| constant native AbilityId (string abilityIdString) returns integer
|
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning
|
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning
|
| function AddLightningLoc (string codeName, location where1, location where2) returns lightning
|
| native AddSpecialEffect (string modelName, real x, real y) returns effect
|
| native AddSpecialEffectLoc (string modelName, location where) returns effect
|
| function AddSpecialEffectLocBJ (location where, string modelName) returns effect
|
| native AddSpecialEffectTarget (string modelName, widget targetWidget, string attachPointName) returns effect
|
| native AddSpecialEffectTarget (string modelName, widget targetWidget, string attachPointName) returns effect
|
| function AddSpecialEffectTargetUnitBJ (string attachPointName, widget targetWidget, string modelName) returns effect
|
| function AddSpecialEffectTargetUnitBJ (string attachPointName, widget targetWidget, string modelName) returns effect
|
| native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect
|
| native AddSpellEffectLoc (string abilityString, effecttype t, location where) returns effect
|
| native AddSpellEffectTarget (string modelName, effecttype t, widget targetWidget, string attachPoint) returns effect
|
| native AddSpellEffectTarget (string modelName, effecttype t, widget targetWidget, string attachPoint) returns effect
|
| native AddSpellEffectTargetById (integer abilityId, effecttype t, widget targetWidget, string attachPoint) returns effect
|
| native AddUnitAnimationProperties (unit whichUnit, string animProperties, boolean add) returns nothing
|
| function AddUnitAnimationPropertiesBJ (boolean add, string animProperties, unit whichUnit) returns nothing
|
| function BJDebugMsg (string msg) returns nothing
|
| native ChangeLevel (string newLevel, boolean doScoreScreen) returns nothing
|
| native Cheat (string cheatStr) returns nothing
|
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing
|
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing
|
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing
|
| function CommentString (string commentString) returns nothing
|
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing
|
| native CopySaveGame (string sourceSaveName, string destSaveName) returns boolean
|
| native CopySaveGame (string sourceSaveName, string destSaveName) returns boolean
|
| function CopySaveGameBJ (string sourceSaveName, string destSaveName) returns boolean
|
| function CopySaveGameBJ (string sourceSaveName, string destSaveName) returns boolean
|
| function CreateDefeatConditionBJ (string description) returns defeatcondition
|
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image
|
| function CreateImageBJ (string file, real size, location where, real zOffset, integer imageType) returns image
|
| function CreateLeaderboardBJ (force toForce, string label) returns leaderboard
|
| native CreateMIDISound (string soundLabel, integer fadeInRate, integer fadeOutRate) returns sound
|
| function CreateMultiboardBJ (integer cols, integer rows, string title) returns multiboard
|
| function CreateQuestBJ (integer questType, string title, string description, string iconPath) returns quest
|
| function CreateQuestBJ (integer questType, string title, string description, string iconPath) returns quest
|
| function CreateQuestBJ (integer questType, string title, string description, string iconPath) returns quest
|
| function CreateQuestItemBJ (quest whichQuest, string description) returns questitem
|
| native CreateSound (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting) returns sound
|
| native CreateSound (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting) returns sound
|
| native CreateSoundFilenameWithLabel (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName) returns sound
|
| native CreateSoundFilenameWithLabel (string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName) returns sound
|
| native CreateSoundFromLabel (string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate) returns sound
|
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
|
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag
|
| function CreateTimerDialogBJ (timer t, string title) returns timerdialog
|
| native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable
|
| native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
|
| function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat
|
