| JASS Tools |
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Global Variables | Functions That Return | Functions That Take
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Global variables of type real:
Functions that return type real (   common.j,   common.ai,   Blizzard.j):
| native Acos (real x) returns real |
| function AcosBJ (real degrees) returns real |
| function AngleBetweenPoints (location locA, location locB) returns real |
| native Asin (real y) returns real |
| function AsinBJ (real degrees) returns real |
| native Atan (real x) returns real |
| native Atan2 (real y, real x) returns real |
| function Atan2BJ (real y, real x) returns real |
| function AtanBJ (real degrees) returns real |
| native CameraSetupGetDestPositionX (camerasetup whichSetup) returns real |
| native CameraSetupGetDestPositionY (camerasetup whichSetup) returns real |
| native CameraSetupGetField (camerasetup whichSetup, camerafield whichField) returns real |
| function CameraSetupGetFieldSwap (camerafield whichField, camerasetup whichSetup) returns real |
| native Cos (real radians) returns real |
| function CosBJ (real degrees) returns real |
| native Deg2Rad (real degrees) returns real |
| function DistanceBetweenPoints (location locA, location locB) returns real |
| constant native GetCameraBoundMaxX () returns real |
| constant native GetCameraBoundMaxY () returns real |
| constant native GetCameraBoundMinX () returns real |
| constant native GetCameraBoundMinY () returns real |
| constant native GetCameraEyePositionX () returns real |
| constant native GetCameraEyePositionY () returns real |
| constant native GetCameraEyePositionZ () returns real |
| constant native GetCameraField (camerafield whichField) returns real |
| native GetCameraMargin (integer whichMargin) returns real |
| constant native GetCameraTargetPositionX () returns real |
| constant native GetCameraTargetPositionY () returns real |
| constant native GetCameraTargetPositionZ () returns real |
| native GetDestructableLife (destructable d) returns real |
| native GetDestructableMaxLife (destructable d) returns real |
| native GetDestructableOccluderHeight (destructable d) returns real |
| native GetDestructableX (destructable d) returns real |
| native GetDestructableY (destructable d) returns real |
| constant native GetEventDamage () returns real |
| constant native GetFloatGameState (fgamestate whichFloatGameState) returns real |
| function GetItemLifeBJ (widget whichWidget) returns real |
| native GetItemX (item i) returns real |
| native GetItemY (item i) returns real |
| function GetLastTransmissionDurationBJ () returns real |
| native GetLightningColorA (lightning whichBolt) returns real |
| function GetLightningColorABJ (lightning whichBolt) returns real |
| native GetLightningColorB (lightning whichBolt) returns real |
| function GetLightningColorBBJ (lightning whichBolt) returns real |
| native GetLightningColorG (lightning whichBolt) returns real |
| function GetLightningColorGBJ (lightning whichBolt) returns real |
| native GetLightningColorR (lightning whichBolt) returns real |
| function GetLightningColorRBJ (lightning whichBolt) returns real |
| native GetLocationX (location whichLocation) returns real |
| native GetLocationY (location whichLocation) returns real |
| native GetLocationZ (location whichLocation) returns real |
| constant native GetOrderPointX () returns real |
| constant native GetOrderPointY () returns real |
| constant native GetPlayerHandicap (player whichPlayer) returns real |
| function GetPlayerHandicapBJ (player whichPlayer) returns real |
| constant native GetPlayerHandicapXP (player whichPlayer) returns real |
| function GetPlayerHandicapXPBJ (player whichPlayer) returns real |
| function GetPlayerStartLocationX (player whichPlayer) returns real |
| function GetPlayerStartLocationY (player whichPlayer) returns real |
| function GetRandomDirectionDeg () returns real |
| function GetRandomPercentageBJ () returns real |
| native GetRandomReal (real lowBound, real highBound) returns real |
| native GetRectCenterX (rect whichRect) returns real |
| native GetRectCenterY (rect whichRect) returns real |
| function GetRectHeightBJ (rect r) returns real |
| native GetRectMaxX (rect whichRect) returns real |
| native GetRectMaxY (rect whichRect) returns real |
| native GetRectMinX (rect whichRect) returns real |
| native GetRectMinY (rect whichRect) returns real |
| function GetRectWidthBJ (rect r) returns real |
| function GetSoundDurationBJ (sound soundHandle) returns real |
| function GetSoundFileDurationBJ (string musicFileName) returns real |
| constant native GetStartLocationX (integer whichStartLocation) returns real |
| constant native GetStartLocationY (integer whichStartLocation) returns real |
| native GetStoredReal (gamecache cache, string missionKey, string key) returns real |
| function GetStoredRealBJ (string key, string missionKey, gamecache cache) returns real |
| function GetTimeOfDay () returns real |
| native GetTimeOfDayScale () returns real |
| function GetTimeOfDayScalePercentBJ () returns real |
| constant native GetTournamentFinishSoonTimeRemaining () returns real |
| function GetTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns real |
| native GetUnitAcquireRange (unit whichUnit) returns real |
| native GetUnitDefaultAcquireRange (unit whichUnit) returns real |
| native GetUnitDefaultFlyHeight (unit whichUnit) returns real |
| constant native GetUnitDefaultMoveSpeed (unit whichUnit) returns real |
| native GetUnitDefaultPropWindow (unit whichUnit) returns real |
| function GetUnitDefaultPropWindowBJ (unit whichUnit) returns real |
| native GetUnitDefaultTurnSpeed (unit whichUnit) returns real |
| constant native GetUnitFacing (unit whichUnit) returns real |
| native GetUnitFlyHeight (unit whichUnit) returns real |
| function GetUnitLifePercent (unit whichUnit) returns real |
| function GetUnitManaPercent (unit whichUnit) returns real |
| constant native GetUnitMoveSpeed (unit whichUnit) returns real |
| native GetUnitPropWindow (unit whichUnit) returns real |
| function GetUnitPropWindowBJ (unit whichUnit) returns real |
| constant native GetUnitState (unit whichUnit, unitstate whichUnitState) returns real |
| function GetUnitStatePercent (unit whichUnit, unitstate whichState, unitstate whichMaxState) returns real |
| function GetUnitStateSwap (unitstate whichState, unit whichUnit) returns real |
| native GetUnitTurnSpeed (unit whichUnit) returns real |
| constant native GetUnitX (unit whichUnit) returns real |
| constant native GetUnitY (unit whichUnit) returns real |
| native GetWidgetLife (widget whichWidget) returns real |
| native GetWidgetX (widget whichWidget) returns real |
| native GetWidgetY (widget whichWidget) returns real |
| native I2R (integer i) returns real |
| function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real |
| function ModuloReal (real dividend, real divisor) returns real |
| native Pow (real x, real power) returns real |
| function RAbsBJ (real a) returns real |
| native Rad2Deg (real radians) returns real |
| function RMaxBJ (real a, real b) returns real |
| function RMinBJ (real a, real b) returns real |
| function RSignBJ (real a) returns real |
| native S2R (string s) returns real |
| native Sin (real radians) returns real |
| function SinBJ (real degrees) returns real |
| native SquareRoot (real x) returns real |
| native Tan (real radians) returns real |
| function TanBJ (real degrees) returns real |
| function TextTagSize2Height (real size) returns real |
| function TextTagSpeed2Velocity (real speed) returns real |
