x, real y) returns nothing
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native Deg2Rad (real degrees) returns real
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function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing
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function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing
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function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing
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function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing
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native DestructableRestoreLife (destructable d, real life, boolean birth) returns nothing
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native DisplayTextToPlayer (player toPlayer, real x, real y, string message) returns nothing
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native DisplayTextToPlayer (player toPlayer, real x, real y, string message) returns nothing
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native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
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native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
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native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
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function DisplayTimedTextToForce (force toForce, real duration, string message) returns nothing
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native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
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native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
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native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
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function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing
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function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing
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function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing
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function EnumDestructablesInCircleBJ (real radius, location loc, code actionFunc) returns nothing
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function FinishCinematicFadeAfterBJ (real duration) returns nothing
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function GetFadeFromSeconds (real seconds) returns integer
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function GetFadeFromSecondsAsReal (real seconds) returns real
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native GetRandomReal (real lowBound, real highBound) returns real
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native GetRandomReal (real lowBound, real highBound) returns real
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function GetRectFromCircleBJ (location center, real radius) returns rect
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native GetTerrainCliffLevel (real x, real y) returns integer
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native GetTerrainCliffLevel (real x, real y) returns integer
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native GetTerrainType (real x, real y) returns integer
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native GetTerrainType (real x, real y) returns integer
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native GetTerrainVariance (real x, real y) returns integer
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native GetTerrainVariance (real x, real y) returns integer
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function GetTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns real
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function GetUnitsInRangeOfLocAll (real radius, location whichLocation) returns group
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function GetUnitsInRangeOfLocMatching (real radius, location whichLocation, boolexpr filter) returns group
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native GroupEnumUnitsInRange (group whichGroup, real x, real y, real radius, boolexpr filter) returns nothing
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native GroupEnumUnitsInRange (group whichGroup, real x, real y, real radius, boolexpr filter) returns nothing
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native GroupEnumUnitsInRange (group whichGroup, real x, real y, real radius, boolexpr filter) returns nothing
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native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing
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native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing
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native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing
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native GroupEnumUnitsInRangeOfLoc (group whichGroup, location whichLocation, real radius, boolexpr filter) returns nothing
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native GroupEnumUnitsInRangeOfLocCounted (group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit) returns nothing
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native GroupPointOrder (group whichGroup, string order, real x, real y) returns boolean
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native GroupPointOrder (group whichGroup, string order, real x, real y) returns boolean
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native GroupPointOrderById (group whichGroup, integer order, real x, real y) returns boolean
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native GroupPointOrderById (group whichGroup, integer order, real x, real y) returns boolean
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constant native IsFoggedToPlayer (real x, real y, player whichPlayer) returns boolean
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constant native IsFoggedToPlayer (real x, real y, player whichPlayer) returns boolean
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constant native IsMaskedToPlayer (real x, real y, player whichPlayer) returns boolean
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constant native IsMaskedToPlayer (real x, real y, player whichPlayer) returns boolean
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native IsPointBlighted (real x, real y) returns boolean
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native IsPointBlighted (real x, real y) returns boolean
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native IsPointInRegion (region whichRegion, real x, real y) returns boolean
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native IsPointInRegion (region whichRegion, real x, real y) returns boolean
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native IssueBuildOrder (unit whichPeon, string unitToBuild, real x, real y) returns boolean
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native IssueBuildOrder (unit whichPeon, string unitToBuild, real x, real y) returns boolean
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native IssueBuildOrderById (unit whichPeon, integer unitId, real x, real y) returns boolean