| native CreateUnitAtLocByName (player id, string unitname, location whichLocation, real face) returns unit
|
| native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit
|
| function CustomDefeatBJ (player whichPlayer, string message) returns nothing
|
| function CustomDefeatDialogBJ (player whichPlayer, string message) returns nothing
|
| native DebugFI (string str, integer val) returns nothing
|
| native DebugS (string str) returns nothing
|
| native DebugUnitID (string str, integer val) returns nothing
|
| native DefeatConditionSetDescription (defeatcondition whichCondition, string description) returns nothing
|
| function DefeatConditionSetDescriptionBJ (defeatcondition whichCondition, string description) returns nothing
|
| native DialogAddButton (dialog whichDialog, string buttonText, integer hotkey) returns button
|
| function DialogAddButtonBJ (dialog whichDialog, string buttonText) returns button
|
| function DialogAddButtonWithHotkeyBJ (dialog whichDialog, string buttonText, integer hotkey) returns button
|
| native DialogAddQuitButton (dialog whichDialog, boolean doScoreScreen, string buttonText, integer hotkey) returns button
|
| native DialogSetMessage (dialog whichDialog, string messageText) returns nothing
|
| function DialogSetMessageBJ (dialog whichDialog, string message) returns nothing
|
| native DisplayText (integer p, string str) returns nothing
|
| native DisplayTextI (integer p, string str, integer val) returns nothing
|
| native DisplayTextII (integer p, string str, integer v1, integer v2) returns nothing
|
| native DisplayTextIII (integer p, string str, integer v1, integer v2, integer v3) returns nothing
|
| function DisplayTextToForce (force toForce, string message) returns nothing
|
| native DisplayTextToPlayer (player toPlayer, real x, real y, string message) returns nothing
|
| native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
|
| function DisplayTimedTextToForce (force toForce, real duration, string message) returns nothing
|
| native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing
|
| function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing
|
| function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing
|
| native ExecuteFunc (string funcName) returns nothing
|
| native FlushStoredBoolean (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredBoolean (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredInteger (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredInteger (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredMission (gamecache cache, string missionKey) returns nothing
|
| function FlushStoredMissionBJ (string missionKey, gamecache cache) returns nothing
|
| native FlushStoredReal (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredReal (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredString (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredString (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredUnit (gamecache cache, string missionKey, string key) returns nothing
|
| native FlushStoredUnit (gamecache cache, string missionKey, string key) returns nothing
|
| native ForceUIKey (string key) returns nothing
|
| function ForceUIKeyBJ (player whichPlayer, string key) returns nothing
|
| native GetAbilityEffect (string abilityString, effecttype t, integer index) returns string
|
| native GetAbilitySound (string abilityString, soundtype t) returns string
|
| native GetLocalizedHotkey (string source) returns integer
|
| native GetLocalizedString (string source) returns string
|
| constant native GetPlayerTypedUnitCount (player whichPlayer, string unitName, boolean includeIncomplete, boolean includeUpgrades) returns integer
|
| native GetSoundFileDuration (string musicFileName) returns integer
|
| function GetSoundFileDurationBJ (string musicFileName) returns real
|
| native GetStoredBoolean (gamecache cache, string missionKey, string key) returns boolean
|
| native GetStoredBoolean (gamecache cache, string missionKey, string key) returns boolean
|
| function GetStoredBooleanBJ (string key, string missionKey, gamecache cache) returns boolean
|
| function GetStoredBooleanBJ (string key, string missionKey, gamecache cache) returns boolean
|
| native GetStoredInteger (gamecache cache, string missionKey, string key) returns integer
|
| native GetStoredInteger (gamecache cache, string missionKey, string key) returns integer
|
| function GetStoredIntegerBJ (string key, string missionKey, gamecache cache) returns integer
|
| function GetStoredIntegerBJ (string key, string missionKey, gamecache cache) returns integer