| native TimerGetElapsed (timer whichTimer) returns real |
| native TimerGetRemaining (timer whichTimer) returns real |
| native TimerGetTimeout (timer whichTimer) returns real |
| native WaygateGetDestinationX (unit waygate) returns real |
| native WaygateGetDestinationY (unit waygate) returns real |
Functions that take type real as a parameter (   common.j,   common.ai,   Blizzard.j):
| native Acos (real x) returns real |
| function AcosBJ (real degrees) returns real |
| native AddGuardPost (integer id, real x, real y) returns nothing |
| native AddGuardPost (integer id, real x, real y) returns nothing |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddSpecialEffect (string modelName, real x, real y) returns effect |
| native AddSpecialEffect (string modelName, real x, real y) returns effect |
| native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect |
| native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect |
| native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect |
| native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| native AdjustCameraField (camerafield whichField, real offset, real duration) returns nothing |
| native AdjustCameraField (camerafield whichField, real offset, real duration) returns nothing |
| native Asin (real y) returns real |
| function AsinBJ (real degrees) returns real |
| native Atan (real x) returns real |
| native Atan2 (real y, real x) returns real |
| native Atan2 (real y, real x) returns real |
| function Atan2BJ (real y, real x) returns real |
| function Atan2BJ (real y, real x) returns real |
| function AtanBJ (real degrees) returns real |
| function CameraSetEQNoiseForPlayer (player whichPlayer, real magnitude) returns nothing |
| native CameraSetSmoothingFactor (real factor) returns nothing |
| function CameraSetSmoothingFactorBJ (real factor) returns nothing |
| native CameraSetSourceNoise (real mag, real velocity) returns nothing |
| native CameraSetSourceNoise (real mag, real velocity) returns nothing |
| native CameraSetSourceNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| native CameraSetSourceNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| function CameraSetSourceNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| function CameraSetSourceNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| native CameraSetTargetNoise (real mag, real velocity) returns nothing |
| native CameraSetTargetNoise (real mag, real velocity) returns nothing |
| native CameraSetTargetNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| native CameraSetTargetNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| function CameraSetTargetNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| function CameraSetTargetNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| native CameraSetupApplyForceDuration (camerasetup whichSetup, boolean doPan, real forceDuration) returns nothing |
| native CameraSetupApplyForceDurationWithZ (camerasetup whichSetup, real zDestOffset, real forceDuration) returns nothing |
| native CameraSetupApplyForceDurationWithZ (camerasetup whichSetup, real zDestOffset, real forceDuration) returns nothing |
| function CameraSetupApplyForPlayer (boolean doPan, camerasetup whichSetup, player whichPlayer, real duration) returns nothing |
| native CameraSetupApplyWithZ (camerasetup whichSetup, real zDestOffset) returns nothing |
| native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing |
| native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing |
| native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing |
| native CameraSetupSetField (camerasetup whichSetup, camerafield whichField, real value, real duration) returns nothing |
| native CameraSetupSetField (camerasetup whichSetup, camerafield whichField, real value, real duration) returns nothing |
| native CaptainAttack (real x, real y) returns nothing |
| native CaptainAttack (real x, real y) returns nothing |
| function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing |
| function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing |
| function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicModeExBJ (boolean cineMode, force forForce, real interfaceFadeTime) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| native Cos (real radians) returns real |
| function CosBJ (real degrees) returns real |
| native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit |
| native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit |
| native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit |
| native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit |
| native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit |
| native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| native CreateFogModifierRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| function CreateFogModifierRadiusLocBJ (boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius) returns fogmodifier |
| function CreateFogModifierRadiusLocSimple (player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits) returns fogmodifier |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| function CreateImageBJ (string file, real size, location where, real zOffset, integer imageType) returns image |
| function CreateImageBJ (string file, real size, location where, real zOffset, integer imageType) returns image |
| native CreateItem (integer itemid, real x, real y) returns item |
| native CreateItem (integer itemid, real x, real y) returns item |
| function CreateNUnitsAtLoc (integer count, integer unitId, player whichPlayer, location loc, real face) returns group |
| function CreatePermanentCorpseLocBJ (integer style, integer unitid, player whichPlayer, location loc, real facing) returns unit |
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagLocBJ (string s, location loc, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTextTagUnitBJ (string s, unit whichUnit, real zOffset, real size, real red, real green, real blue, real transparency) returns texttag |
| function CreateTimerBJ (boolean periodic, real timeout) returns timer |
| native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable |
| native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable |
| native CreateTrackable (string trackableModelPath, real x, real y, real facing) returns trackable |
| native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat |
| native CreateUbersplat (real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat |
| function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat |
| function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat |
| function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat |
| function CreateUbersplatBJ (location where, string name, real red, real green, real blue, real alpha, boolean forcePaused, boolean noBirthTime) returns ubersplat |
| native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit |
| native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit |
| native CreateUnit (player id, integer unitid, real x, real y, real face) returns unit |
| native CreateUnitAtLoc (player id, integer unitid, location whichLocation, real face) returns unit |
| native CreateUnitAtLocByName (player id, string unitname, location whichLocation, real face) returns unit |
| function CreateUnitAtLocSaveLast (player id, integer unitid, location loc, real face) returns unit |
| native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit |
| native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit |
| native CreateUnitByName (player whichPlayer, string unitname, real x, real y, real face) returns unit |