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native IssueBuildOrderById (unit whichPeon, integer unitId, real x, real y) returns boolean
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native IssueInstantPointOrder (unit whichUnit, string order, real x, real y, widget instantTargetWidget) returns boolean
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native IssueInstantPointOrder (unit whichUnit, string order, real x, real y, widget instantTargetWidget) returns boolean
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native IssueInstantPointOrderById (unit whichUnit, integer order, real x, real y, widget instantTargetWidget) returns boolean
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native IssueInstantPointOrderById (unit whichUnit, integer order, real x, real y, widget instantTargetWidget) returns boolean
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native IssueNeutralPointOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild, real x, real y) returns boolean
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native IssueNeutralPointOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild, real x, real y) returns boolean
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native IssueNeutralPointOrderById (player forWhichPlayer, unit neutralStructure, integer unitId, real x, real y) returns boolean
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native IssueNeutralPointOrderById (player forWhichPlayer, unit neutralStructure, integer unitId, real x, real y) returns boolean
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native IssuePointOrder (unit whichUnit, string order, real x, real y) returns boolean
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native IssuePointOrder (unit whichUnit, string order, real x, real y) returns boolean
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native IssuePointOrderById (unit whichUnit, integer order, real x, real y) returns boolean
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native IssuePointOrderById (unit whichUnit, integer order, real x, real y) returns boolean
|
native IsTerrainPathable (real x, real y, pathingtype t) returns boolean
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native IsTerrainPathable (real x, real y, pathingtype t) returns boolean
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constant native IsUnitInRange (unit whichUnit, unit otherUnit, real distance) returns boolean
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constant native IsUnitInRangeLoc (unit whichUnit, location whichLocation, real distance) returns boolean
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constant native IsUnitInRangeXY (unit whichUnit, real x, real y, real distance) returns boolean
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constant native IsUnitInRangeXY (unit whichUnit, real x, real y, real distance) returns boolean
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constant native IsUnitInRangeXY (unit whichUnit, real x, real y, real distance) returns boolean
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constant native IsVisibleToPlayer (real x, real y, player whichPlayer) returns boolean
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constant native IsVisibleToPlayer (real x, real y, player whichPlayer) returns boolean
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function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing
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function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing
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function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing
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function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing
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native ItemPoolAddItemType (itempool whichItemPool, integer itemId, real weight) returns nothing
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function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing
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native Location (real x, real y) returns location
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native Location (real x, real y) returns location
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function MeleeClearNearbyUnits (real x, real y, real range) returns nothing
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function MeleeClearNearbyUnits (real x, real y, real range) returns nothing
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function MeleeClearNearbyUnits (real x, real y, real range) returns nothing
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function MeleeFindNearestMine (location src, real range) returns unit
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function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real
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function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real
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function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real
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function MeleeGetProjectedLoc (location src, location targ, real distance, real deltaAngle) returns location
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function MeleeGetProjectedLoc (location src, location targ, real distance, real deltaAngle) returns location
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function ModuloReal (real dividend, real divisor) returns real
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function ModuloReal (real dividend, real divisor) returns real
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native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean
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native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean
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native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean
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native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean
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native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean
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native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean
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native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean
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native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean
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native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean
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native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean
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native MoveLocation (location whichLocation, real newX, real newY) returns nothing
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native MoveLocation (location whichLocation, real newX, real newY) returns nothing
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native MoveRectTo (rect whichRect, real newCenterX, real newCenterY) returns nothing