|
| native GetStoredReal (gamecache cache, string missionKey, string key) returns real
|
| native GetStoredReal (gamecache cache, string missionKey, string key) returns real
|
| function GetStoredRealBJ (string key, string missionKey, gamecache cache) returns real
|
| function GetStoredRealBJ (string key, string missionKey, gamecache cache) returns real
|
| native GetStoredString (gamecache cache, string missionKey, string key) returns string
|
| native GetStoredString (gamecache cache, string missionKey, string key) returns string
|
| function GetStoredStringBJ (string key, string missionKey, gamecache cache) returns string
|
| function GetStoredStringBJ (string key, string missionKey, gamecache cache) returns string
|
| native GroupEnumUnitsOfType (group whichGroup, string unitname, boolexpr filter) returns nothing
|
| native GroupEnumUnitsOfTypeCounted (group whichGroup, string unitname, boolexpr filter, integer countLimit) returns nothing
|
| native GroupImmediateOrder (group whichGroup, string order) returns boolean
|
| function GroupImmediateOrderBJ (group whichGroup, string order) returns boolean
|
| native GroupPointOrder (group whichGroup, string order, real x, real y) returns boolean
|
| native GroupPointOrderLoc (group whichGroup, string order, location whichLocation) returns boolean
|
| function GroupPointOrderLocBJ (group whichGroup, string order, location whichLocation) returns boolean
|
| function GroupTargetDestructableOrder (group whichGroup, string order, widget targetWidget) returns boolean
|
| function GroupTargetItemOrder (group whichGroup, string order, widget targetWidget) returns boolean
|
| native GroupTargetOrder (group whichGroup, string order, widget targetWidget) returns boolean
|
| function GroupTargetOrderBJ (group whichGroup, string order, widget targetWidget) returns boolean
|
| native HaveStoredBoolean (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredBoolean (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredInteger (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredInteger (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredReal (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredReal (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredString (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredString (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredUnit (gamecache cache, string missionKey, string key) returns boolean
|
| native HaveStoredUnit (gamecache cache, string missionKey, string key) returns boolean
|
| function HaveStoredValue (string key, integer valueType, string missionKey, gamecache cache) returns boolean
|
| function HaveStoredValue (string key, integer valueType, string missionKey, gamecache cache) returns boolean
|
| native InitGameCache (string campaignFile) returns gamecache
|
| function InitGameCacheBJ (string campaignFile) returns gamecache
|
| native IssueBuildOrder (unit whichPeon, string unitToBuild, real x, real y) returns boolean
|
| native IssueImmediateOrder (unit whichUnit, string order) returns boolean
|
| function IssueImmediateOrderBJ (unit whichUnit, string order) returns boolean
|
| native IssueInstantPointOrder (unit whichUnit, string order, real x, real y, widget instantTargetWidget) returns boolean
|
| native IssueInstantTargetOrder (unit whichUnit, string order, widget targetWidget, widget instantTargetWidget) returns boolean
|
| native IssueNeutralImmediateOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild) returns boolean
|
| native IssueNeutralPointOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild, real x, real y) returns boolean
|
| native IssueNeutralTargetOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild, widget target) returns boolean
|
| native IssuePointOrder (unit whichUnit, string order, real x, real y) returns boolean
|
| native IssuePointOrderLoc (unit whichUnit, string order, location whichLocation) returns boolean
|
| function IssuePointOrderLocBJ (unit whichUnit, string order, location whichLocation) returns boolean
|
| function IssueTargetDestructableOrder (unit whichUnit, string order, widget targetWidget) returns boolean
|
| function IssueTargetItemOrder (unit whichUnit, string order, widget targetWidget) returns boolean
|
| native IssueTargetOrder (unit whichUnit, string order, widget targetWidget) returns boolean
|
| function IssueTargetOrderBJ (unit whichUnit, string order, widget targetWidget) returns boolean
|
