JASS Tools |
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Global Variables | Functions That Return | Functions That Take
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Global variables of type force:
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Functions that return type force (   common.j,   common.ai,   Blizzard.j):
native CreateForce () returns force |
function GetForceOfPlayer (player whichPlayer) returns force |
function GetPlayersAll () returns force |
function GetPlayersAllies (player whichPlayer) returns force |
function GetPlayersByMapControl (mapcontrol whichControl) returns force |
function GetPlayersEnemies (player whichPlayer) returns force |
function GetPlayersMatching (boolexpr filter) returns force |
native LoadForceHandle (hashtable table, integer parentKey, integer childKey) returns force |
function LoadForceHandleBJ (integer key, integer missionKey, hashtable table) returns force |
function MeleeCheckForVictors () returns force |
Functions that take type force as a parameter (   common.j,   common.ai,   Blizzard.j):
function CinematicModeBJ (boolean cineMode, force forForce) returns nothing |
function CinematicModeExBJ (boolean cineMode, force forForce, real interfaceFadeTime) returns nothing |
function ClearTextMessagesBJ (force toForce) returns nothing |
function CountPlayersInForceBJ (force f) returns integer |
function CreateLeaderboardBJ (force toForce, string label) returns leaderboard |
native CripplePlayer (player whichPlayer, force toWhichPlayers, boolean flag) returns nothing |
native DestroyForce (force whichForce) returns nothing |
function DisplayTextToForce (force toForce, string message) returns nothing |
function DisplayTimedTextToForce (force toForce, real duration, string message) returns nothing |
function EnableOcclusionBJ (boolean enable, force f) returns nothing |
function EnableWorldFogBoundaryBJ (boolean enable, force f) returns nothing |
native ForceAddPlayer (force whichForce, player whichPlayer) returns nothing |
function ForceAddPlayerSimple (player whichPlayer, force whichForce) returns nothing |
native ForceClear (force whichForce) returns nothing |
native ForceEnumAllies (force whichForce, player whichPlayer, boolexpr filter) returns nothing |
native ForceEnumEnemies (force whichForce, player whichPlayer, boolexpr filter) returns nothing |
native ForceEnumPlayers (force whichForce, boolexpr filter) returns nothing |
native ForceEnumPlayersCounted (force whichForce, boolexpr filter, integer countLimit) returns nothing |
function ForcePickRandomPlayer (force whichForce) returns player |
native ForceRemovePlayer (force whichForce, player whichPlayer) returns nothing |
function ForceRemovePlayerSimple (player whichPlayer, force whichForce) returns nothing |
function ForceSetLeaderboardBJ (leaderboard lb, force toForce) returns nothing |
native ForForce (force whichForce, code callback) returns nothing |
constant native IsPlayerInForce (player whichPlayer, force whichForce) returns boolean |
constant native IsUnitInForce (unit whichUnit, force whichForce) returns boolean |
function MakeUnitRescuableToForceBJ (unit whichUnit, boolean isRescuable, force whichForce) returns nothing |
function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing |
function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
function PingMinimapLocForForce (force whichForce, location loc, real duration) returns nothing |
function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing |
function QuestMessageBJ (force f, integer messageType, string message) returns nothing |
native SaveForceHandle (hashtable table, integer parentKey, integer childKey, force whichForce) returns boolean |
function SaveForceHandleBJ (force whichForce, integer key, integer missionKey, hashtable table) returns boolean |
function SetForceAllianceStateBJ (force sourceForce, force targetForce, integer allianceState) returns nothing |
function SetForceAllianceStateBJ (force sourceForce, force targetForce, integer allianceState) returns nothing |
function SetUserControlForceOff (force whichForce) returns nothing |
function SetUserControlForceOn (force whichForce) returns nothing |
function ShowInterfaceForceOff (force whichForce, real fadeDuration) returns nothing |
function ShowInterfaceForceOn (force whichForce, real fadeDuration) returns nothing |
function ShowTextTagForceBJ (boolean show, texttag tt, force whichForce) returns nothing |
function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing |
function TransmissionFromUnitWithNameBJ (force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing |
Copyright (c) 2003 Jeff Pang Not affiliated or endorsed by Blizzard Entertainment |