| native DefineStartLocation (integer whichStartLoc, real x, real y) returns nothing |
| native DefineStartLocation (integer whichStartLoc, real x, real y) returns nothing |
| native Deg2Rad (real degrees) returns real |
| function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing |
| function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing |
| function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing |
| function DestructableAddIndicatorBJ (destructable whichDestructable, real red, real green, real blue, real transparency) returns nothing |
| native DestructableRestoreLife (destructable d, real life, boolean birth) returns nothing |
| native DisplayTextToPlayer (player toPlayer, real x, real y, string message) returns nothing |
| native DisplayTextToPlayer (player toPlayer, real x, real y, string message) returns nothing |
| native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing |
| native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing |
| native DisplayTimedTextFromPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing |
| function DisplayTimedTextToForce (force toForce, real duration, string message) returns nothing |
| native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing |
| native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing |
| native DisplayTimedTextToPlayer (player toPlayer, real x, real y, real duration, string message) returns nothing |
| function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing |
| function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing |
| function DoTransmissionBasicsXYBJ (integer unitId, playercolor color, real x, real y, sound soundHandle, string unitName, string message, real duration) returns nothing |
| function EnumDestructablesInCircleBJ (real radius, location loc, code actionFunc) returns nothing |
| function FinishCinematicFadeAfterBJ (real duration) returns nothing |
| function GetFadeFromSeconds (real seconds) returns integer |
| native GetRandomReal (real lowBound, real highBound) returns real |
| native GetRandomReal (real lowBound, real highBound) returns real |
| function GetRectFromCircleBJ (location center, real radius) returns rect |
| native GetTerrainCliffLevel (real x, real y) returns integer |
| native GetTerrainCliffLevel (real x, real y) returns integer |
| native GetTerrainType (real x, real y) returns integer |
| native GetTerrainType (real x, real y) returns integer |
| native GetTerrainVariance (real x, real y) returns integer |
| native GetTerrainVariance (real x, real y) returns integer |
| function GetTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns real |
| function GetUnitsInRangeOfLocAll (real radius, location whichLocation) returns group |
| function GetUnitsInRangeOfLocMatching (real radius, location whichLocation, boolexpr filter) returns group |
| native GroupEnumUnitsInRange (group whichGroup, real x, real y, real radius, boolexpr filter) returns nothing |
| native GroupEnumUnitsInRange (group whichGroup, real x, real y, real radius, boolexpr filter) returns nothing |
| native GroupEnumUnitsInRange (group whichGroup, real x, real y, real radius, boolexpr filter) returns nothing |
| native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing |
| native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing |
| native GroupEnumUnitsInRangeCounted (group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit) returns nothing |
| native GroupEnumUnitsInRangeOfLoc (group whichGroup, location whichLocation, real radius, boolexpr filter) returns nothing |
| native GroupEnumUnitsInRangeOfLocCounted (group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit) returns nothing |
| native GroupPointOrder (group whichGroup, string order, real x, real y) returns boolean |
| native GroupPointOrder (group whichGroup, string order, real x, real y) returns boolean |
| native GroupPointOrderById (group whichGroup, integer order, real x, real y) returns boolean |
| native GroupPointOrderById (group whichGroup, integer order, real x, real y) returns boolean |
| constant native IsFoggedToPlayer (real x, real y, player whichPlayer) returns boolean |
| constant native IsFoggedToPlayer (real x, real y, player whichPlayer) returns boolean |
| constant native IsMaskedToPlayer (real x, real y, player whichPlayer) returns boolean |
| constant native IsMaskedToPlayer (real x, real y, player whichPlayer) returns boolean |
| native IsPointBlighted (real x, real y) returns boolean |
| native IsPointBlighted (real x, real y) returns boolean |
| native IsPointInRegion (region whichRegion, real x, real y) returns boolean |
| native IsPointInRegion (region whichRegion, real x, real y) returns boolean |
| native IssueBuildOrder (unit whichPeon, string unitToBuild, real x, real y) returns boolean |
| native IssueBuildOrder (unit whichPeon, string unitToBuild, real x, real y) returns boolean |
| native IssueBuildOrderById (unit whichPeon, integer unitId, real x, real y) returns boolean |
| native IssueBuildOrderById (unit whichPeon, integer unitId, real x, real y) returns boolean |
| native IssueInstantPointOrder (unit whichUnit, string order, real x, real y, widget instantTargetWidget) returns boolean |
| native IssueInstantPointOrder (unit whichUnit, string order, real x, real y, widget instantTargetWidget) returns boolean |
| native IssueInstantPointOrderById (unit whichUnit, integer order, real x, real y, widget instantTargetWidget) returns boolean |
| native IssueInstantPointOrderById (unit whichUnit, integer order, real x, real y, widget instantTargetWidget) returns boolean |
| native IssueNeutralPointOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild, real x, real y) returns boolean |
| native IssueNeutralPointOrder (player forWhichPlayer, unit neutralStructure, string unitToBuild, real x, real y) returns boolean |
| native IssueNeutralPointOrderById (player forWhichPlayer, unit neutralStructure, integer unitId, real x, real y) returns boolean |
| native IssueNeutralPointOrderById (player forWhichPlayer, unit neutralStructure, integer unitId, real x, real y) returns boolean |
| native IssuePointOrder (unit whichUnit, string order, real x, real y) returns boolean |
| native IssuePointOrder (unit whichUnit, string order, real x, real y) returns boolean |
| native IssuePointOrderById (unit whichUnit, integer order, real x, real y) returns boolean |
| native IssuePointOrderById (unit whichUnit, integer order, real x, real y) returns boolean |
| native IsTerrainPathable (real x, real y, pathingtype t) returns boolean |
| native IsTerrainPathable (real x, real y, pathingtype t) returns boolean |
| constant native IsUnitInRange (unit whichUnit, unit otherUnit, real distance) returns boolean |
| constant native IsUnitInRangeLoc (unit whichUnit, location whichLocation, real distance) returns boolean |
| constant native IsUnitInRangeXY (unit whichUnit, real x, real y, real distance) returns boolean |
| constant native IsUnitInRangeXY (unit whichUnit, real x, real y, real distance) returns boolean |
| constant native IsUnitInRangeXY (unit whichUnit, real x, real y, real distance) returns boolean |
| constant native IsVisibleToPlayer (real x, real y, player whichPlayer) returns boolean |
| constant native IsVisibleToPlayer (real x, real y, player whichPlayer) returns boolean |
| function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing |
| function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing |
| function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing |
| function ItemAddIndicatorBJ (item whichItem, real red, real green, real blue, real transparency) returns nothing |