| native LeaderboardAddItem (leaderboard lb, string label, integer value, player p) returns nothing
|
| function LeaderboardAddItemBJ (player whichPlayer, leaderboard lb, string label, integer value) returns nothing
|
| native LeaderboardSetItemLabel (leaderboard lb, integer whichItem, string val) returns nothing
|
| native LeaderboardSetLabel (leaderboard lb, string label) returns nothing
|
| function LeaderboardSetLabelBJ (leaderboard lb, string label) returns nothing
|
| function LeaderboardSetPlayerItemLabelBJ (player whichPlayer, leaderboard lb, string val) returns nothing
|
| native LoadGame (string saveFileName, boolean doScoreScreen) returns nothing
|
| function LoadGameBJ (string loadFileName, boolean doScoreScreen) returns nothing
|
| native MultiboardSetItemIcon (multiboarditem mbi, string iconFileName) returns nothing
|
| function MultiboardSetItemIconBJ (multiboard mb, integer col, integer row, string iconFileName) returns nothing
|
| native MultiboardSetItemsIcon (multiboard lb, string iconPath) returns nothing
|
| native MultiboardSetItemsValue (multiboard lb, string value) returns nothing
|
| native MultiboardSetItemValue (multiboarditem mbi, string val) returns nothing
|
| function MultiboardSetItemValueBJ (multiboard mb, integer col, integer row, string val) returns nothing
|
| native MultiboardSetTitleText (multiboard lb, string label) returns nothing
|
| native NewSoundEnvironment (string environmentName) returns nothing
|
| constant native OrderId (string orderIdString) returns integer
|
| function PickMeleeAI (player num, string s1, string s2, string s3) returns nothing
|
| function PickMeleeAI (player num, string s1, string s2, string s3) returns nothing
|
| function PickMeleeAI (player num, string s1, string s2, string s3) returns nothing
|
| native PlayCinematic (string movieName) returns nothing
|
| native PlayModelCinematic (string modelName) returns nothing
|
| native PlayMusic (string musicName) returns nothing
|
| function PlayMusicBJ (string musicFileName) returns nothing
|
| native PlayMusicEx (string musicName, integer frommsecs, integer fadeinmsecs) returns nothing
|
| function PlayMusicExBJ (string musicFileName, real startingOffset, real fadeInTime) returns nothing
|
| function PlaySound (string soundName) returns nothing
|
| native PlayThematicMusic (string musicFileName) returns nothing
|
| function PlayThematicMusicBJ (string musicName) returns nothing
|
| native PlayThematicMusicEx (string musicFileName, integer frommsecs) returns nothing
|
| function PlayThematicMusicExBJ (string musicName, real startingOffset) returns nothing
|
| native Preload (string filename) returns nothing
|
| native Preloader (string filename) returns nothing
|
| native PreloadGenEnd (string filename) returns nothing
|
| native QuestItemSetDescription (questitem whichQuestItem, string description) returns nothing
|
| function QuestItemSetDescriptionBJ (questitem whichQuestItem, string description) returns nothing
|
| function QuestMessageBJ (force f, integer messageType, string message) returns nothing
|
| native QuestSetDescription (quest whichQuest, string description) returns nothing
|
| function QuestSetDescriptionBJ (quest whichQuest, string description) returns nothing
|
| native QuestSetIconPath (quest whichQuest, string iconPath) returns nothing
|
| native QuestSetTitle (quest whichQuest, string title) returns nothing
|
| function QuestSetTitleBJ (quest whichQuest, string title) returns nothing
|
| native QueueDestructableAnimation (destructable d, string whichAnimation) returns nothing
|
| function QueueDestructableAnimationBJ (destructable d, string whichAnimation) returns nothing
|
| native QueueUnitAnimation (unit whichUnit, string whichAnimation) returns nothing
|
| function QueueUnitAnimationBJ (unit whichUnit, string whichAnimation) returns nothing
|
| native RemoveSaveDirectory (string sourceDirName) returns boolean
|
| function RemoveSaveDirectoryBJ (string sourceDirName) returns boolean
|
| native RenameSaveDirectory (string sourceDirName, string destDirName) returns boolean
|
| native RenameSaveDirectory (string sourceDirName, string destDirName) returns boolean
|
| function RenameSaveDirectoryBJ (string sourceDirName, string destDirName) returns boolean
|
| function RenameSaveDirectoryBJ (string sourceDirName, string destDirName) returns boolean
|
| native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit
|
| native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit
|
| function RestoreUnitLocFacingAngleBJ (string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing) returns unit
