| JASS Tools |
|
Global Variables | Functions That Return | Functions That Take
| |||||||||
Global variables of type real:
Functions that return type real (   common.j,   common.ai,   Blizzard.j):
| native Acos (real x) returns real |
| function AcosBJ (real degrees) returns real |
| function AngleBetweenPoints (location locA, location locB) returns real |
| native Asin (real y) returns real |
| function AsinBJ (real degrees) returns real |
| native Atan (real x) returns real |
| native Atan2 (real y, real x) returns real |
| function Atan2BJ (real y, real x) returns real |
| function AtanBJ (real degrees) returns real |
| native CameraSetupGetDestPositionX (camerasetup whichSetup) returns real |
| native CameraSetupGetDestPositionY (camerasetup whichSetup) returns real |
| native CameraSetupGetField (camerasetup whichSetup, camerafield whichField) returns real |
| function CameraSetupGetFieldSwap (camerafield whichField, camerasetup whichSetup) returns real |
| native Cos (real radians) returns real |
| function CosBJ (real degrees) returns real |
| native Deg2Rad (real degrees) returns real |
| function DistanceBetweenPoints (location locA, location locB) returns real |
| constant native GetCameraBoundMaxX () returns real |
| constant native GetCameraBoundMaxY () returns real |
| constant native GetCameraBoundMinX () returns real |
| constant native GetCameraBoundMinY () returns real |
| constant native GetCameraEyePositionX () returns real |
| constant native GetCameraEyePositionY () returns real |
| constant native GetCameraEyePositionZ () returns real |
| constant native GetCameraField (camerafield whichField) returns real |
| native GetCameraMargin (integer whichMargin) returns real |
| constant native GetCameraTargetPositionX () returns real |
| constant native GetCameraTargetPositionY () returns real |
| constant native GetCameraTargetPositionZ () returns real |
| native GetDestructableLife (destructable d) returns real |
| native GetDestructableMaxLife (destructable d) returns real |
| native GetDestructableOccluderHeight (destructable d) returns real |
| native GetDestructableX (destructable d) returns real |
| native GetDestructableY (destructable d) returns real |
| constant native GetEventDamage () returns real |
| constant native GetFloatGameState (fgamestate whichFloatGameState) returns real |
| function GetItemLifeBJ (widget whichWidget) returns real |
| native GetItemX (item i) returns real |
| native GetItemY (item i) returns real |
| function GetLastTransmissionDurationBJ () returns real |
| native GetLightningColorA (lightning whichBolt) returns real |
| function GetLightningColorABJ (lightning whichBolt) returns real |
| native GetLightningColorB (lightning whichBolt) returns real |
| function GetLightningColorBBJ (lightning whichBolt) returns real |
| native GetLightningColorG (lightning whichBolt) returns real |
| function GetLightningColorGBJ (lightning whichBolt) returns real |
| native GetLightningColorR (lightning whichBolt) returns real |
| function GetLightningColorRBJ (lightning whichBolt) returns real |
| native GetLocationX (location whichLocation) returns real |
| native GetLocationY (location whichLocation) returns real |
| native GetLocationZ (location whichLocation) returns real |
| constant native GetOrderPointX () returns real |
| constant native GetOrderPointY () returns real |
| constant native GetPlayerHandicap (player whichPlayer) returns real |
| function GetPlayerHandicapBJ (player whichPlayer) returns real |
| constant native GetPlayerHandicapXP (player whichPlayer) returns real |
| function GetPlayerHandicapXPBJ (player whichPlayer) returns real |
| function GetPlayerStartLocationX (player whichPlayer) returns real |
| function GetPlayerStartLocationY (player whichPlayer) returns real |
| function GetRandomDirectionDeg () returns real |
| function GetRandomPercentageBJ () returns real |
| native GetRandomReal (real lowBound, real highBound) returns real |
| native GetRectCenterX (rect whichRect) returns real |
| native GetRectCenterY (rect whichRect) returns real |
| function GetRectHeightBJ (rect r) returns real |
| native GetRectMaxX (rect whichRect) returns real |
| native GetRectMaxY (rect whichRect) returns real |
| native GetRectMinX (rect whichRect) returns real |
| native GetRectMinY (rect whichRect) returns real |
| function GetRectWidthBJ (rect r) returns real |
| function GetSoundDurationBJ (sound soundHandle) returns real |
| function GetSoundFileDurationBJ (string musicFileName) returns real |
| constant native GetStartLocationX (integer whichStartLocation) returns real |
| constant native GetStartLocationY (integer whichStartLocation) returns real |
| native GetStoredReal (gamecache cache, string missionKey, string key) returns real |
| function GetStoredRealBJ (string key, string missionKey, gamecache cache) returns real |
| function GetTimeOfDay () returns real |
| native GetTimeOfDayScale () returns real |
| function GetTimeOfDayScalePercentBJ () returns real |
