native AddWeatherEffect (rect where, integer effectID) returns weathereffect
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function AddWeatherEffectSaveLast (rect where, integer effectID) returns weathereffect
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function CompareRectsBJ (rect A, rect B) returns boolean
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function CompareRectsBJ (rect A, rect B) returns boolean
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native CreateFogModifierRect (player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision, boolean afterUnits) returns fogmodifier
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function CreateFogModifierRectBJ (boolean enabled, player whichPlayer, fogstate whichFogState, rect r) returns fogmodifier
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function CreateFogModifierRectSimple (player whichPlayer, fogstate whichFogState, rect r, boolean afterUnits) returns fogmodifier
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native EnumDestructablesInRect (rect r, boolexpr filter, code actionFunc) returns nothing
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function EnumDestructablesInRectAll (rect r, code actionFunc) returns nothing
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native EnumItemsInRect (rect r, boolexpr filter, code actionFunc) returns nothing
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function EnumItemsInRectBJ (rect r, code actionFunc) returns nothing
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function GetRandomLocInRect (rect whichRect) returns location
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function GetRectCenter (rect whichRect) returns location
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native GetRectCenterX (rect whichRect) returns real
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native GetRectCenterY (rect whichRect) returns real
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function GetRectHeightBJ (rect r) returns real
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native GetRectMaxX (rect whichRect) returns real
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native GetRectMaxY (rect whichRect) returns real
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native GetRectMinX (rect whichRect) returns real
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native GetRectMinY (rect whichRect) returns real
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function GetRectWidthBJ (rect r) returns real
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function GetUnitsInRectAll (rect r) returns group
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function GetUnitsInRectMatching (rect r, boolexpr filter) returns group
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function GetUnitsInRectOfPlayer (rect r, player whichPlayer) returns group
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native GroupEnumUnitsInRect (group whichGroup, rect r, boolexpr filter) returns nothing
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native GroupEnumUnitsInRectCounted (group whichGroup, rect r, boolexpr filter, integer countLimit) returns nothing
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function IsUnitGroupInRectBJ (group g, rect r) returns boolean
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function MeleeGetLocWithinRect (location src, rect r) returns location
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native MoveRectTo (rect whichRect, real newCenterX, real newCenterY) returns nothing
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native MoveRectToLoc (rect whichRect, location newCenterLoc) returns nothing
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function NudgeObjectsInRect (rect nudgeArea) returns nothing
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function OffsetRectBJ (rect r, real dx, real dy) returns rect
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function RandomDestructableInRectBJ (rect r, boolexpr filter) returns destructable
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function RandomDestructableInRectSimpleBJ (rect r) returns destructable
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function RandomItemInRectBJ (rect r, boolexpr filter) returns item
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function RandomItemInRectSimpleBJ (rect r) returns item
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function RectContainsCoords (rect r, real x, real y) returns boolean
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function RectContainsItem (item whichItem, rect r) returns boolean
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function RectContainsLoc (rect r, location loc) returns boolean
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function RectContainsUnit (rect r, unit whichUnit) returns boolean
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native RegionAddRect (region whichRegion, rect r) returns nothing
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native RegionClearRect (region whichRegion, rect r) returns nothing
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native RemoveRect (rect whichRect) returns nothing
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native SaveRectHandle (hashtable table, integer parentKey, integer childKey, rect whichRect) returns boolean
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function SaveRectHandleBJ (rect whichRect, integer key, integer missionKey, hashtable table) returns boolean
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native SetBlightRect (player whichPlayer, rect r, boolean addBlight) returns nothing
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function SetBlightRectBJ (boolean addBlight, player whichPlayer, rect r) returns nothing
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function SetCameraBoundsToRect (rect r) returns nothing
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function SetCameraBoundsToRectForPlayerBJ (player whichPlayer, rect r) returns nothing
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native SetDoodadAnimationRect (rect r, integer doodadID, string animName, boolean animRandom) returns nothing
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function SetDoodadAnimationRectBJ (string animName, integer doodadID, rect r) returns nothing
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native SetFogStateRect (player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision) returns nothing
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native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing
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native SetRectFromLoc (rect whichRect, location min, location max) returns nothing
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function SetStackedSoundBJ (boolean add, sound soundHandle, rect r) returns nothing
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function TriggerRegisterDestDeathInRegionEvent (trigger trig, rect r) returns nothing
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function TriggerRegisterEnterRectSimple (trigger trig, rect r) returns event
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function TriggerRegisterLeaveRectSimple (trigger trig, rect r) returns event
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