| native ItemPoolAddItemType (itempool whichItemPool, integer itemId, real weight) returns nothing |
| function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetLabelColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemLabelColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetPlayerItemValueColorBJ (player whichPlayer, leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| function LeaderboardSetValueColorBJ (leaderboard lb, real red, real green, real blue, real transparency) returns nothing |
| native Location (real x, real y) returns location |
| native Location (real x, real y) returns location |
| function MeleeClearNearbyUnits (real x, real y, real range) returns nothing |
| function MeleeClearNearbyUnits (real x, real y, real range) returns nothing |
| function MeleeClearNearbyUnits (real x, real y, real range) returns nothing |
| function MeleeFindNearestMine (location src, real range) returns unit |
| function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real |
| function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real |
| function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real |
| function MeleeGetProjectedLoc (location src, location targ, real distance, real deltaAngle) returns location |
| function MeleeGetProjectedLoc (location src, location targ, real distance, real deltaAngle) returns location |
| function ModuloReal (real dividend, real divisor) returns real |
| function ModuloReal (real dividend, real divisor) returns real |
| native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean |
| native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean |
| native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean |
| native MoveLightning (lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2) returns boolean |
| native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean |
| native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean |
| native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean |
| native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean |
| native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean |
| native MoveLightningEx (lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns boolean |
| native MoveLocation (location whichLocation, real newX, real newY) returns nothing |
| native MoveLocation (location whichLocation, real newX, real newY) returns nothing |
| native MoveRectTo (rect whichRect, real newCenterX, real newCenterY) returns nothing |
| native MoveRectTo (rect whichRect, real newCenterX, real newCenterY) returns nothing |
| function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing |
| function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing |
| function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing |
| function MultiboardSetItemColorBJ (multiboard mb, integer col, integer row, real red, real green, real blue, real transparency) returns nothing |
| native MultiboardSetItemsWidth (multiboard lb, real width) returns nothing |
| native MultiboardSetItemWidth (multiboarditem mbi, real width) returns nothing |
| function MultiboardSetItemWidthBJ (multiboard mb, integer col, integer row, real width) returns nothing |
| function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing |
| function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing |
| function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing |
| function MultiboardSetTitleTextColorBJ (multiboard mb, real red, real green, real blue, real transparency) returns nothing |
| function NearbyElevatorExists (real x, real y) returns boolean |
| function NearbyElevatorExists (real x, real y) returns boolean |
| function OffsetLocation (location loc, real dx, real dy) returns location |
| function OffsetLocation (location loc, real dx, real dy) returns location |
| function OffsetRectBJ (rect r, real dx, real dy) returns rect |
| function OffsetRectBJ (rect r, real dx, real dy) returns rect |
| native PanCameraTo (real x, real y) returns nothing |
| native PanCameraTo (real x, real y) returns nothing |
| function PanCameraToForPlayer (player whichPlayer, real x, real y) returns nothing |
| function PanCameraToForPlayer (player whichPlayer, real x, real y) returns nothing |
| native PanCameraToTimed (real x, real y, real duration) returns nothing |
| native PanCameraToTimed (real x, real y, real duration) returns nothing |
| native PanCameraToTimed (real x, real y, real duration) returns nothing |
| function PanCameraToTimedForPlayer (player whichPlayer, real x, real y, real duration) returns nothing |
| function PanCameraToTimedForPlayer (player whichPlayer, real x, real y, real duration) returns nothing |
| function PanCameraToTimedForPlayer (player whichPlayer, real x, real y, real duration) returns nothing |
| function PanCameraToTimedLocForPlayer (player whichPlayer, location loc, real duration) returns nothing |
| function PanCameraToTimedLocWithZForPlayer (player whichPlayer, location loc, real zOffset, real duration) returns nothing |
| function PanCameraToTimedLocWithZForPlayer (player whichPlayer, location loc, real zOffset, real duration) returns nothing |
| native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing |
| native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing |
| native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing |
| native PanCameraToTimedWithZ (real x, real y, real zOffsetDest, real duration) returns nothing |
| native PanCameraToWithZ (real x, real y, real zOffsetDest) returns nothing |
| native PanCameraToWithZ (real x, real y, real zOffsetDest) returns nothing |
| native PanCameraToWithZ (real x, real y, real zOffsetDest) returns nothing |
| function PercentTo255 (real percentage) returns integer |
| function PercentToInt (real percentage, integer max) returns integer |
| native PingMinimap (real x, real y, real duration) returns nothing |
| native PingMinimap (real x, real y, real duration) returns nothing |
| native PingMinimap (real x, real y, real duration) returns nothing |
| native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing |
| native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing |
| native PingMinimapEx (real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects) returns nothing |
| function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing |
| function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing |
| function PingMinimapForForce (force whichForce, real x, real y, real duration) returns nothing |
| function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapForForceEx (force whichForce, real x, real y, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapForPlayer (player whichPlayer, real x, real y, real duration) returns nothing |
| function PingMinimapForPlayer (player whichPlayer, real x, real y, real duration) returns nothing |
| function PingMinimapForPlayer (player whichPlayer, real x, real y, real duration) returns nothing |
| function PingMinimapLocForForce (force whichForce, location loc, real duration) returns nothing |
| function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapLocForForceEx (force whichForce, location loc, real duration, integer style, real red, real green, real blue) returns nothing |
| function PingMinimapLocForPlayer (player whichPlayer, location loc, real duration) returns nothing |
| native PlaceRandomItem (itempool whichItemPool, real x, real y) returns item |
| native PlaceRandomItem (itempool whichItemPool, real x, real y) returns item |
| native PlaceRandomUnit (unitpool whichPool, player forWhichPlayer, real x, real y, real facing) returns unit |