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native MoveRectTo (rect whichRect, real newCenterX, real newCenterY) returns nothing
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function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing
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native MultiboardSetItemsWidth (multiboard lb, real width) returns nothing
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native MultiboardSetItemWidth (multiboarditem mbi, real width) returns nothing
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function MultiboardSetItemWidthBJ (multiboard mb, integer col, integer row, real width) returns nothing
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function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing
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function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing
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function NearbyElevatorExists (real x, real y) returns boolean
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function NearbyElevatorExists (real x, real y) returns boolean
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function OffsetLocation (location loc, real dx, real dy) returns location
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function OffsetLocation (location loc, real dx, real dy) returns location
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function OffsetRectBJ (rect r, real dx, real dy) returns rect
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function OffsetRectBJ (rect r, real dx, real dy) returns rect
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native PanCameraTo (real x, real y) returns nothing
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native PanCameraTo (real x, real y) returns nothing
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function PanCameraToForPlayer (player whichPlayer, real x, real y) returns nothing
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function PanCameraToForPlayer (player whichPlayer, real x, real y) returns nothing
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native PanCameraToTimed (real x, real y, real duration) returns nothing
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native PanCameraToTimed (real x, real y, real duration) returns nothing
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native PanCameraToTimed (real x, real y, real duration) returns nothing
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function PanCameraToTimedForPlayer (player whichPlayer, real x, real y, real duration) returns nothing
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function PanCameraToTimedForPlayer (player whichPlayer, real x, real y, real duration) returns nothing
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function PanCameraToTimedForPlayer (player whichPlayer, real x, real y, real duration) returns nothing
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function PanCameraToTimedLocForPlayer (player whichPlayer, location loc, real duration) returns nothing
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function PanCameraToTimedLocWithZForPlayer (player whichPlayer, location loc, real zOffset, real duration) returns nothing
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function PanCameraToTimedLocWithZForPlayer (player whichPlayer, location loc, real zOffset, real duration) returns nothing
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native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing
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native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing
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native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing
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native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing
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native PanCameraToWithZ (real x, real y, real zOffsetDest) returns nothing
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native PanCameraToWithZ (real x, real y, real zOffsetDest) returns nothing
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native PanCameraToWithZ (real x, real y, real zOffsetDest) returns nothing
|
function PercentTo255 (real percentage) returns integer
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function PercentToInt (real percentage, integer max) returns integer
|
native PingMinimap (real x, real y, real duration) returns nothing
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native PingMinimap (real x, real y, real duration) returns nothing
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native PingMinimap (real x, real y, real duration) returns nothing
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native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing
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native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing
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native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing
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function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing
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function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing
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function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing
|
function PingMinimapForPlayer (player whichPlayer, real x, real y, real duration) returns nothing
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function PingMinimapForPlayer (player whichPlayer, real x, real y, real duration) returns nothing
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function PingMinimapForPlayer (player whichPlayer, real x, real y, real duration) returns nothing
|
function PingMinimapLocForForce (force whichForce, location loc, real duration) returns nothing
|
function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing
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function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing
|
function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing
|
function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing
|
function PingMinimapLocForPlayer (player whichPlayer, location loc, real duration) returns nothing
|
native PlaceRandomItem (itempool whichItemPool, real x, real y) returns item
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native PlaceRandomItem (itempool whichItemPool, real x, real y) returns item
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native PlaceRandomUnit (unitpool whichPool, player forWhichPlayer, real x, real y, real facing) returns unit
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native PlaceRandomUnit (unitpool whichPool, player forWhichPlayer, real x, real y, real facing) returns unit
|
native PlaceRandomUnit (unitpool whichPool, player forWhichPlayer, real x, real y, real facing) returns unit
|
function PlayMusicExBJ (string musicFileName, real startingOffset, real fadeInTime) returns nothing
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function PlayMusicExBJ (string musicFileName, real startingOffset, real fadeInTime) returns nothing
|
