JASS Tools |
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Global Variables | Functions That Return | Functions That Take
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Global variables of type fogstate:
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Functions that return type fogstate (   common.j,   common.ai,   Blizzard.j):
constant native ConvertFogState (integer i) returns fogstate |
native LoadFogStateHandle (hashtable table, integer parentKey, integer childKey) returns fogstate |
function LoadFogStateHandleBJ (integer key, integer missionKey, hashtable table) returns fogstate |
Functions that take type fogstate as a parameter (   common.j,   common.ai,   Blizzard.j):
native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
native CreateFogModifierRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
function CreateFogModifierRadiusLocBJ (boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius) returns fogmodifier |
function CreateFogModifierRadiusLocSimple (player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits) returns fogmodifier |
native CreateFogModifierRect (player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
function CreateFogModifierRectBJ (boolean enabled, player whichPlayer, fogstate whichFogState, rect r) returns fogmodifier |
function CreateFogModifierRectSimple (player whichPlayer, fogstate whichFogState, rect r, boolean afterUnits) returns fogmodifier |
native SaveFogStateHandle (hashtable table, integer parentKey, integer childKey, fogstate whichFogState) returns boolean |
function SaveFogStateHandleBJ (fogstate whichFogState, integer key, integer missionKey, hashtable table) returns boolean |
native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing |
native SetFogStateRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision) returns nothing |
native SetFogStateRect (player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision) returns nothing |
Copyright (c) 2003 Jeff Pang Not affiliated or endorsed by Blizzard Entertainment |