| native PlaceRandomUnit (unitpool whichPool, player forWhichPlayer, real x, real y, real facing) returns unit |
| native PlaceRandomUnit (unitpool whichPool, player forWhichPlayer, real x, real y, real facing) returns unit |
| function PlayMusicExBJ (string musicFileName, real startingOffset, real fadeInTime) returns nothing |
| function PlayMusicExBJ (string musicFileName, real startingOffset, real fadeInTime) returns nothing |
| function PlaySoundAtPointBJ (sound soundHandle, real volumePercent, location loc, real z) returns nothing |
| function PlaySoundAtPointBJ (sound soundHandle, real volumePercent, location loc, real z) returns nothing |
| function PlaySoundFromOffsetBJ (sound soundHandle, real volumePercent, real startingOffset) returns nothing |
| function PlaySoundFromOffsetBJ (sound soundHandle, real volumePercent, real startingOffset) returns nothing |
| function PlaySoundOnUnitBJ (sound soundHandle, real volumePercent, unit whichUnit) returns nothing |
| function PlayThematicMusicExBJ (string musicName, real startingOffset) returns nothing |
| function PolarProjectionBJ (location source, real dist, real angle) returns location |
| function PolarProjectionBJ (location source, real dist, real angle) returns location |
| function PolledWait (real duration) returns nothing |
| native Pow (real x, real power) returns real |
| native Pow (real x, real power) returns real |
| native PreloadEnd (real timeout) returns nothing |
| native R2I (real r) returns integer |
| native R2S (real r) returns string |
| native R2SW (real r, integer width, integer precision) returns string |
| function RAbsBJ (real a) returns real |
| native Rad2Deg (real radians) returns real |
| native Rect (real minx, real miny, real maxx, real maxy) returns rect |
| native Rect (real minx, real miny, real maxx, real maxy) returns rect |
| native Rect (real minx, real miny, real maxx, real maxy) returns rect |
| native Rect (real minx, real miny, real maxx, real maxy) returns rect |
| function RectContainsCoords (rect r, real x, real y) returns boolean |
| function RectContainsCoords (rect r, real x, real y) returns boolean |
| function RectFromCenterSizeBJ (location center, real width, real height) returns rect |
| function RectFromCenterSizeBJ (location center, real width, real height) returns rect |
| native RegionAddCell (region whichRegion, real x, real y) returns nothing |
| native RegionAddCell (region whichRegion, real x, real y) returns nothing |
| native RegionClearCell (region whichRegion, real x, real y) returns nothing |
| native RegionClearCell (region whichRegion, real x, real y) returns nothing |
| native RegisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing |
| native RegisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing |
| native ResetToGameCamera (real duration) returns nothing |
| function ResetToGameCameraForPlayer (player whichPlayer, real duration) returns nothing |
| native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit |
| native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit |
| native RestoreUnit (gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing) returns unit |
| function RestoreUnitLocFacingAngleBJ (string key, string missionKey, gamecache cache, player forWhichPlayer, location loc, real facing) returns unit |
| native ReviveHero (unit whichHero, real x, real y, boolean doEyecandy) returns boolean |
| native ReviveHero (unit whichHero, real x, real y, boolean doEyecandy) returns boolean |
| function RMaxBJ (real a, real b) returns real |
| function RMaxBJ (real a, real b) returns real |
| function RMinBJ (real a, real b) returns real |
| function RMinBJ (real a, real b) returns real |
| function RotateCameraAroundLocBJ (real degrees, location loc, player whichPlayer, real duration) returns nothing |
| function RotateCameraAroundLocBJ (real degrees, location loc, player whichPlayer, real duration) returns nothing |
| function RSignBJ (real a) returns real |
| native SetBlight (player whichPlayer, real x, real y, real radius, boolean addBlight) returns nothing |
| native SetBlight (player whichPlayer, real x, real y, real radius, boolean addBlight) returns nothing |
| native SetBlight (player whichPlayer, real x, real y, real radius, boolean addBlight) returns nothing |
| native SetBlightLoc (player whichPlayer, location whichLocation, real radius, boolean addBlight) returns nothing |
| native SetBlightPoint (player whichPlayer, real x, real y, boolean addBlight) returns nothing |
| native SetBlightPoint (player whichPlayer, real x, real y, boolean addBlight) returns nothing |
| function SetBlightRadiusLocBJ (boolean addBlight, player whichPlayer, location loc, real radius) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraBounds (real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4) returns nothing |
| native SetCameraField (camerafield whichField, real value, real duration) returns nothing |
| native SetCameraField (camerafield whichField, real value, real duration) returns nothing |
| function SetCameraFieldForPlayer (player whichPlayer, camerafield whichField, real value, real duration) returns nothing |
| function SetCameraFieldForPlayer (player whichPlayer, camerafield whichField, real value, real duration) returns nothing |
| native SetCameraOrientController (unit whichUnit, real xoffset, real yoffset) returns nothing |
| native SetCameraOrientController (unit whichUnit, real xoffset, real yoffset) returns nothing |
| function SetCameraOrientControllerForPlayerBJ (player whichPlayer, unit whichUnit, real xoffset, real yoffset) returns nothing |
| function SetCameraOrientControllerForPlayerBJ (player whichPlayer, unit whichUnit, real xoffset, real yoffset) returns nothing |
| native SetCameraPosition (real x, real y) returns nothing |
| native SetCameraPosition (real x, real y) returns nothing |
| function SetCameraPositionForPlayer (player whichPlayer, real x, real y) returns nothing |
| function SetCameraPositionForPlayer (player whichPlayer, real x, real y) returns nothing |
| native SetCameraQuickPosition (real x, real y) returns nothing |
| native SetCameraQuickPosition (real x, real y) returns nothing |
| function SetCameraQuickPositionForPlayer (player whichPlayer, real x, real y) returns nothing |
| function SetCameraQuickPositionForPlayer (player whichPlayer, real x, real y) returns nothing |
| native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing |
| native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing |
| native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing |
| native SetCameraRotateMode (real x, real y, real radiansToSweep, real duration) returns nothing |
| native SetCameraTargetController (unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing |
| native SetCameraTargetController (unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing |
| function SetCameraTargetControllerNoZForPlayer (player whichPlayer, unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing |
| function SetCameraTargetControllerNoZForPlayer (player whichPlayer, unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation) returns nothing |
| native SetCaptainHome (integer which, real x, real y) returns nothing |
| native SetCaptainHome (integer which, real x, real y) returns nothing |
| native SetCineFilterDuration (real duration) returns nothing |
| native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterEndUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCineFilterStartUV (real minu, real minv, real maxu, real maxv) returns nothing |
| native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing |
