function GetLastCreatedTerrainDeformation () returns terraindeformation
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function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation
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function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation
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function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation
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function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation
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native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation
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native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation
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native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation
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native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation
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