| constant native GetTournamentFinishSoonTimeRemaining () returns real |
| function GetTransmissionDuration (sound soundHandle, integer timeType, real timeVal) returns real |
| native GetUnitAcquireRange (unit whichUnit) returns real |
| native GetUnitDefaultAcquireRange (unit whichUnit) returns real |
| native GetUnitDefaultFlyHeight (unit whichUnit) returns real |
| constant native GetUnitDefaultMoveSpeed (unit whichUnit) returns real |
| native GetUnitDefaultPropWindow (unit whichUnit) returns real |
| function GetUnitDefaultPropWindowBJ (unit whichUnit) returns real |
| native GetUnitDefaultTurnSpeed (unit whichUnit) returns real |
| constant native GetUnitFacing (unit whichUnit) returns real |
| native GetUnitFlyHeight (unit whichUnit) returns real |
| function GetUnitLifePercent (unit whichUnit) returns real |
| function GetUnitManaPercent (unit whichUnit) returns real |
| constant native GetUnitMoveSpeed (unit whichUnit) returns real |
| native GetUnitPropWindow (unit whichUnit) returns real |
| function GetUnitPropWindowBJ (unit whichUnit) returns real |
| constant native GetUnitState (unit whichUnit, unitstate whichUnitState) returns real |
| function GetUnitStatePercent (unit whichUnit, unitstate whichState, unitstate whichMaxState) returns real |
| function GetUnitStateSwap (unitstate whichState, unit whichUnit) returns real |
| native GetUnitTurnSpeed (unit whichUnit) returns real |
| constant native GetUnitX (unit whichUnit) returns real |
| constant native GetUnitY (unit whichUnit) returns real |
| native GetWidgetLife (widget whichWidget) returns real |
| native GetWidgetX (widget whichWidget) returns real |
| native GetWidgetY (widget whichWidget) returns real |
| native I2R (integer i) returns real |
| function MeleeGetNearestValueWithin (real val, real minVal, real maxVal) returns real |
| function ModuloReal (real dividend, real divisor) returns real |
| native Pow (real x, real power) returns real |
| function RAbsBJ (real a) returns real |
| native Rad2Deg (real radians) returns real |
| function RMaxBJ (real a, real b) returns real |
| function RMinBJ (real a, real b) returns real |
| function RSignBJ (real a) returns real |
| native S2R (string s) returns real |
| native Sin (real radians) returns real |
| function SinBJ (real degrees) returns real |
| native SquareRoot (real x) returns real |
| native Tan (real radians) returns real |
| function TanBJ (real degrees) returns real |
| function TextTagSize2Height (real size) returns real |
| function TextTagSpeed2Velocity (real speed) returns real |
| native TimerGetElapsed (timer whichTimer) returns real |
| native TimerGetRemaining (timer whichTimer) returns real |
| native TimerGetTimeout (timer whichTimer) returns real |
| native WaygateGetDestinationX (unit waygate) returns real |
| native WaygateGetDestinationY (unit waygate) returns real |
Functions that take type real as a parameter (   common.j,   common.ai,   Blizzard.j):
| native Acos (real x) returns real |
| function AcosBJ (real degrees) returns real |
| native AddGuardPost (integer id, real x, real y) returns nothing |
| native AddGuardPost (integer id, real x, real y) returns nothing |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightning (string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddLightningEx (string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2) returns lightning |
| native AddSpecialEffect (string modelName, real x, real y) returns effect |
| native AddSpecialEffect (string modelName, real x, real y) returns effect |
| native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect |
| native AddSpellEffect (string abilityString, effecttype t, real x, real y) returns effect |
| native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect |
| native AddSpellEffectById (integer abilityId, effecttype t, real x, real y) returns effect |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsBJ (integer adjustMethod, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| function AdjustCameraBoundsForPlayerBJ (integer adjustMethod, player whichPlayer, real dxWest, real dxEast, real dyNorth, real dySouth) returns nothing |
| native AdjustCameraField (camerafield whichField, real offset, real duration) returns nothing |
| native AdjustCameraField (camerafield whichField, real offset, real duration) returns nothing |
| native Asin (real y) returns real |
| function AsinBJ (real degrees) returns real |
| native Atan (real x) returns real |
| native Atan2 (real y, real x) returns real |
| native Atan2 (real y, real x) returns real |
| function Atan2BJ (real y, real x) returns real |
| function Atan2BJ (real y, real x) returns real |
| function AtanBJ (real degrees) returns real |
| function CameraSetEQNoiseForPlayer (player whichPlayer, real magnitude) returns nothing |
| native CameraSetSmoothingFactor (real factor) returns nothing |
| function CameraSetSmoothingFactorBJ (real factor) returns nothing |
| native CameraSetSourceNoise (real mag, real velocity) returns nothing |