|
| function RestoreUnitLocFacingAngleBJ (string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing) returns unit
|
| function RestoreUnitLocFacingPointBJ (string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, location lookAt) returns unit
|
| function RestoreUnitLocFacingPointBJ (string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, location lookAt) returns unit
|
| native S2I (string s) returns integer
|
| native S2R (string s) returns real
|
| function SaveAndChangeLevelBJ (string saveFileName, string newLevel, boolean doScoreScreen) returns nothing
|
| function SaveAndChangeLevelBJ (string saveFileName, string newLevel, boolean doScoreScreen) returns nothing
|
| function SaveAndLoadGameBJ (string saveFileName, string loadFileName, boolean doScoreScreen) returns nothing
|
| function SaveAndLoadGameBJ (string saveFileName, string loadFileName, boolean doScoreScreen) returns nothing
|
| native SaveGame (string saveFileName) returns nothing
|
| native SaveGameExists (string saveName) returns boolean
|
| native SaveStr (hashtable table, integer parentKey, integer childKey, string value) returns boolean
|
| function SaveStringBJ (string value, integer key, integer missionKey, hashtable table) returns boolean
|
| native SetAltMinimapIcon (string iconPath) returns nothing
|
| function SetAmbientDaySound (string inLabel) returns nothing
|
| function SetAmbientNightSound (string inLabel) returns nothing
|
| native SetCineFilterTexture (string filename) returns nothing
|
| native SetCinematicCamera (string cameraModelFile) returns nothing
|
| function SetCinematicCameraForPlayer (player whichPlayer, string cameraModelFile) returns nothing
|
| native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
|
| native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
|
| function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
|
| function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing
|
| native SetDayNightModels (string terrainDNCFile, string unitDNCFile) returns nothing
|
| native SetDayNightModels (string terrainDNCFile, string unitDNCFile) returns nothing
|
| native SetDestructableAnimation (destructable d, string whichAnimation) returns nothing
|
| function SetDestructableAnimationBJ (destructable d, string whichAnimation) returns nothing
|
| native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing
|
| function SetDoodadAnimationBJ (string animName, integer doodadID, real radius, location center) returns nothing
|
| native SetDoodadAnimationRect (rect r, integer doodadID, string animName, boolean animRandom) returns nothing
|
| function SetDoodadAnimationRectBJ (string animName, integer doodadID, rect r) returns nothing
|
| native SetIntroShotModel (string introModelPath) returns nothing
|
| native SetIntroShotText (string introText) returns nothing
|
| native SetMapDescription (string description) returns nothing
|
| native SetMapMusic (string musicName, boolean random, integer index) returns nothing
|
| function SetMapMusicIndexedBJ (string musicName, integer index) returns nothing
|
| function SetMapMusicRandomBJ (string musicName) returns nothing
|
| native SetMapName (string name) returns nothing
|
| function SetNextLevelBJ (string nextLevel) returns nothing
|
| native SetPlayerName (player whichPlayer, string name) returns nothing
|
| native SetSkyModel (string skyModelFile) returns nothing
|
| native SetSoundParamsFromLabel (sound soundHandle, string soundLabel) returns nothing
|
| native SetTextTagText (texttag t, string s, real height) returns nothing
|
| function SetTextTagTextBJ (texttag tt, string s, real size) returns nothing
|
| native SetUnitAnimation (unit whichUnit, string whichAnimation) returns nothing
|
| native SetUnitAnimationWithRarity (unit whichUnit, string whichAnimation, raritycontrol rarity) returns nothing
|
| native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing
|
| native StartCampaignAI (player num, string script) returns nothing
|
| native StartMeleeAI (player num, string script) returns nothing
|
| native StoreBoolean (gamecache cache, string missionKey, string key, boolean value) returns nothing
|
| native StoreBoolean (gamecache cache, string missionKey, string key, boolean value) returns nothing
|
| function StoreBooleanBJ (boolean value, string key, string missionKey, gamecache cache) returns nothing
|
| function StoreBooleanBJ (boolean value, string key, string missionKey, gamecache cache) returns nothing
|