| native SetCinematicScene (integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing |
| function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing |
| function SetCinematicSceneBJ (sound soundHandle, integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration) returns nothing |
| function SetDestAnimationSpeedPercent (destructable d, real percentScale) returns nothing |
| native SetDestructableAnimationSpeed (destructable d, real speedFactor) returns nothing |
| native SetDestructableLife (destructable d, real life) returns nothing |
| function SetDestructableLifePercentBJ (destructable d, real percent) returns nothing |
| native SetDestructableMaxLife (destructable d, real max) returns nothing |
| function SetDestructableMaxLifeBJ (destructable d, real max) returns nothing |
| native SetDestructableOccluderHeight (destructable d, real height) returns nothing |
| native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing |
| native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing |
| native SetDoodadAnimation (real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom) returns nothing |
| function SetDoodadAnimationBJ (string animName, integer doodadID, real radius, location center) returns nothing |
| native SetFloatGameState (fgamestate whichFloatGameState, real value) returns nothing |
| native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing |
| native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing |
| native SetFogStateRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision) returns nothing |
| native SetFogStateRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision) returns nothing |
| function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing |
| function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing |
| function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing |
| function SetImageColorBJ (image whichImage, real red, real green, real blue, real alpha) returns nothing |
| native SetImageConstantHeight (image whichImage, boolean flag, real height) returns nothing |
| native SetImagePosition (image whichImage, real x, real y, real z) returns nothing |
| native SetImagePosition (image whichImage, real x, real y, real z) returns nothing |
| native SetImagePosition (image whichImage, real x, real y, real z) returns nothing |
| function SetImagePositionBJ (image whichImage, location where, real zOffset) returns nothing |
| function SetItemLifeBJ (widget whichWidget, real life) returns nothing |
| native SetItemPosition (item i, real x, real y) returns nothing |
| native SetItemPosition (item i, real x, real y) returns nothing |
| native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| native SetLightningColor (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| function SetLightningColorBJ (lightning whichBolt, real r, real g, real b, real a) returns boolean |
| function SetMusicOffsetBJ (real newOffset) returns nothing |
| function SetMusicVolumeBJ (real volumePercent) returns nothing |
| constant native SetPlayerHandicap (player whichPlayer, real handicap) returns nothing |
| function SetPlayerHandicapBJ (player whichPlayer, real handicapPercent) returns nothing |
| constant native SetPlayerHandicapXP (player whichPlayer, real handicap) returns nothing |
| function SetPlayerHandicapXPBJ (player whichPlayer, real handicapPercent) returns nothing |
| native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing |
| native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing |
| native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing |
| native SetRect (rect whichRect, real minx, real miny, real maxx, real maxy) returns nothing |
| native SetSoundConeAngles (sound soundHandle, real inside, real outside, integer outsideVolume) returns nothing |
| native SetSoundConeAngles (sound soundHandle, real inside, real outside, integer outsideVolume) returns nothing |
| function SetSoundConeAnglesBJ (sound soundHandle, real inside, real outside, real outsideVolumePercent) returns nothing |
| function SetSoundConeAnglesBJ (sound soundHandle, real inside, real outside, real outsideVolumePercent) returns nothing |
| function SetSoundConeAnglesBJ (sound soundHandle, real inside, real outside, real outsideVolumePercent) returns nothing |
| native SetSoundConeOrientation (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundConeOrientation (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundConeOrientation (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundDistanceCutoff (sound soundHandle, real cutoff) returns nothing |
| function SetSoundDistanceCutoffBJ (sound soundHandle, real cutoff) returns nothing |
| native SetSoundDistances (sound soundHandle, real minDist, real maxDist) returns nothing |
| native SetSoundDistances (sound soundHandle, real minDist, real maxDist) returns nothing |
| function SetSoundOffsetBJ (real newOffset, sound soundHandle) returns nothing |
| native SetSoundPitch (sound soundHandle, real pitch) returns nothing |
| function SetSoundPitchBJ (sound soundHandle, real pitch) returns nothing |
| native SetSoundPosition (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundPosition (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundPosition (sound soundHandle, real x, real y, real z) returns nothing |
| function SetSoundPositionLocBJ (sound soundHandle, location loc, real z) returns nothing |
| native SetSoundVelocity (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundVelocity (sound soundHandle, real x, real y, real z) returns nothing |
| native SetSoundVelocity (sound soundHandle, real x, real y, real z) returns nothing |
| function SetSoundVolumeBJ (sound soundHandle, real volumePercent) returns nothing |
| native SetStagePoint (real x, real y) returns nothing |
| native SetStagePoint (real x, real y) returns nothing |
| native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing |
| native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing |
| native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing |
| native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing |
| native SetTerrainFog (real a, real b, real c, real d, real e) returns nothing |
| native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| native SetTerrainFogEx (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| function SetTerrainFogExBJ (integer style, real zstart, real zend, real density, real red, real green, real blue) returns nothing |
| native SetTerrainPathable (real x, real y, pathingtype t, boolean flag) returns nothing |
| native SetTerrainPathable (real x, real y, pathingtype t, boolean flag) returns nothing |
| native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing |
| native SetTerrainType (real x, real y, integer terrainType, integer variation, integer area, integer shape) returns nothing |
| native SetTextTagAge (texttag t, real age) returns nothing |
| function SetTextTagAgeBJ (texttag tt, real age) returns nothing |
| function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing |
| function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing |
| function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing |
| function SetTextTagColorBJ (texttag tt, real red, real green, real blue, real transparency) returns nothing |
| native SetTextTagFadepoint (texttag t, real fadepoint) returns nothing |
| function SetTextTagFadepointBJ (texttag tt, real fadepoint) returns nothing |
| native SetTextTagLifespan (texttag t, real lifespan) returns nothing |
| function SetTextTagLifespanBJ (texttag tt, real lifespan) returns nothing |