| native CameraSetSourceNoise (real mag, real velocity) returns nothing |
| native CameraSetSourceNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| native CameraSetSourceNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| function CameraSetSourceNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| function CameraSetSourceNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| native CameraSetTargetNoise (real mag, real velocity) returns nothing |
| native CameraSetTargetNoise (real mag, real velocity) returns nothing |
| native CameraSetTargetNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| native CameraSetTargetNoiseEx (real mag, real velocity, boolean vertOnly) returns nothing |
| function CameraSetTargetNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| function CameraSetTargetNoiseForPlayer (player whichPlayer, real magnitude, real velocity) returns nothing |
| native CameraSetupApplyForceDuration (camerasetup whichSetup, boolean doPan, real forceDuration) returns nothing |
| native CameraSetupApplyForceDurationWithZ (camerasetup whichSetup, real zDestOffset, real forceDuration) returns nothing |
| native CameraSetupApplyForceDurationWithZ (camerasetup whichSetup, real zDestOffset, real forceDuration) returns nothing |
| function CameraSetupApplyForPlayer (boolean doPan, camerasetup whichSetup, player whichPlayer, real duration) returns nothing |
| native CameraSetupApplyWithZ (camerasetup whichSetup, real zDestOffset) returns nothing |
| native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing |
| native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing |
| native CameraSetupSetDestPosition (camerasetup whichSetup, real x, real y, real duration) returns nothing |
| native CameraSetupSetField (camerasetup whichSetup, camerafield whichField, real value, real duration) returns nothing |
| native CameraSetupSetField (camerasetup whichSetup, camerafield whichField, real value, real duration) returns nothing |
| native CaptainAttack (real x, real y) returns nothing |
| native CaptainAttack (real x, real y) returns nothing |
| function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing |
| function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing |
| function ChangeElevatorWallBlocker (real x, real y, real facing, boolean open) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeBJ (integer fadetype, real duration, string tex, real red, real green, real blue, real trans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFadeCommonBJ (real red, real green, real blue, real duration, string tex, real startTrans, real endTrans) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicFilterGenericBJ (real duration, blendmode bmode, string tex, real red0, real green0, real blue0, real trans0, real red1, real green1, real blue1, real trans1) returns nothing |
| function CinematicModeExBJ (boolean cineMode, force forForce, real interfaceFadeTime) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| function ContinueCinematicFadeAfterBJ (real duration, real red, real green, real blue, real trans, string tex) returns nothing |
| native Cos (real radians) returns real |
| function CosBJ (real degrees) returns real |
| native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit |
| native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit |
| native CreateBlightedGoldmine (player id, real x, real y, real face) returns unit |
| native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit |
| native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit |
| native CreateCorpse (player whichPlayer, integer unitid, real x, real y, real face) returns unit |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| function CreateDeadDestructableLocBJ (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDeadDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| native CreateDestructable (integer objectid, real x, real y, real face, real scale, integer variation) returns destructable |
| function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| function CreateDestructableLoc (integer objectid, location loc, real facing, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateDestructableZ (integer objectid, real x, real y, real z, real face, real scale, integer variation) returns destructable |
| native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| native CreateFogModifierRadius (player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| native CreateFogModifierRadiusLoc (player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits) returns fogmodifier |
| function CreateFogModifierRadiusLocBJ (boolean enabled, player whichPlayer, fogstate whichFogState, location center, real radius) returns fogmodifier |
| function CreateFogModifierRadiusLocSimple (player whichPlayer, fogstate whichFogState, location center, real radius, boolean afterUnits) returns fogmodifier |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType) returns image |
| native CreateImage (string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real< |