function PlaySoundAtPointBJ (sound soundHandle, real volumePercent, location loc, real z) returns nothing
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function PlaySoundAtPointBJ (sound soundHandle, real volumePercent, location loc, real z) returns nothing
|
function PlaySoundFromOffsetBJ (sound soundHandle, real volumePercent, real startingOffset) returns nothing
|
function PlaySoundFromOffsetBJ (sound soundHandle, real volumePercent, real startingOffset) returns nothing
|
function PlaySoundOnUnitBJ (sound soundHandle, real volumePercent, unit whichUnit) returns nothing
|
function PlayThematicMusicExBJ (string musicName, real startingOffset) returns nothing
|
function PolarProjectionBJ (location source, real dist, real angle) returns location
|
function PolarProjectionBJ (location source, real dist, real angle) returns location
|
function PolledWait (real duration) returns nothing
|
native Pow (real x, real power) returns real
|
native Pow (real x, real power) returns real
|
native PreloadEnd (real timeout) returns nothing
|
native R2I (real r) returns integer
|
native R2S (real r) returns string
|
native R2SW (real r, integer width, integer precision) returns string
|
function RAbsBJ (real a) returns real
|
native Rad2Deg (real radians) returns real
|
native Rect (real minx, real miny, real maxx, real maxy) returns rect
|
native Rect (real minx, real miny, real maxx, real maxy) returns rect
|
native Rect (real minx, real miny, real maxx, real maxy) returns rect
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native Rect (real minx, real miny, real maxx, real maxy) returns rect
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function RectContainsCoords (rect r, real x, real y) returns boolean
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function RectContainsCoords (rect r, real x, real y) returns boolean
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function RectFromCenterSizeBJ (location center, real width, real height) returns rect
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function RectFromCenterSizeBJ (location center, real width, real height) returns rect
|
native RegionAddCell (region whichRegion, real x, real y) returns nothing
|
native RegionAddCell (region whichRegion, real x, real y) returns nothing
|
native RegionClearCell (region whichRegion, real x, real y) returns nothing
|
native RegionClearCell (region whichRegion, real x, real y) returns nothing
|
native RegisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing
|
native RegisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing
|
native ResetToGameCamera (real duration) returns nothing
|
function ResetToGameCameraForPlayer (player whichPlayer, real duration) returns nothing
|
native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit
|
native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit
|
native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit
|
function RestoreUnitLocFacingAngleBJ (string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing) returns unit
|
native ReviveHero (unit whichHero, real x, real y, boolean doEyecandy) returns boolean
|
native ReviveHero (unit whichHero, real x, real y, boolean doEyecandy) returns boolean
|
function RMaxBJ (real a, real b) returns real
|
function RMaxBJ (real a, real b) returns real
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function RMinBJ (real a, real b) returns real
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function RMinBJ (real a, real b) returns real
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function RotateCameraAroundLocBJ (real degrees, location loc, player whichPlayer, real duration) returns nothing
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function RotateCameraAroundLocBJ (real degrees, location loc, player whichPlayer, real duration) returns nothing
|
function RSignBJ (real a) returns real
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native SaveReal (hashtable table, integer parentKey, integer childKey, real value) returns nothing
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function SaveRealBJ (real value, integer key, integer missionKey, hashtable table) returns nothing
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native SetBlight (player whichPlayer, real x, real y, real radius, boolean addBlight) returns nothing
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native SetBlight (player whichPlayer, real x, real y, real radius, boolean addBlight) returns nothing
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native SetBlight (player whichPlayer, real x, real y, real radius, boolean addBlight) returns nothing
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native SetBlightLoc (player whichPlayer, location whichLocation, real radius, boolean addBlight) returns nothing
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native SetBlightPoint (player whichPlayer, real x, real y, boolean addBlight) returns nothing
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native SetBlightPoint (player whichPlayer, real x, real y, boolean addBlight) returns nothing
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function SetBlightRadiusLocBJ (boolean addBlight, player whichPlayer, location loc, real radius) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing
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native SetCameraField (camerafield whichField, real value, real duration) returns nothing
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native SetCameraField (camerafield whichField, real value, real duration) returns nothing
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function SetCameraFieldForPlayer (player whichPlayer, camerafield whichField, real value, real duration) returns nothing
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function SetCameraFieldForPlayer (player whichPlayer, camerafield whichField, real value, real duration) returns nothing
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native SetCameraOrientController (unit whichUnit, real xoffset, real yoffset) returns nothing
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native SetCameraOrientController (unit whichUnit, real xoffset, real yoffset) returns nothing
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function SetCameraOrientControllerForPlayerBJ (player whichPlayer, unit whichUnit, real xoffset, real yoffset) returns nothing
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function SetCameraOrientControllerForPlayerBJ (player whichPlayer, unit whichUnit, real xoffset, real yoffset) returns nothing
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native SetCameraPosition (real x, real y) returns nothing
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native SetCameraPosition (real x, real y) returns nothing
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function SetCameraPositionForPlayer (player whichPlayer, real x, real y) returns nothing
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function SetCameraPositionForPlayer (player whichPlayer, real x, real y) returns nothing
|
native SetCameraQuickPosition (real x, real y) returns nothing
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native SetCameraQuickPosition (real x, real y) returns nothing
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function SetCameraQuickPositionForPlayer (player whichPlayer, real x, real y) returns nothing
