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TYPES | FUNCTIONS | VARIABLES

Type playerunitevent

Global Variables | Functions That Return | Functions That Take

Ancestor Types:handle > eventid > playerunitevent
Children Types:none
Location:common.j, line 44

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Global variables of type playerunitevent:

common.j:
EVENT_PLAYER_HERO_LEVEL, EVENT_PLAYER_HERO_REVIVABLE, EVENT_PLAYER_HERO_REVIVE_CANCEL, EVENT_PLAYER_HERO_REVIVE_FINISH, EVENT_PLAYER_HERO_REVIVE_START, EVENT_PLAYER_HERO_SKILL, EVENT_PLAYER_UNIT_ATTACKED, EVENT_PLAYER_UNIT_CHANGE_OWNER, EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL, EVENT_PLAYER_UNIT_CONSTRUCT_FINISH, EVENT_PLAYER_UNIT_CONSTRUCT_START, EVENT_PLAYER_UNIT_DEATH, EVENT_PLAYER_UNIT_DECAY, EVENT_PLAYER_UNIT_DESELECTED, EVENT_PLAYER_UNIT_DETECTED, EVENT_PLAYER_UNIT_DROP_ITEM, EVENT_PLAYER_UNIT_HIDDEN, EVENT_PLAYER_UNIT_ISSUED_ORDER, EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER, EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER, EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER, EVENT_PLAYER_UNIT_LOADED, EVENT_PLAYER_UNIT_PAWN_ITEM, EVENT_PLAYER_UNIT_PICKUP_ITEM, EVENT_PLAYER_UNIT_RESCUED, EVENT_PLAYER_UNIT_RESEARCH_CANCEL, EVENT_PLAYER_UNIT_RESEARCH_FINISH, EVENT_PLAYER_UNIT_RESEARCH_START, EVENT_PLAYER_UNIT_SELECTED, EVENT_PLAYER_UNIT_SELL, EVENT_PLAYER_UNIT_SELL_ITEM, EVENT_PLAYER_UNIT_SPELL_CAST, EVENT_PLAYER_UNIT_SPELL_CHANNEL, EVENT_PLAYER_UNIT_SPELL_EFFECT, EVENT_PLAYER_UNIT_SPELL_ENDCAST, EVENT_PLAYER_UNIT_SPELL_FINISH, EVENT_PLAYER_UNIT_SUMMON, EVENT_PLAYER_UNIT_TRAIN_CANCEL, EVENT_PLAYER_UNIT_TRAIN_FINISH, EVENT_PLAYER_UNIT_TRAIN_START, EVENT_PLAYER_UNIT_UPGRADE_CANCEL, EVENT_PLAYER_UNIT_UPGRADE_FINISH, EVENT_PLAYER_UNIT_UPGRADE_START, EVENT_PLAYER_UNIT_USE_ITEM

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Functions that return type playerunitevent (     common.j,      common.ai,      Blizzard.j):

constant native ConvertPlayerUnitEvent (integer i) returns playerunitevent

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Functions that take type playerunitevent as a parameter (     common.j,      common.ai,      Blizzard.j):

function TriggerRegisterAnyUnitEventBJ (trigger trig, playerunitevent whichEvent) returns nothing
native TriggerRegisterPlayerUnitEvent (trigger whichTrigger, player whichPlayer, playerunitevent whichPlayerUnitEvent, boolexpr filter) returns event
function TriggerRegisterPlayerUnitEventSimple (trigger trig, player whichPlayer, playerunitevent whichEvent) returns event

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Copyright (c) 2003 Jeff Pang
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