| native StoreInteger (gamecache cache, string missionKey, string key, integer value) returns nothing
|
| native StoreInteger (gamecache cache, string missionKey, string key, integer value) returns nothing
|
| function StoreIntegerBJ (integer value, string key, string missionKey, gamecache cache) returns nothing
|
| function StoreIntegerBJ (integer value, string key, string missionKey, gamecache cache) returns nothing
|
| native StoreReal (gamecache cache, string missionKey, string key, real value) returns nothing
|
| native StoreReal (gamecache cache, string missionKey, string key, real value) returns nothing
|
| function StoreRealBJ (real value, string key, string missionKey, gamecache cache) returns nothing
|
| function StoreRealBJ (real value, string key, string missionKey, gamecache cache) returns nothing
|
| native StoreString (gamecache cache, string missionKey, string key, string value) returns boolean
|
| native StoreString (gamecache cache, string missionKey, string key, string value) returns boolean
|
| native StoreString (gamecache cache, string missionKey, string key, string value) returns boolean
|
| function StoreStringBJ (string value, string key, string missionKey, gamecache cache) returns boolean
|
| function StoreStringBJ (string value, string key, string missionKey, gamecache cache) returns boolean
|
| function StoreStringBJ (string value, string key, string missionKey, gamecache cache) returns boolean
|
| native StoreUnit (gamecache cache, string missionKey, string key, unit whichUnit) returns boolean
|
| native StoreUnit (gamecache cache, string missionKey, string key, unit whichUnit) returns boolean
|
| function StoreUnitBJ (unit whichUnit, string key, string missionKey, gamecache cache) returns boolean
|
| function StoreUnitBJ (unit whichUnit, string key, string missionKey, gamecache cache) returns boolean
|
| function String2OrderIdBJ (string orderIdString) returns integer
|
| function String2UnitIdBJ (string unitIdString) returns integer
|
| native StringCase (string source, boolean upper) returns string
|
| native StringHash (string s) returns integer
|
| function StringHashBJ (string s) returns integer
|
| function StringIdentity (string theString) returns string
|
| native StringLength (string s) returns integer
|
| native SubString (string source, integer start, integer end) returns string
|
| function SubStringBJ (string source, integer start, integer end) returns string
|
| native SyncStoredBoolean (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredBoolean (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredInteger (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredInteger (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredReal (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredReal (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredString (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredString (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredUnit (gamecache cache, string missionKey, string key) returns nothing
|
| native SyncStoredUnit (gamecache cache, string missionKey, string key) returns nothing
|
| native TimerDialogSetTitle (timerdialog whichDialog, string title) returns nothing
|
| function TimerDialogSetTitleBJ (timerdialog td, string title) returns nothing
|
| function Trace (string message) returns nothing
|
| function TraceI (string message, integer val) returns nothing
|
| function TraceII (string message, integer v1, integer v2) returns nothing
|
| function TraceIII (string message, integer v1, integer v2, integer v3) returns nothing
|
| function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
|
| function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
|
| function TransmissionFromUnitWithNameBJ (force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
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| function TransmissionFromUnitWithNameBJ (force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing
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| native TriggerRegisterPlayerChatEvent (trigger whichTrigger, player whichPlayer, string chatMessageToDetect, boolean exactMatchOnly) returns event
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| native TriggerRegisterVariableEvent (trigger whichTrigger, string varName, limitop opcode, real limitval) returns event
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| constant native UnitId (string unitIdString) returns integer
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