| native SetTextTagPos (texttag t, real x, real y, real heightOffset) returns nothing |
| native SetTextTagPos (texttag t, real x, real y, real heightOffset) returns nothing |
| native SetTextTagPos (texttag t, real x, real y, real heightOffset) returns nothing |
| function SetTextTagPosBJ (texttag tt, location loc, real zOffset) returns nothing |
| native SetTextTagPosUnit (texttag t, unit whichUnit, real heightOffset) returns nothing |
| function SetTextTagPosUnitBJ (texttag tt, unit whichUnit, real zOffset) returns nothing |
| native SetTextTagText (texttag t, string s, real height) returns nothing |
| function SetTextTagTextBJ (texttag tt, string s, real size) returns nothing |
| native SetTextTagVelocity (texttag t, real xvel, real yvel) returns nothing |
| native SetTextTagVelocity (texttag t, real xvel, real yvel) returns nothing |
| function SetTextTagVelocityBJ (texttag tt, real speed, real angle) returns nothing |
| function SetTextTagVelocityBJ (texttag tt, real speed, real angle) returns nothing |
| function SetThematicMusicOffsetBJ (real newOffset) returns nothing |
| function SetTimeOfDay (real whatTime) returns nothing |
| native SetTimeOfDayScale (real r) returns nothing |
| function SetTimeOfDayScalePercentBJ (real scalePercent) returns nothing |
| native SetUnitAcquireRange (unit whichUnit, real newAcquireRange) returns nothing |
| function SetUnitAcquireRangeBJ (unit whichUnit, real acquireRange) returns nothing |
| native SetUnitBlendTime (unit whichUnit, real blendTime) returns nothing |
| function SetUnitBlendTimeBJ (unit whichUnit, real blendTime) returns nothing |
| native SetUnitFacing (unit whichUnit, real facingAngle) returns nothing |
| native SetUnitFacingTimed (unit whichUnit, real facingAngle, real duration) returns nothing |
| native SetUnitFacingTimed (unit whichUnit, real facingAngle, real duration) returns nothing |
| function SetUnitFacingToFaceLocTimed (unit whichUnit, location target, real duration) returns nothing |
| function SetUnitFacingToFaceUnitTimed (unit whichUnit, unit target, real duration) returns nothing |
| native SetUnitFlyHeight (unit whichUnit, real newHeight, real rate) returns nothing |
| native SetUnitFlyHeight (unit whichUnit, real newHeight, real rate) returns nothing |
| function SetUnitFlyHeightBJ (unit whichUnit, real newHeight, real rate) returns nothing |
| function SetUnitFlyHeightBJ (unit whichUnit, real newHeight, real rate) returns nothing |
| native SetUnitFog (real a, real b, real c, real d, real e) returns nothing |
| native SetUnitFog (real a, real b, real c, real d, real e) returns nothing |
| native SetUnitFog (real a, real b, real c, real d, real e) returns nothing |
| native SetUnitFog (real a, real b, real c, real d, real e) returns nothing |
| native SetUnitFog (real a, real b, real c, real d, real e) returns nothing |
| function SetUnitLifeBJ (unit whichUnit, real newValue) returns nothing |
| function SetUnitLifePercentBJ (unit whichUnit, real percent) returns nothing |
| native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing |
| native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing |
| native SetUnitLookAt (unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ) returns nothing |
| function SetUnitManaBJ (unit whichUnit, real newValue) returns nothing |
| function SetUnitManaPercentBJ (unit whichUnit, real percent) returns nothing |
| native SetUnitMoveSpeed (unit whichUnit, real newSpeed) returns nothing |
| native SetUnitPosition (unit whichUnit, real newX, real newY) returns nothing |
| native SetUnitPosition (unit whichUnit, real newX, real newY) returns nothing |
| function SetUnitPositionLocFacingBJ (unit whichUnit, location loc, real facing) returns nothing |
| native SetUnitPropWindow (unit whichUnit, real newPropWindowAngle) returns nothing |
| function SetUnitPropWindowBJ (unit whichUnit, real propWindow) returns nothing |
| native SetUnitRescueRange (unit whichUnit, real range) returns nothing |
| native SetUnitScale (unit whichUnit, real scaleX, real scaleY, real scaleZ) returns nothing |
| native SetUnitScale (unit whichUnit, real scaleX, real scaleY, real scaleZ) returns nothing |
| native SetUnitScale (unit whichUnit, real scaleX, real scaleY, real scaleZ) returns nothing |
| function SetUnitScalePercent (unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ) returns nothing |
| function SetUnitScalePercent (unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ) returns nothing |
| function SetUnitScalePercent (unit whichUnit, real percentScaleX, real percentScaleY, real percentScaleZ) returns nothing |
| native SetUnitState (unit whichUnit, unitstate whichUnitState, real newVal) returns nothing |
| native SetUnitTimeScale (unit whichUnit, real timeScale) returns nothing |
| function SetUnitTimeScalePercent (unit whichUnit, real percentScale) returns nothing |
| native SetUnitTurnSpeed (unit whichUnit, real newTurnSpeed) returns nothing |
| function SetUnitTurnSpeedBJ (unit whichUnit, real turnSpeed) returns nothing |
| function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| function SetUnitVertexColorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| native SetUnitX (unit whichUnit, real newX) returns nothing |
| native SetUnitY (unit whichUnit, real newY) returns nothing |
| function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing |
| function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing |
| function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing |
| function SetWaterBaseColorBJ (real red, real green, real blue, real transparency) returns nothing |
| native SetWidgetLife (widget whichWidget, real newLife) returns nothing |
| native ShiftTownSpot (real x, real y) returns nothing |
| native ShiftTownSpot (real x, real y) returns nothing |
| native ShowInterface (boolean flag, real fadeDuration) returns nothing |
| function ShowInterfaceForceOff (force whichForce, real fadeDuration) returns nothing |
| function ShowInterfaceForceOn (force whichForce, real fadeDuration) returns nothing |
| native Sin (real radians) returns real |
| function SinBJ (real degrees) returns real |
| native Sleep (real seconds) returns nothing |
| function SmartCameraPanBJ (player whichPlayer, location loc, real duration) returns nothing |
| native SquareRoot (real x) returns real |
| function StaggerSleep (real base, real spread) returns nothing |
| function StaggerSleep (real base, real spread) returns nothing |
| function StartTimerBJ (timer t, boolean periodic, real timeout) returns timer |
| native StoreReal (gamecache cache, string missionKey, string key, real value) returns nothing |
| function StoreRealBJ (real value, string key, string missionKey, gamecache cache) returns nothing |
| native Tan (real radians) returns real |
| function TanBJ (real degrees) returns real |
| native TeleportCaptain (real x, real y) returns nothing |
| native TeleportCaptain (real x, real y) returns nothing |
| function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation |
| function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation |
| function TerrainDeformationCraterBJ (real duration, boolean permanent, location where, real radius, real depth) returns terraindeformation |
| function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation |
| function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation |
| function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation |
| function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation |
| function TerrainDeformationRandomBJ (real duration, location where, real radius, real minDelta, real maxDelta, real updateInterval) returns terraindeformation |