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function SetCameraQuickPositionForPlayer (player whichPlayer, real x, real y) returns nothing
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native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing
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native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing
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native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing
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native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing
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native SetCameraTargetController (unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing
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native SetCameraTargetController (unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing
|
function SetCameraTargetControllerNoZForPlayer (player whichPlayer, unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing
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function SetCameraTargetControllerNoZForPlayer (player whichPlayer, unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing
|
native SetCaptainHome (integer which, real x, real y) returns nothing
|
native SetCaptainHome (integer which, real x, real y) returns nothing
|
native SetCineFilterDuration (real duration) returns nothing
|
native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing
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native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing
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native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing
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native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing
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native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing
|
native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing
|
native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing
|
native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing
|
native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
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native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
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function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
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function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
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function SetDestAnimationSpeedPercent (destructable d, real percentScale) returns nothing
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native SetDestructableAnimationSpeed (destructable d, real speedFactor) returns nothing
|
native SetDestructableLife (destructable d, real life) returns nothing
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function SetDestructableLifePercentBJ (destructable d, real percent) returns nothing
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native SetDestructableMaxLife (destructable d, real max) returns nothing
|
function SetDestructableMaxLifeBJ (destructable d, real max) returns nothing
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native SetDestructableOccluderHeight (destructable d, real height) returns nothing
|
native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing
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native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing
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native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing
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function SetDoodadAnimationBJ (string animName, integer doodadID, real radius, location center) returns nothing
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native SetFloatGameState (fgamestate whichFloatGameState, real value) returns nothing
|
native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing
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native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing
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native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing
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native SetFogStateRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision) returns nothing
|
function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing
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function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing
|
function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing
|
function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing
|
native SetImageConstantHeight (image whichImage, boolean flag, real height) returns nothing
|
native SetImagePosition (image whichImage, real x, real y, real z) returns nothing
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native SetImagePosition (image whichImage, real x, real y, real z) returns nothing
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native SetImagePosition (image whichImage, real x, real y, real z) returns nothing
|
function SetImagePositionBJ (image whichImage, location where, real zOffset) returns nothing
|
function SetItemLifeBJ (widget whichWidget, real life) returns nothing
|
native SetItemPosition (item i, real x, real y) returns nothing
|
native SetItemPosition (item i, real x, real y) returns nothing
|
native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean
|
native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean
|
native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean
|
native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean
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function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean
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function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean
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function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean
|
function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean
|
function SetMusicOffsetBJ (real newOffset) returns nothing
|
function SetMusicVolumeBJ (real volumePercent) returns nothing
|
constant native SetPlayerHandicap (player whichPlayer, real handicap) returns nothing
|
function SetPlayerHandicapBJ (player whichPlayer, real handicapPercent) returns nothing
|
constant native SetPlayerHandicapXP (player whichPlayer, real handicap) returns nothing
|
function SetPlayerHandicapXPBJ (player whichPlayer, real handicapPercent) returns nothing
|
native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing
|
native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing
|
native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing
|
native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing
|
native SetSoundConeAngles (sound soundHandle, real inside, real outside, integer outsideVolume) returns nothing
|
native SetSoundConeAngles (sound soundHandle, real inside, real outside, integer outsideVolume) returns nothing
|
function SetSoundConeAnglesBJ (sound soundHandle, real inside, real outside, real outsideVolumePercent) returns nothing
