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Global Variables | Functions That Return | Functions That Take
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Global variables of type rect:
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Functions that return type rect (   common.j,   common.ai,   Blizzard.j):
| function GetCameraBoundsMapRect () returns rect |
| function GetCurrentCameraBoundsMapRectBJ () returns rect |
| function GetEntireMapRect () returns rect |
| function GetPlayableMapRect () returns rect |
| function GetRectFromCircleBJ (location center, real radius) returns rect |
| native GetWorldBounds () returns rect |
| native LoadRectHandle (hashtable table, integer parentKey, integer childKey) returns rect |
| function LoadRectHandleBJ (integer key, integer missionKey, hashtable table) returns rect |
| function OffsetRectBJ (rect r, real dx, real dy) returns rect |
| native Rect (real minx, real miny, real maxx, real maxy) returns rect |
| function RectFromCenterSizeBJ (location center, real width, real height) returns rect |
| native RectFromLoc (location min, location max) returns rect |
Functions that take type rect as a parameter (   common.j,   common.ai,   Blizzard.j):
| native AddWeatherEffect (rect where, integer effectID) returns weathereffect |
| function AddWeatherEffectSaveLast (rect where, integer effectID) returns weathereffect |
| function CompareRectsBJ (rect A, rect B) returns boolean |
| function CompareRectsBJ (rect A, rect B) returns boolean |
| native CreateFogModifierRect (player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| function CreateFogModifierRectBJ (boolean enabled, player whichPlayer, fogstate whichFogState, rect r) returns fogmodifier |
| function CreateFogModifierRectSimple (player whichPlayer, fogstate whichFogState, rect r, boolean afterUnits) returns fogmodifier |
| native EnumDestructablesInRect (rect r, boolexpr filter, code actionFunc) returns nothing |
| function EnumDestructablesInRectAll (rect r, code actionFunc) returns nothing |
| native EnumItemsInRect (rect r, boolexpr filter, code actionFunc) returns nothing |
| function EnumItemsInRectBJ (rect r, code actionFunc) returns nothing |
| function GetRandomLocInRect (rect whichRect) returns location |
| function GetRectCenter (rect whichRect) returns location |
| native GetRectCenterX (rect whichRect) returns real |
| native GetRectCenterY (rect whichRect) returns real |
| function GetRectHeightBJ (rect r) returns real |
| native GetRectMaxX (rect whichRect) returns real |
| native GetRectMaxY (rect whichRect) returns real |
| native GetRectMinX (rect whichRect) returns real |
| native GetRectMinY (rect whichRect) returns real |
| function GetRectWidthBJ (rect r) returns real |
| function GetUnitsInRectAll (rect r) returns group |
| function GetUnitsInRectMatching (rect r, boolexpr filter) returns group |
| function GetUnitsInRectOfPlayer (rect r, player whichPlayer) returns group |
| native GroupEnumUnitsInRect (group whichGroup, rect r, boolexpr filter) returns nothing |
| native GroupEnumUnitsInRectCounted (group whichGroup, rect r, boolexpr filter, integer countLimit) returns nothing |
| function IsUnitGroupInRectBJ (group g, rect r) returns boolean |
| function MeleeGetLocWithinRect (location src, rect r) returns location |
| native MoveRectTo (rect whichRect, real newCenterX, real newCenterY) returns nothing |
| native MoveRectToLoc (rect whichRect, location newCenterLoc) returns nothing |
| function NudgeObjectsInRect (rect nudgeArea) returns nothing |
| function OffsetRectBJ (rect r, real dx, real dy) returns rect |
| function RandomDestructableInRectBJ (rect r, boolexpr filter) returns destructable |
| function RandomDestructableInRectSimpleBJ (rect r) returns destructable |
| function RandomItemInRectBJ (rect r, boolexpr filter) returns item |
| function RandomItemInRectSimpleBJ (rect r) returns item |
| function RectContainsCoords (rect r, real x, real y) returns boolean |
| function RectContainsItem (item whichItem, rect r) returns boolean |
| function RectContainsLoc (rect r, location loc) returns boolean |
| function RectContainsUnit (rect r, unit whichUnit) returns boolean |
| native RegionAddRect (region whichRegion, rect r) returns nothing |
| native RegionClearRect (region whichRegion, rect r) returns nothing |
| native RemoveRect (rect whichRect) returns nothing |
| native SaveRectHandle (hashtable table, integer parentKey, integer childKey, rect whichRect) returns boolean |
| function SaveRectHandleBJ (rect whichRect, integer key, integer missionKey, hashtable table) returns boolean |
| native SetBlightRect (player whichPlayer, rect r, boolean addBlight) returns nothing |
| function SetBlightRectBJ (boolean addBlight, player whichPlayer, rect r) returns nothing |
| function SetCameraBoundsToRect (rect r) returns nothing |
| function SetCameraBoundsToRectForPlayerBJ (player whichPlayer, rect r) returns nothing |
| native SetDoodadAnimationRect (rect r, integer doodadID, string animName, boolean animRandom) returns nothing |
| function SetDoodadAnimationRectBJ (string animName, integer doodadID, rect r) returns nothing |
| native SetFogStateRect (player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision) returns nothing |
| native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing |
| native SetRectFromLoc (rect whichRect, location min, location max) returns nothing |
| function SetStackedSoundBJ (boolean add, sound soundHandle, rect r) returns nothing |
| function TriggerRegisterDestDeathInRegionEvent (trigger trig, rect r) returns nothing |
| function TriggerRegisterEnterRectSimple (trigger trig, rect r) returns event |
| function TriggerRegisterLeaveRectSimple (trigger trig, rect r) returns event |
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| Copyright (c) 2003 Jeff Pang Not affiliated or endorsed by Blizzard Entertainment |
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