| function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation |
| function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation |
| function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation |
| function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation |
| function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation |
| function TerrainDeformationRippleBJ (real duration, boolean limitNeg, location where, real startRadius, real endRadius, real depth, real wavePeriod, real waveWidth) returns terraindeformation |
| function TerrainDeformationStopBJ (terraindeformation deformation, real duration) returns nothing |
| function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation |
| function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation |
| function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation |
| function TerrainDeformationWaveBJ (real duration, location source, location target, real radius, real depth, real trailDelay) returns terraindeformation |
| native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation |
| native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation |
| native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation |
| native TerrainDeformCrater (real x, real y, real radius, real depth, integer duration, boolean permanent) returns terraindeformation |
| native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation |
| native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation |
| native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation |
| native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation |
| native TerrainDeformRandom (real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformRipple (real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| native TerrainDeformWave (real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count) returns terraindeformation |
| function TextTagSize2Height (real size) returns real |
| function TextTagSpeed2Velocity (real speed) returns real |
| native TimerDialogSetRealTimeRemaining (timerdialog whichDialog, real timeRemaining) returns nothing |
| native TimerDialogSetSpeed (timerdialog whichDialog, real speedMultFactor) returns nothing |
| function TimerDialogSetSpeedBJ (timerdialog td, real speedMultFactor) returns nothing |
| function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTimeColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| function TimerDialogSetTitleColorBJ (timerdialog td, real red, real green, real blue, real transparency) returns nothing |
| native TimerStart (timer whichTimer, real timeout, boolean periodic, code handlerFunc) returns nothing |
| function TransmissionFromUnitTypeWithNameBJ (force toForce, player fromPlayer, integer unitId, string unitName, location loc, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing |
| function TransmissionFromUnitWithNameBJ (force toForce, unit whichUnit, string unitName, sound soundHandle, string message, integer timeType, real timeVal, boolean wait) returns nothing |
| function TriggerRegisterDistanceBetweenUnits (trigger trig, unit whichUnit, boolexpr condition, real range) returns event |
| native TriggerRegisterGameStateEvent (trigger whichTrigger, gamestate whichState, limitop opcode, real limitval) returns event |
| function TriggerRegisterGameStateEventTimeOfDay (trigger trig, limitop opcode, real limitval) returns event |
| native TriggerRegisterPlayerStateEvent (trigger whichTrigger, player whichPlayer, playerstate whichState, limitop opcode, real limitval) returns event |
| native TriggerRegisterTimerEvent (trigger whichTrigger, real timeout, boolean periodic) returns event |
| function TriggerRegisterTimerEventPeriodic (trigger trig, real timeout) returns event |
| function TriggerRegisterTimerEventSingle (trigger trig, real timeout) returns event |
| native TriggerRegisterUnitInRange (trigger whichTrigger, unit whichUnit, real range, boolexpr filter) returns event |
| function TriggerRegisterUnitInRangeSimple (trigger trig, real range, unit whichUnit) returns event |
| function TriggerRegisterUnitLifeEvent (trigger trig, unit whichUnit, limitop opcode, real limitval) returns event |
| function TriggerRegisterUnitManaEvent (trigger trig, unit whichUnit, limitop opcode, real limitval) returns event |
| native TriggerRegisterUnitStateEvent (trigger whichTrigger, unit whichUnit, unitstate whichState, limitop opcode, real limitval) returns event |
| native TriggerRegisterVariableEvent (trigger whichTrigger, string varName, limitop opcode, real limitval) returns event |
| native TriggerSleepAction (real timeout) returns nothing |
| native TriggerWaitForSound (sound s, real offset) returns nothing |
| function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| function UnitAddIndicatorBJ (unit whichUnit, real red, real green, real blue, real transparency) returns nothing |
| native UnitApplyTimedLife (unit whichUnit, integer buffId, real duration) returns nothing |
| function UnitApplyTimedLifeBJ (real duration, integer buffId, unit whichUnit) returns nothing |
| native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean |
| native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean |
| native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean |
| native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean |
| native UnitDamagePoint (unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean |
| function UnitDamagePointLoc (unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean |
| function UnitDamagePointLoc (unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean |
| function UnitDamagePointLoc (unit whichUnit, real delay, real radius, location loc, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean |
| native UnitDamageTarget (unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType) returns boolean |
| function UnitDamageTargetBJ (unit whichUnit, unit target, real amount, attacktype whichAttack, damagetype whichDamage) returns boolean |
| native UnitDropItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean |
| native UnitDropItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean |
| function UnitDropItemPointBJ (unit whichUnit, item whichItem, real x, real y) returns boolean |
| function UnitDropItemPointBJ (unit whichUnit, item whichItem, real x, real y) returns boolean |
| native UnitPoolAddUnitType (unitpool whichPool, integer unitId, real weight) returns nothing |
| native UnitUseItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean |
| native UnitUseItemPoint (unit whichUnit, item whichItem, real x, real y) returns boolean |
| native UnregisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing |
| native UnregisterStackedSound (sound soundHandle, boolean byPosition, real rectwidth, real rectheight) returns nothing |
| native VolumeGroupSetVolume (volumegroup vgroup, real scale) returns nothing |
| function VolumeGroupSetVolumeBJ (volumegroup vgroup, real percent) returns nothing |
| function VolumeGroupSetVolumeForPlayerBJ (player whichPlayer, volumegroup vgroup, real scale) returns nothing |
| function WaitForSoundBJ (sound soundHandle, real offset) returns nothing |
| function WaitTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns nothing |
| native WaygateSetDestination (unit waygate, real x, real y) returns nothing |
| native WaygateSetDestination (unit waygate, real x, real y) returns nothing |
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| Copyright (c) 2003 Jeff Pang Not affiliated or endorsed by Blizzard Entertainment |
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