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function SetSoundConeAnglesBJ (sound soundHandle, real inside, real outside, real outsideVolumePercent) returns nothing
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function SetSoundConeAnglesBJ (sound soundHandle, real inside, real outside, real outsideVolumePercent) returns nothing
|
native SetSoundConeOrientation (sound soundHandle, real x, real y, real z) returns nothing
|
native SetSoundConeOrientation (sound soundHandle, real x, real y, real z) returns nothing
|
native SetSoundConeOrientation (sound soundHandle, real x, real y, real z) returns nothing
|
native SetSoundDistanceCutoff (sound soundHandle, real cutoff) returns nothing
|
function SetSoundDistanceCutoffBJ (sound soundHandle, real cutoff) returns nothing
|
native SetSoundDistances (sound soundHandle, real minDist, real maxDist) returns nothing
|
native SetSoundDistances (sound soundHandle, real minDist, real maxDist) returns nothing
|
function SetSoundOffsetBJ (real newOffset, sound soundHandle) returns nothing
|
native SetSoundPitch (sound soundHandle, real pitch) returns nothing
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function SetSoundPitchBJ (sound soundHandle, real pitch) returns nothing
|
native SetSoundPosition (sound soundHandle, real x, real y, real z) returns nothing
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native SetSoundPosition (sound soundHandle, real x, real y, real z) returns nothing
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native SetSoundPosition (sound soundHandle, real x, real y, real z) returns nothing
|
function SetSoundPositionLocBJ (sound soundHandle, location loc, real z) returns nothing
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native SetSoundVelocity (sound soundHandle, real x, real y, real z) returns nothing
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native SetSoundVelocity (sound soundHandle, real x, real y, real z) returns nothing
|
native SetSoundVelocity (sound soundHandle, real x, real y, real z) returns nothing
|
function SetSoundVolumeBJ (sound soundHandle, real volumePercent) returns nothing
|
native SetStagePoint (real x, real y) returns nothing
|
native SetStagePoint (real x, real y) returns nothing
|
native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing
|
native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing
|
native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing
|
native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing
|
native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
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function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
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function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
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function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
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function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
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function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
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function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing
|
native SetTerrainPathable (real x, real y, pathingtype t, boolean flag) returns nothing
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native SetTerrainPathable (real x, real y, pathingtype t, boolean flag) returns nothing
|
native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing
|
native SetTextTagAge (texttag t, real age) returns nothing
|
function SetTextTagAgeBJ (texttag tt, real age) returns nothing
|
function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing
|
function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing
|
function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing
|
function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing
|
native SetTextTagFadepoint (texttag t, real fadepoint) returns nothing
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function SetTextTagFadepointBJ (texttag tt, real fadepoint) returns nothing
|
native SetTextTagLifespan (texttag t, real lifespan) returns nothing
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function SetTextTagLifespanBJ (texttag tt, real lifespan) returns nothing
|
native SetTextTagPos (texttag t, real x, real y, real heightOffset) returns nothing
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native SetTextTagPos (texttag t, real x, real y, real heightOffset) returns nothing
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native SetTextTagPos (texttag t, real x, real y, real heightOffset) returns nothing
|
function SetTextTagPosBJ (texttag tt, location loc, real zOffset) returns nothing
|
native SetTextTagPosUnit (texttag t, unit whichUnit, real heightOffset) returns nothing
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function SetTextTagPosUnitBJ (texttag tt, unit whichUnit, real zOffset) returns nothing
|
native SetTextTagText (texttag t, string s, real height) returns nothing
|
function SetTextTagTextBJ (texttag tt, string s, real size) returns nothing
|
native SetTextTagVelocity (texttag t, real xvel, real yvel) returns nothing
|
native SetTextTagVelocity (texttag t, real xvel, real yvel) returns nothing
|
function SetTextTagVelocityBJ (texttag tt, real speed, real angle) returns nothing
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function SetTextTagVelocityBJ (texttag tt, real speed, real angle) returns nothing
|
function SetThematicMusicOffsetBJ (real newOffset) returns nothing
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function SetTimeOfDay (real whatTime) returns nothing
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native SetTimeOfDayScale (real r) returns nothing
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function SetTimeOfDayScalePercentBJ (real scalePercent) returns nothing
|
native SetUnitAcquireRange (unit whichUnit, real newAcquireRange) returns nothing
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function SetUnitAcquireRangeBJ (unit whichUnit, real acquireRange) returns nothing
|
native SetUnitBlendTime (unit whichUnit, real blendTime) returns nothing
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function SetUnitBlendTimeBJ (unit whichUnit, real blendTime) returns nothing
|
native SetUnitFacing (unit whichUnit, real facingAngle) returns nothing
|
native SetUnitFacingTimed (unit whichUnit, real facingAngle, real duration) returns nothing
|
native SetUnitFacingTimed (unit whichUnit, real facingAngle, real duration) returns nothing
|
function SetUnitFacingToFaceLocTimed (unit whichUnit, location target, real duration) returns nothing
|
function SetUnitFacingToFaceUnitTimed (unit whichUnit, unit target, real duration) returns nothing
|
native SetUnitFlyHeight (unit whichUnit, real newHeight, real rate) returns nothing
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native SetUnitFlyHeight (unit whichUnit, real newHeight, real rate) returns nothing
|
function SetUnitFlyHeightBJ (unit whichUnit, real newHeight, real rate) returns nothing
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function SetUnitFlyHeightBJ (unit whichUnit, real newHeight, real rate) returns nothing
|
native SetUnitFog (real a, real b, real c, real d, real e) returns nothing
|
native SetUnitFog (real a, real b, real c, real d, real e) returns nothing
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native SetUnitFog (real a, real b, real c, real d, real e) returns nothing
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native SetUnitFog (real a, real b, real c, real d, real e) returns nothing
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native SetUnitFog (real a, real b, real c, real d, real e) returns nothing
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function SetUnitLifeBJ (unit whichUnit, real newValue) returns nothing
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function SetUnitLifePercentBJ (unit whichUnit, real percent) returns nothing
|
native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing
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native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing
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native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing
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function SetUnitManaBJ (unit whichUnit, real newValue) returns nothing
|
function SetUnitManaPercentBJ (unit whichUnit, real percent) returns nothing
|
native SetUnitMoveSpeed (unit whichUnit, real newSpeed) returns nothing
|
native SetUnitPosition (unit whichUnit, real newX, real newY) returns nothing
|
native SetUnitPosition (unit whichUnit, real newX, real newY) returns nothing
|
function SetUnitPositionLocFacingBJ (unit whichUnit, location loc, real facing) returns nothing
|
native SetUnitPropWindow (unit whichUnit, real newPropWindowAngle) returns nothing
|
function SetUnitPropWindowBJ (unit whichUnit, real propWindow) returns nothing
|
native SetUnitRescueRange (unit whichUnit, real range) returns nothing
|
native SetUnitScale (unit whichUnit, real scaleX, real scaleY, real scaleZ) returns nothing
|
native SetUnitScale (unit whichUnit, real scaleX, real scaleY, real scaleZ) returns nothing
|
native SetUnitScale (unit whichUnit, real scaleX, real scaleY, real scaleZ) returns nothing
|
function SetUnitScalePercent (unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ) returns nothing
|
function SetUnitScalePercent (unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ) returns nothing
|
function SetUnitScalePercent (unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ) returns nothing
|
native SetUnitState (unit whichUnit, unitstate whichUnitState, real newVal) returns nothing
|
native SetUnitTimeScale (unit whichUnit, real timeScale) returns nothing
|
function SetUnitTimeScalePercent (unit whichUnit, real percentScale) returns nothing
|
native SetUnitTurnSpeed (unit whichUnit, real newTurnSpeed) returns nothing
|
function SetUnitTurnSpeedBJ (unit whichUnit, real turnSpeed) returns nothing
|
function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
|
function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
|
function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
|
function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
|
native SetUnitX (unit whichUnit, real newX) returns nothing
|
native SetUnitY (unit whichUnit, real newY) returns nothing
|
function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing
|
function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing
|
function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing
|
function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing
|
native SetWidgetLife (widget whichWidget, real newLife) returns nothing
|
native ShiftTownSpot (real x, real y) returns nothing
|
native ShiftTownSpot (real x, real y) returns nothing
|
native ShowInterface (boolean flag, real fadeDuration) returns nothing
|
function ShowInterfaceForceOff (force whichForce, real fadeDuration) returns nothing
|
function ShowInterfaceForceOn (force whichForce, real fadeDuration) returns nothing
|
native Sin (real radians) returns real
|
function SinBJ (real degrees) returns real
|
native Sleep (real seconds) returns nothing
|
function SmartCameraPanBJ (player whichPlayer, location loc, real duration) returns nothing
|
native SquareRoot (real x) returns real
|
function StaggerSleep (real base, real spread) returns nothing
|
function StaggerSleep (real base, real spread) returns nothing
|
function StartTimerBJ (timer t, boolean periodic, real timeout) returns timer
|
native StoreReal (gamecache cache, string missionKey, string key, real value) returns nothing
|
function StoreRealBJ (real value, string key, string missionKey, gamecache cache) returns nothing
|
native Tan (real radians) returns real
|
function TanBJ (real degrees) returns real
|
native TeleportCaptain (real x, real y) returns nothing
|
native TeleportCaptain (real x, real y) returns nothing
|
function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation
|
function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation
|
function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation
|
function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation
|
function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation
|
function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation
|
function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation
|
function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation
|
function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
|
function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
|
function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
|
function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
|
function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
|
function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
|
function TerrainDeformationStopBJ (terraindeformation deformation, real duration) returns nothing
|
function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation
|
function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation
|
function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation
|
function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation
|
native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation
|
native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation
|
native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation
|
native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation
|
native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
|
native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
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native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
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native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
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native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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function TextTagSize2Height (real size) returns real
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function TextTagSpeed2Velocity (real speed) returns real
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native TimerDialogSetRealTimeRemaining (timerdialog whichDialog, real timeRemaining) returns nothing
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native TimerDialogSetSpeed (timerdialog whichDialog, real speedMultFactor) returns nothing
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function TimerDialogSetSpeedBJ (timerdialog td, real speedMultFactor) returns nothing
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function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing
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native TimerStart (timer whichTimer, real timeout, boolean periodic, code handlerFunc) returns nothing
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function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
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function TransmissionFromUnitWithNameBJ (force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
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function TriggerRegisterDistanceBetweenUnits (trigger trig, unit whichUnit, boolexpr condition, real range) returns event
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native TriggerRegisterGameStateEvent (trigger whichTrigger, gamestate whichState, limitop opcode, real limitval) returns event
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function TriggerRegisterGameStateEventTimeOfDay (trigger trig, limitop opcode, real limitval) returns event
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native TriggerRegisterPlayerStateEvent (trigger whichTrigger, player whichPlayer, playerstate whichState, limitop opcode, real limitval) returns event
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native TriggerRegisterTimerEvent (trigger whichTrigger, real timeout, boolean periodic) returns event
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function TriggerRegisterTimerEventPeriodic (trigger trig, real timeout) returns event
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function TriggerRegisterTimerEventSingle (trigger trig, real timeout) returns event
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native TriggerRegisterUnitInRange (trigger whichTrigger, unit whichUnit, real range, boolexpr filter) returns event
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function TriggerRegisterUnitInRangeSimple (trigger trig, real range, unit whichUnit) returns event
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function TriggerRegisterUnitLifeEvent (trigger trig, unit whichUnit, limitop opcode, real limitval) returns event
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function TriggerRegisterUnitManaEvent (trigger trig, unit whichUnit, limitop opcode, real limitval) returns event
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native TriggerRegisterUnitStateEvent (trigger whichTrigger, unit whichUnit, unitstate whichState, limitop opcode, real limitval) returns event
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native TriggerRegisterVariableEvent (trigger whichTrigger, string varName, limitop opcode, real limitval) returns event
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native TriggerSleepAction (real timeout) returns nothing
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native TriggerWaitForSound (sound s, real offset) returns nothing
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function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
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function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
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function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
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function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing
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native UnitApplyTimedLife (unit whichUnit, integer buffId, real duration) returns nothing
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function UnitApplyTimedLifeBJ (real duration, integer buffId, unit whichUnit) returns nothing
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native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean
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native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean
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native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean
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native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean
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native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean
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function UnitDamagePointLoc (unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean
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function UnitDamagePointLoc (unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean
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function UnitDamagePointLoc (unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean
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native UnitDamageTarget (unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean
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function UnitDamageTargetBJ (unit whichUnit, unit target, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean
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native UnitDropItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean
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native UnitDropItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean
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function UnitDropItemPointBJ (unit whichUnit, item whichItem, real x, real y) returns boolean
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function UnitDropItemPointBJ (unit whichUnit, item whichItem, real x, real y) returns boolean
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native UnitPoolAddUnitType (unitpool whichPool, integer unitId, real weight) returns nothing
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native UnitUseItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean
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native UnitUseItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean
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native UnregisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing
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native UnregisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing
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native VolumeGroupSetVolume (volumegroup vgroup, real scale) returns nothing
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function VolumeGroupSetVolumeBJ (volumegroup vgroup, real percent) returns nothing
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function VolumeGroupSetVolumeForPlayerBJ (player whichPlayer, volumegroup vgroup, real scale) returns nothing
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function WaitForSoundBJ (sound soundHandle, real offset) returns nothing
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function WaitTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns nothing
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native WaygateSetDestination (unit waygate, real x, real y) returns nothing
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native WaygateSetDestination (unit waygate, real x, real y) returns nothing
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